IE: There was a moment in muttrah map, where i was in second floor of a building with a HAT kit and my squad were on the ground floor making a FOB. But then suddenly an MEC squad attacked and killed my whole squad and destroyed the FOB. Because i had a HAT kit, i knew i couldn't engage due to my kit limitation, so i tried to hide in the building(m16 with no iron sights and grenade + undermanned). But then when i was looking outside a window, on the stairs, i saw an enemy and so did he and he opened fire narrowly missing me and hitting the window edges. Then i tried to move up by going to the stairs, but at the same time the enemy came up and we BOTH sprayed at point blank and we BOTH somehow managed to miss each other. When the enemy and I moved behind the stairs for cover, I legged it up to the roof and with the Adrenaline rushing, I tried to jump to another house (across an narrow alleyway) just 1 floor lower because visualized that i would get across safety (based on my experiences). But when i jumped across, i landed safety on the ledge, but it said I died with the white bold words "DEAD" across my screen even though I clearly landed on the ledge (which isn't even a whole floor). I was a bit peed and it was just such a adrenaline killer.... sigh.
So, my question is
1. Can the fall height be increased without increasing stamina (to stop bunny hoppers)???
2. If not why not increase fall height of the empty/civilian kit (the Right g click kit) because there is less weight??? - by also increasing Fall height and stamina of empty kit (it would make retreating a viable option, which not commonly known/used by people ingame)
3. Also shouldn't the empty kit have a knife for BLUFOR side because im sure you would atleast take your knife??
4. Also, can u increase the drop height when the heli hovers over a non-plain ground so there "isnt a squad/sniper :d rillserg that moans about bleeding or the heli crashing due to unstable ground
PS for forum moderators- I searched for Fall height and found nothing associated

