Overpowered ROCK!

General discussion of the Project Reality: BF2 modification.
seasmy
Posts: 12
Joined: 2011-05-28 07:35

Overpowered ROCK!

Post by seasmy »

Isent the rock over-powered?
Once i hit a soldier with a rock in PR, and it actually killed him. like WTF? how ?
killonsight95
Posts: 2123
Joined: 2009-03-22 13:06

Re: Overpowered ROCK!

Post by killonsight95 »

if he has low health he will die, and IRL if had a rock thrown aty your face it'd fuc*ing hurt!
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Smiddey723
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Re: Overpowered ROCK!

Post by Smiddey723 »

descriptive thread is descriptive

Soldier probably had low health or hit him in the head with it or something, idk who cares?
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Spec
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Re: Overpowered ROCK!

Post by Spec »

who cares?
The OP, for instance, or this thread wouldn't exist. This is a realism concern, which does have a place in a realism mod, I'd say. Absolutely legit discussion (unless there already was a thread and this is considered a resuggestion of sorts or whatever).

Now, anyway:
I believe the rock is, although only slightly, overpowered. One hit to the head shouldn't put you down, but two would be fair.

Right now it's just too easy to kill someone with a rock. It feels wrong. What feels right, however, is having a rock thrown in your face being a problem. The heavy bleeding effect already IS quite a problem, though. And pretty close to what a game can do to simulate the feeling of having a rock thrown to your face.

I'd keep the damage relatively high, though, to simulate not the death of the soldier, but them being a little bit distracted about just having lost a bunch of teeth. Two rocks to the face -> down, I say, to simulate just that; the inconvenience of having a heavy rock thrown at your face. A medic surely'll patch you up, as it is in PR, but it should be possible to get rid of someone following you by throwing a rock in their face.

The main OPness in the rock however lies in the fact that it is not considered a weapon. In my opinion, the rock should, like the epipen and CPR hands, make collaborators legit targets, because the rocks can be used as a relatively effective weapon in PR. If we can shoot people for entering cars and giving first aid to wounded insurgents, we should be able to shoot them for throwing dangerous objects at us. And I'm usually very defensive regarding civilians and would never order a squad to kill them on purpose.
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rampo
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Re: Overpowered ROCK!

Post by rampo »

Having a rock thrown in ones face tends to crack stuff
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Shovel
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Re: Overpowered ROCK!

Post by Shovel »

Spec_Operator wrote:but it should be possible to get rid of someone following you by throwing a rock in their face.
In this video, the soldiers are not allowed to use force.


But I read an article (I believe the link was on these forums) about how a man threw a rock at a soldier and got shot, and no one cared. If anyone can link me to that I would give them one cookie.
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badmojo420
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Re: Overpowered ROCK!

Post by badmojo420 »

Spec_Operator wrote:If we can shoot people for entering cars and giving first aid to wounded insurgents,
We can shoot them for entering the car because they would run you over otherwise. It's a game restriction really, entering a car isn't a hostile action in real life.

And, you can't shoot a collaborator for healing wounded insurgents. Only reviving them.
TheComedian
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Re: Overpowered ROCK!

Post by TheComedian »

I think someone here hasn't experienced a rock-body part encounter.
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Killer-Ape
Posts: 387
Joined: 2007-02-26 16:00

Re: Overpowered ROCK!

Post by Killer-Ape »

Another troll thread from that guy... Stop feeding him and lock it.
Mulumon
Posts: 4
Joined: 2008-03-23 10:40

Re: Overpowered ROCK!

Post by Mulumon »

Rocks are just awesome, but really random. I once threw one rock on my squadmates back when he was lying on prone and wasn't even bleeding and still managed to kill him. I haven't even tried to repeat that so don't know was it just some random glitch or something but if you can kill fellow insurgent with one rock thats kinda overpowered.
dtacs
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Joined: 2008-12-07 23:30

Re: Overpowered ROCK!

Post by dtacs »

A rock point blank to the head can kill, I've seen guys overwhelmed by civi squads going around killing people.

OUR ROCKS WILL BLOCK OUT THE SUN!
Leo76
Posts: 20
Joined: 2010-05-25 15:43

Re: Overpowered ROCK!

Post by Leo76 »

I don't find this troll at all. I've killed a couple of lonewolfs as a collaborator by throwing rocks and he trying to chase me with those handcuff things. I once threw a single rock with right click (soft, with an arch) close range to a friendlys face and it killed him.
ryan d ale
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Re: Overpowered ROCK!

Post by ryan d ale »

How does this thrad exist? :shock:

Is there an aimbot for the rock?

I don't know how you're talking about the rock like you regularly get hits with it (better than no weapon though).

I don't think I've ever managed to kill anyone with a rock.
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maarit
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Re: Overpowered ROCK!

Post by maarit »

if possible... rock shouldnt kill at all just make supression effect to active.
so throw rock at blufor...he gets supression and you can run off and hide.
maybe
Mikemonster
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Re: Overpowered ROCK!

Post by Mikemonster »

Shovel wrote:But I read an article (I believe the link was on these forums) about how a man threw a rock at a soldier and got shot, and no one cared. If anyone can link me to that I would give them one cookie.
The 'guy' was a general, and he was in a meeting with tribal chiefs when a baddie burst in and smashed him in the face with a rock. His bodyguard shot the assailant dead.

During the mission to rescue some SAS soldiers from a prison in Iraq a Warrior was set alight by a mob and soldiers were pelted with stones. Some were shot dead.

If rocks are a 1-shot kill if it's a headshot then that's a bit ridiculous, however I do feel two or three rock hits to the head should 'Wound' a soldier, and incapacitate him.

It is bloody funny when 7 colaborators make a mob and stone someone to death though (in the game). I think it accurately represents a mob, which IRL is very dangerous for a squad on the ground [limited by ROE].
Spec
Retired PR Developer
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Re: Overpowered ROCK!

Post by Spec »

badmojo420 wrote:We can shoot them for entering the car because they would run you over otherwise. It's a game restriction really, entering a car isn't a hostile action in real life.

And, you can't shoot a collaborator for healing wounded insurgents. Only reviving them.
I know, and I know. But both of these things would not allow people to shoot in real life (I don't mean being run over; I mean a civilian entering a random vehicle in a random city); thus, rocks, which also would not be reason enough to shoot most of the time in real life, couldn't really be considered "no weapon" from a realism standpoint as if you go with realism here, you'd have to allow revives and civies entering cars as well.

As you said, it's game restrictions. My point is; the rock should, as a gameplay decision, also be considered a weapon, imo.
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Smiddey723
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Re: Overpowered ROCK!

Post by Smiddey723 »

maarit wrote:if possible... rock shouldnt kill at all just make supression effect to active.
so throw rock at blufor...he gets supression and you can run off and hide.
maybe

trust me, ive been hit with a rock on the head before (was making a stone wall and my brother was throwing the rocks so i could put them on the wall before anyone asks) and i was nearly in hospital. i was definitely disorientated for a few seconds (Black & White in PR) so it is realistic that they can kill

:p
.:2p:.Smiddey
narref
Posts: 28
Joined: 2009-04-03 21:04

Re: Overpowered ROCK!

Post by narref »

A rock can get you unconscious but helmet should be enugh protection
Lugi
Posts: 590
Joined: 2010-10-15 21:36

Re: Overpowered ROCK!

Post by Lugi »

Were you wearing a kevlar helmet then? And was that a little stone, or a big stone brick?
Mikemonster
Posts: 1384
Joined: 2011-03-21 17:43

Re: Overpowered ROCK!

Post by Mikemonster »

To be fair with adrenaline in you you might not suffer as much.. But then again you read plenty accounts of soldiers in riot gear being pulled into the rear because they are concussed/smashed up (of all nationalities).
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