PR:ARMA2 Training for the PR Community

Project Reality announcements and development highlights.
JAMES_AT_Battlefield
Posts: 38
Joined: 2010-04-07 15:43

Re: ArmA2 Training for the PR Community

Post by JAMES_AT_Battlefield »

Why monday ^^
chehotela
Posts: 28
Joined: 2009-05-15 14:53

Re: ArmA2 Training for the PR Community

Post by chehotela »

Take me please
AaronGordon
Posts: 119
Joined: 2010-09-20 03:24

Re: ArmA2 Training for the PR Community

Post by AaronGordon »

This will be awesome! Very excited about Monday.. However I got to figure out what the time difference is from BST to CST :P
winchesterdelta1
Posts: 1168
Joined: 2010-03-13 03:13

Re: ArmA2 Training for the PR Community

Post by winchesterdelta1 »

Man i have to find myself a good gaming room fast... Having some space problems right now :) I hope i can be online with my own rig before the first PR release... But i cant attend these trainings :(
Daystate
Posts: 8
Joined: 2010-02-05 18:03

Re: ArmA2 Training for the PR Community

Post by Daystate »

Great idea, waiting for Monday!
Robbie_O
Posts: 2
Joined: 2010-10-12 17:34

Re: ArmA2 Training for the PR Community

Post by Robbie_O »

Great stuff, been trying to get the hang of Arma2 but its no an easy thing to do. Looking forward to this.
UK_Force
Retired PR Developer
Posts: 10823
Joined: 2005-04-07 12:00

Re: ArmA2 Training for the PR Community

Post by UK_Force »

JAMES_AT_Battlefield wrote:Why monday ^^
As that's when the donated server from [RIP] is free for this and the team are available to help out then, bear in mind they are all doing it in their own time too - quite simple really.

.
BabylonCome
Posts: 709
Joined: 2008-03-30 02:31

Re: ArmA2 Training for the PR Community

Post by BabylonCome »

I am hoping to get a second night up soon, maybe a Wed - just need to sort some logistics first.....
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CO - Rusty In Places - http://www.rustyinplaces.org
Poi_Medic
Posts: 222
Joined: 2006-03-12 01:56

Re: ArmA2 Training for the PR Community

Post by Poi_Medic »

Would be totally interested in joining but that's like Monday afternoon for Pacific Standard Time :(

Wed same time would be good ;) I'm off that day :)

Time to dust off the old ARMA2.
Playing Since PR.3
sparks50
Posts: 1128
Joined: 2008-07-16 21:30

Re: ArmA2 Training for the PR Community

Post by sparks50 »

Aquiller wrote:FREAKING gloom all over the place
Turn off post processing in options, that helps.

I cant believe PRA2 is only weeks from coming out! (granted, a basic edition, but awesome nonetheless). Thanks devs!
Olefurz
Posts: 9
Joined: 2009-12-22 12:38

Re: ArmA2 Training for the PR Community

Post by Olefurz »

Pantera, how do you manage that??
I have i5 intel, 8gb RAM 64bit windows, a GT330 graphichs card (Dunno if thats good or what :P )

And when I try to run the game on High, the graphichs are all blurry and shit. The only way I can play the game comfortly, is when i set the graphichs on default, and disables the Post-Processing.
It just seems that i cant find a perfect match with the resolution, the 3d resolution and so on.
[twl]Lan
Posts: 127
Joined: 2007-09-18 10:47

Re: ArmA2 Training for the PR Community

Post by [twl]Lan »

Heya UK Force, what's the limit of players per session? Will there be anyone casting live or recording for the community? Not necessarily as a training video but teaser maybe.

And yes, I'm still as much of a media nut as back in 2008. I can't believe I'm able to say things like "back in 2008" either. :)
People without imagination, consideration and plain lacking any *ation makes me question Gods Great plan. ;)
zagzagel
Posts: 21
Joined: 2009-06-16 10:53

Re: ArmA2 Training for the PR Community

Post by zagzagel »

Sounds great cant wait for my first mission ;)
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Kim Jong ill
Posts: 166
Joined: 2009-06-07 09:36

Re: ArmA2 Training for the PR Community

Post by Kim Jong ill »

Will anything of such be ran for users from Australia? I would be willing to go out of my way and wake up at 4:30am to play, but I'm afraid that the latency would be simply too high (350ms+). I have no issue playing American servers which normally hover around 280ms but I do not know how well I would fair on a UK server.
winchesterdelta1
Posts: 1168
Joined: 2010-03-13 03:13

Re: ArmA2 Training for the PR Community

Post by winchesterdelta1 »

Olefurz wrote:It just seems that i cant find a perfect match with the resolution, the 3d resolution and so on.
Match the normal resolution with the 3d resolution. That will prevent the fuzzy Graphics.
TangoHuntR
Posts: 3
Joined: 2009-05-02 02:42

Re: ArmA2 Training for the PR Community

Post by TangoHuntR »

Have to leave it til the following week as I will be interstate with work on Monday. Been playing Arma 2 recently, this will be a great platform for PR. Cant wait
puckett
Posts: 204
Joined: 2010-02-08 00:50

Re: ArmA2 Training for the PR Community

Post by puckett »

Hah, training... I just play the game and learn from it as I go.
Aixen
Posts: 1
Joined: 2011-06-17 13:47

Re: ArmA2 Training for the PR Community

Post by Aixen »

whoaaa cool...
kuro570
Posts: 34
Joined: 2008-01-15 23:46

Re: ArmA2 Training for the PR Community

Post by kuro570 »

I hope all Arma 2 players come to develop team work and strategy cause god forbid if I jump on another ACE server and have some idiot in my team watch me go down screaming for help only to have them not cover me or drag me 2 feet to safety I'm seriously going to destroy my KB... Oh and the ppl that can't figure out how to get to an objective using map coord and gps ergh >.<
Dragunova
Posts: 29
Joined: 2010-04-09 19:51

Re: ArmA2 Training for the PR Community

Post by Dragunova »

On this.
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