3-Round Burst is pointless.
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Mikemonster
- Posts: 1384
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3-Round Burst is pointless.
As per the title really.. At extreme close range you usually get one or two hits but the low calibre means that only a lucky headshot will actually drop the enemy. In the meanwhile they will kill you and then use your patch and their patch and run off merrily on their way.
I originally thought that Burst was used by soldiers to hit running targets at ranges of about 50 metres. But in PR more often than not the first bullet will hit and the next two will beautifully frame the enemy soldier but harmlessly whizz past him. Then on the next burst you are even less accurate. I find I am actually guaranteed only one hit even after full settle time, which makes the whole thing pointless because I could fire two quick shots instead and actually stand to kill the enemy.
I understand there is a theory of 'get more lead in the air' vs aimed shots, but in PR it is either a hit or a miss. And with burst it's usually one hit and two [close] misses. The enemy won't flinch as you miss him and it won't spoil his aim.
In CQB it is a total joke.. as mentioned if you don't get a headshot you are screwed, because they can just hold the trigger in in full auto and chainsaw you.
Anyone else find this? I just hate those silly guns. And on the ironsights M16 the end sight is really really thick, cartoonish even.
I originally thought that Burst was used by soldiers to hit running targets at ranges of about 50 metres. But in PR more often than not the first bullet will hit and the next two will beautifully frame the enemy soldier but harmlessly whizz past him. Then on the next burst you are even less accurate. I find I am actually guaranteed only one hit even after full settle time, which makes the whole thing pointless because I could fire two quick shots instead and actually stand to kill the enemy.
I understand there is a theory of 'get more lead in the air' vs aimed shots, but in PR it is either a hit or a miss. And with burst it's usually one hit and two [close] misses. The enemy won't flinch as you miss him and it won't spoil his aim.
In CQB it is a total joke.. as mentioned if you don't get a headshot you are screwed, because they can just hold the trigger in in full auto and chainsaw you.
Anyone else find this? I just hate those silly guns. And on the ironsights M16 the end sight is really really thick, cartoonish even.
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DankE_SPB
- Retired PR Developer
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Re: 3-Round Burst is pointless.
Burst fire makes miracles in good hands, been there, been killed because of that
This is more of personal preference really, just like the other thread with 'that gun is more accurate than the other'.
Well, if you can put 3 hits in CQB, then full auto or not, you will be dead by that time.In CQB it is a total joke.. as mentioned if you don't get a headshot you are screwed, because they can just hold the trigger in in full auto and chainsaw you.
This is more of personal preference really, just like the other thread with 'that gun is more accurate than the other'.
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Pronck
- Posts: 1778
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Re: 3-Round Burst is pointless.
I agree with the fact that is kinda useless in CGB, but remember, the AK series are more suitable for CQB and less accurate on long distances. And guys with iron-sights(Medics etc.) are probably doing something wrong when getting in a CQB fight. And a burst of 5.56MM bullets is still deadly if you aim in front of the enemy. I guess (looking at your forum joining date) that you are not playing for a long while, but just try avoiding CQB fights first, and if you are fighting in a building, make sure the AR or Specialist are taking the point with their LMG/Shotgun.
And no gun is better than the AK (47/74/74U-S), we have to accept it!
And no gun is better than the AK (47/74/74U-S), we have to accept it!
We are staying up!
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Mikemonster
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Re: 3-Round Burst is pointless.
It hasn't got any advantages over full auto though. If all the bullets were spread closer together I could understand, because it would be good at more range. In CQB it just feels that if you're firing from the hip you will only have time for one burst, which ia 1/3rd of the time lucky and kills, or 2/3rds of the time goes AWOL, hits the enemy in the arm (practically no damage) and then they walk at you on full auto and devastate you.
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Mikemonster
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Re: 3-Round Burst is pointless.
Pronk i've been playing for a year, i feel I win 2/3 of my CQB encounters and as well as that know more or less how to shoot.
All of the Assault rifles have the same deviation, the AK is just as accurate as the M16 at any range.
A burst of 5.56 is usually not deadly because the first hits the chest and the second hits a limb, causing relatively small damage. At this point you have to click again, but they just walk towards you on full auto and kill you, then heal with your/their patches (unless you are close enough for them all to hit, which means you are waiting and any other gun would have also hit with every shot - Or even more usefully could have just used Semi).
Also, it doesn't matter if it's ironsights, aimpoint or Scope. The guns are all the same accuracy (but scope is more zoomed, obviously). No use saying that none of the M4 users should go CQB.
Edit: I do however avoid CQB fights, because it is the great 'leveller' in PR. Regardless of skill, far too much of CQB is down to chance - If you want to eliminate chance you can always just tediously camp a doorway, but that's not my style. I prefer to disengage and then re-engage when i'm a block away.
All of the Assault rifles have the same deviation, the AK is just as accurate as the M16 at any range.
A burst of 5.56 is usually not deadly because the first hits the chest and the second hits a limb, causing relatively small damage. At this point you have to click again, but they just walk towards you on full auto and kill you, then heal with your/their patches (unless you are close enough for them all to hit, which means you are waiting and any other gun would have also hit with every shot - Or even more usefully could have just used Semi).
Also, it doesn't matter if it's ironsights, aimpoint or Scope. The guns are all the same accuracy (but scope is more zoomed, obviously). No use saying that none of the M4 users should go CQB.
Edit: I do however avoid CQB fights, because it is the great 'leveller' in PR. Regardless of skill, far too much of CQB is down to chance - If you want to eliminate chance you can always just tediously camp a doorway, but that's not my style. I prefer to disengage and then re-engage when i'm a block away.
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Rissien
- Posts: 2661
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Re: 3-Round Burst is pointless.
If you dont like the burst dont use it, simple really. Army and Marines use A2's and A4's which are semi and burst. So thats whats in game.
MA3-USN Former
クラナド ァフターストーリー
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Mikemonster
- Posts: 1384
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Re: 3-Round Burst is pointless.
Does it limit soldiers in real life like it limits players in PR?
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Rudd
- Retired PR Developer
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Re: 3-Round Burst is pointless.
someone better inform the US Army and USMC quick!

thats how it is mate, work around it if burst fire isn't your thing, e.g. take the SAW and let the peeps who don't have trouble with CQB do that instead.
thats how it is mate, work around it if burst fire isn't your thing, e.g. take the SAW and let the peeps who don't have trouble with CQB do that instead.
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TheComedian
- Posts: 677
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Re: 3-Round Burst is pointless.
I think you just had some bad experience with the burst. The M16A4 with red dot is my fav medic weapon. It fires only 3 bullets but they fire quicker than say the G3 which has horrible accuracy on full auto. The trick to using it is let the enemy come round the corner to you not charging around like you do with the G3 or L86
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Soakerman
- Posts: 25
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Re: 3-Round Burst is pointless.
all 5.56 assault rifles have the same deviation. The AK is a more heavy hitting but less accurate round.
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Mikemonster
- Posts: 1384
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Re: 3-Round Burst is pointless.
Does the military typically use m4's with the 3 round burst? - Yahoo! Answers
Ah. the internets yealds all.
Again PR strikes me as surprisingly realistic!
Ah. the internets yealds all.
'as an NCO with the infantry i dont recommend ever using TRB cause the simple fact that the rifle becomes unstable the frist round will be on target the second above that the thrid above that one so just use TRB only when the **** hitting that fan or during OPForce field training '
Again PR strikes me as surprisingly realistic!
Last edited by Mikemonster on 2011-06-10 22:28, edited 2 times in total.
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ShockUnitBlack
- Posts: 2100
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Re: 3-Round Burst is pointless.
The only time I use full-auto is when I'm clearing enemies that are hiding in grass or else when I'm black or white. I never use burst, ever.
In other words, I prefer semi even in house-to-house combat. The control is important to me and I pretty much don't ever run out of ammo in a fight because of semi.
In other words, I prefer semi even in house-to-house combat. The control is important to me and I pretty much don't ever run out of ammo in a fight because of semi.
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karambaitos
- Posts: 3788
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Re: 3-Round Burst is pointless.
TBH the entire problem of burst is because of hit reg, if the engine actually registered shots instead of how it is now this wouldnt be a problem
There is only one unforgivable lie That is the lie that says, This is the end, you are the conqueror, you have achieved it and now all that remains is to build walls higher and shelter behind them. Now, the lie says, the world is safe.? The Great Khan.
40k is deep like that.
40k is deep like that.
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Mikemonster
- Posts: 1384
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Re: 3-Round Burst is pointless.
OK folks, next time you're on the US side with me you have to tell me off if you hear me fire a burst. I'm going to follow ShockUnitBlack's lead and force myself to get good at single-shot CQB. I know it's possible, somewhere along the line I started using Burst though.
So tell me off if I deviate!
So tell me off if I deviate!
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DankE_SPB
- Retired PR Developer
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Re: 3-Round Burst is pointless.
Lets take M16 and AK-74.A burst of 5.56 is usually not deadly because the first hits the chest and the second hits a limb, causing relatively small damage. At this point you have to click again, but they just walk towards you on full auto and kill you, then heal with your/their patches (unless you are close enough for them all to hit, which means you are waiting and any other gun would have also hit with every shot - Or even more usefully could have just used Semi).
Deviation is the same, RoF - M16 is 300rpm faster, recoil - M16 has less recoil, bullet damage - same. Nothing stops you from repeatedly clicking fire to shoot more than one burst, nothing stops you to compensate recoil by mouse to make rounds go closer.
So what is so ground breaking in burst, which makes it pointless?
Wonder how you calculated thatRegardless of skill, far too much of CQB is down to chance
This is true only if you talk about AKM and only in regards to damage, not accuracy. With AK-74/M16 difference starts only after 350 meters.The AK is a more heavy hitting but less accurate round.
Or you can get good in firing bursts insteadSo tell me off if I deviate!![]()
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Brainlaag
- Posts: 3923
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Re: 3-Round Burst is pointless.
Burst is the ultimate CQB firemode. There is nothing with so much manstop-power as three bullets right to the face. I don't understand how you can't hit anything (*cough* lack of skills *cough*) with the M16A4/M4, as I had my best K/Ds with that weapon (regardless of the range to the target).
Conclusion: Learn how to play or GTFO
Conclusion: Learn how to play or GTFO
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Rissien
- Posts: 2661
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Re: 3-Round Burst is pointless.
From personal experience ive found the burst to be pretty accurate. Ive carried a M16A3 for years so I had full auto however we did use A2's at the range once and I think I did pretty good on the target with a full mag on burst fire. Granted was at a range with no outside conditions affecting me.
In game it is fine, coming up on single enemies I prefer burst, only time I use single shot on cqb is when I have multiple targets but then I fire off several quick shots anyways.
In game it is fine, coming up on single enemies I prefer burst, only time I use single shot on cqb is when I have multiple targets but then I fire off several quick shots anyways.
MA3-USN Former
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Tarranauha200
- Posts: 1166
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Re: 3-Round Burst is pointless.
Ironsights+burst is actyally quite deadly in CQB.
But it depends on what you prefer.
But it depends on what you prefer.
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dtacs
- Posts: 5512
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Re: 3-Round Burst is pointless.
Tarranauha is right, the Medic's Ironsights M16 for USMC is pretty lethal under 50m.
Still the only effective weapon in burst is the AK-74 IMO, 2 rounds up to 60ish meters always land on target.
Still the only effective weapon in burst is the AK-74 IMO, 2 rounds up to 60ish meters always land on target.
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Mikemonster
- Posts: 1384
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Re: 3-Round Burst is pointless.
If you're sighted in then yes, burst can be effective, as long as they are not just outside the range at which at least two bullets will hit. However you can't clear a room scoped in because it makes you really slow and they will shoot you as you come round the corner.
I do find it ok if i'm walking up to a corner (scoped in), or sidestepping round one (scoped in), but in CQB for clearing rooms? No way.
Brainlaag if you're firing 3-round bursts straight to the face you are either missing the point of the burst mode (hit the body) or you weren't rushing (i.e creep up behind a sniper and shoot him from 10m range).
Consistently as Insurgent I shoot enemy soldiers dead with my AK on full auto and then heal my minor wound with their patches, sometimes keeping my patch to use later. That's consistently.
I do find it ok if i'm walking up to a corner (scoped in), or sidestepping round one (scoped in), but in CQB for clearing rooms? No way.
Brainlaag if you're firing 3-round bursts straight to the face you are either missing the point of the burst mode (hit the body) or you weren't rushing (i.e creep up behind a sniper and shoot him from 10m range).
Consistently as Insurgent I shoot enemy soldiers dead with my AK on full auto and then heal my minor wound with their patches, sometimes keeping my patch to use later. That's consistently.

