Being a CO is daunting, cause instead of being in command of 2-3 squads, your in charge of all 9.
Might be better to split the burden.
I would be interested for you to tell us how exactly you know the number of players in PR is falling. If anything (anecdotal evidence) I have seen more full servers at UK week day evening time than before.MAC$DRE wrote:With dwindling #'s in PR I already oppose the 128




It isn't falling. Player number plateau between new version releases, but will jump up once a new version is released (especially if it includes all sort of new stuff and 128 servers etc)I would be interested for you to tell us how exactly you know the number of players in PR is falling
Web_cole wrote:I would be interested for you to tell us how exactly you know the number of players in PR is falling. If anything (anecdotal evidence) I have seen more full servers at UK week day evening time than before.
There is a reasonable amount of players who play only because there is a 128 players server, also.MAC$DRE wrote:
The 128 kills other servers. Ask anyone who is NOT a pubber and has a server license. A server being fundamentally stronger in teamwork and admins DESERVES to be a recognized and popular server. A server that has a special test license, unavailable to others, is not. Anyone that is not very active in their clan/server or does not have a server license could give two shits, and thats 95% of the PR population, pubbers that go where there is water.
It's in the mumble interface, on the right side.KyleN wrote:How do i find the password for the 128 test server?? I dont get it pelase help.

There's a list of servers and one of the first is 128 Test Server. Under 128 Test Server you will see 3 branches: "Team 1 + SL Radio", "Team 2 + SL Radio" and "Waiting Room". Go to "Waiting Room" by clicking twice. Once you're inside the game and playing 128 Test Server, press Tab and click on "Squads". The first member of each squad indicates who is the SL as you very well know. So compare the names of those SLs of the ones in "SL Radio" in Team 1 and Team 2. Once you figure out, then click twice on the respective team you are in - just Team 1 or Team 2, not the sub-channel SL Radio as that is only reserved for SLs.KyleN wrote:How do i enter the channel?..
I must be stupid. I dont se it.Arcturus_Shielder wrote:There's a list of servers and one of the first is 128 Test Server. Under 128 Test Server you will see 3 branches: "Team 1 + SL Radio", "Team 2 + SL Radio" and "Waiting Room". Go to "Waiting Room" by clicking twice. Once you're inside the game and playing 128 Test Server, press Tab and click on "Squads". The first member of each squad indicates who is the SL as you very well know. So compare the names of those SLs of the ones in "SL Radio" in Team 1 and Team 2. Once you figure out, then click twice on the respective team you are in - just Team 1 or Team 2, not the sub-channel SL Radio as that is only reserved for SLs.
And there you go. Connected to Mumble. It's fairly simple and instinctive with time, don't worry.
If you think that's a hassle, next Mumble version will sign in automatically. So don't be intimidated over such a simple thing as it won't last for long.

It doesn't matter if we give you the pass since you will be kicked for not using Mumble.KyleN wrote:I must be stupid. I dont se it.
Can someone just pm me the pass or something.ops:
I one-up'd your wildly unsubstantiated claims with some 'anecdotal evidence' (which I recognise is next to useless) hoping you would in turn be able to do the same and produce some actual facts. Clearly you do not posses any kind of hard evidence, and so I am at a loss as to how you can go around spouting this drivel.MAC$DRE wrote:Yes for the last 4 years I have painstakingly documented ALL PR activity at least once an hour, for 24 hours. How do you know otherwise?
I'm not even going to explain the sarcasm to you based on your request for 'anecdotal evidence' on PR population.
It's not as populated as it has been in the past, anyone that cannot see that obviously plays on only 1 server, or doesn't play enough PR to notice. it plateaus between patches, however that plateau is FAR less than it was 2 years ago.



