|TG-Irr|Nixon wrote:I would add that it?s the same case on Muttra City 2, there is only 1 way out of that neigberhoud where the MEC spawn? I never saw USMC camping there. Finally don?t forget that it?s a 4km map, 32 players.
Muttrah is very different from this. The main obvious difference is Muttrah is an urban city, meaning it has lots of little streets, each street being a different rout with protection on either side (as well as cover for ambushers yes) but what this means is you get loads of different possible routes in a small space which for an ambusher means you can only cover only a few routes at any one time in a very small area as view distance accounts for very little.
Red marks MECs normal movements (yes the rout upto the NE isn't that common but dose happen) and yellow mark good ambush spots where the enemy is likely to be, with green dots marking common ambush points for guys with AT weapons or watching C4 etc.
Now the main reason why you don't see people hanging outside the main base is because most servers do now allow it. On servers that do allow it you do quite often find a guy with a H-AT sitting right out side the entrance on a nice high roof and it is pretty gey when it happens. But once the vehicles have got out from the initial choke point, they feather out over quite a few different routes and are pretty hard to predict which one they are going to take, although most people don't take the sea front route as its too exposed.
After that there is two predictable ambush points again which again, you do often see ambushes here too although for some reason not that many people have clocked onto the fact that here are some really common ambush points, maybe because it isn't that obvious just looking at the map but you do get some smart people setting up ambushes here, I've done it before and really raked in loads of kills to the point where guys where actually willing to risk going on the sea front rather than go down our death trap
After this point thou all movement again feathers out down many streets and is really hard to predict exactly which rout anyone is going to take.
So to summarise, the main reason why this isn't a huge problem on muttrah is because most servers don't allow it and its pretty damn hard to get an ambush team and supplies there without being spotted, since the only way to really do both is with a chopper and once you see that hovering outside your main you are going to investigate
|TG-Irr|Nixon wrote:@ Rhino: Are you sure you looked at the right spot? (33?17'37.77"N, 68?38'0.46"E). The dam is actually 34 km S-E from Ghazni. I?ve oriented the map to have the east on the top (looked better that way). I am mapping directly off the Google Earth imagery I took from the area. I am GIS graduate student so making maps is pretty much what I do for a living. This map is a 2:1 scale of RL, I would made it 1:1 but, I would have missed some of the cool elements like the surrounding mountains and parts of the city. The dam is 147 km form Kabul, that why the CF will only have the tanks when they get the airfield since they will be flown in?
That isn't the Dahla Dam (but I agree this dam/area a much better dam gameplay wise).
The Dahla Dam is 31?50'56.28" N 65?53'20.21" E which also matches the dam on your ref pics (a big dirt mount

) where the other dam you have is obviously concrete. You can confirm this dam I've pointed out is the real Dahla Dam as it is according to the wiki "34 kilometers north of Kandahar City", which I've confirmed on google earth it is.
This dam is called the "Band Sardeh Dam" and it looks like this:
It would also be good if you keep North at the same point ingame as it is in r/l, Currently East is your North...