Project Reality: BF2 v0.96 Map Overviews

Project Reality announcements and development highlights.
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AncientMan
Retired PR Developer
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Re: Project Reality: BF2 v0.96 Map Overviews

Post by AncientMan »

Updated the gallery to include loading backgrounds :) .
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cyberzomby
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Re: Project Reality: BF2 v0.96 Map Overviews

Post by cyberzomby »

OMG! Time to get back in to PR! <3
Gore
Retired PR Developer
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Re: Project Reality: BF2 v0.96 Map Overviews

Post by Gore »

Looking forward to AAS4. Can we expect a highlights reel anytime soon?
KiloJules
Posts: 792
Joined: 2011-03-17 18:03

Re: Project Reality: BF2 v0.96 Map Overviews

Post by KiloJules »

As always, excellent update, nice work on that tool, the map overhauls and the new map!

Just wondering:
Did i get it right, that the PLA wont have all the flags on Barracuda from the beginning?
Seems interesting and i am looking forward to find out how it works out!

Thanks for improving our favorite game even more!

Oh, someone requested one of these:
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Yrkidding
Posts: 729
Joined: 2008-08-21 23:16

Re: Project Reality: BF2 v0.96 Map Overviews

Post by Yrkidding »

Looks like an awesome update, awesome to see Canada on Kokan, that should be interesting, shame to see Wanda go though simply because of a bunch of complainers/whiners

P.S. so the Lashkar infantry layer also gets APCs, is it just less than the Standard layer then?
Last edited by Yrkidding on 2011-07-05 08:08, edited 1 time in total.
pfhatoa
Posts: 917
Joined: 2009-08-27 19:26

Re: Project Reality: BF2 v0.96 Map Overviews

Post by pfhatoa »

Very sad with Wanda Shan :( Loved the scenery.
ghostfool84
Posts: 503
Joined: 2009-10-17 11:38

Re: Project Reality: BF2 v0.96 Map Overviews

Post by ghostfool84 »

Is the VCP on Kokan also updated? I dont relly miss Wanda Shan, i think it was not ready. But maybe next time.
[KSK]
Arc_Shielder
Retired PR Developer
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Re: Project Reality: BF2 v0.96 Map Overviews

Post by Arc_Shielder »

I guess this release will only be to improve, optimize and fix for the most part. I'm ok with that, but I'm almost sure that we will hear and read people whining about the lack of new content.

I don't think any change will salvage Korengal Valley and it's a shame Wanda Shan is not there. Shijia Valley in the other hand looks exciting to play.
dtacs
Posts: 5512
Joined: 2008-12-07 23:30

Re: Project Reality: BF2 v0.96 Map Overviews

Post by dtacs »

Puma's on the Lashkar Infantry layer? Doesn't that defeat the concept of the Infantry layer in the first place?

Insurgency Dragonfly is going to be VERY interesting. Shame there are no BMP-1's at all though.

Smart putting the Canadians on Kokan, they're honestly a dead faction considering development has pretty much stopped entirely. Loving this as well..good to see the map finally brought up to developer standard.
Hauteclocque
Retired PR Developer
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Re: Project Reality: BF2 v0.96 Map Overviews

Post by Hauteclocque »

dtacs wrote:Shame there are no BMP-1's at all though.
We have decided not to add much new content and focus on the current bugs of 0.95 for this release. ;)
It can be frustating (even for us developers) not to have new toys/places to play with, but optmization and map fixing was really needed.
BMPs (as well as a lot of new vehicles) will be added on 0.96+
dtacs wrote:Smart putting the Canadians on Kokan, they're honestly a dead faction considering development has pretty much stopped entirely.
Are you so sure ? :mrgreen:
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Web_cole
Posts: 1324
Joined: 2010-03-07 09:51

Re: Project Reality: BF2 v0.96 Map Overviews

Post by Web_cole »

[quote=""'[R-DEV"]Hauteclocque;1620197']Are you so sure ? :mrgreen: [/quote]

Awesome, would love to see more Canadian maps :)

[quote="Arcturus_Shielder""]I don't think any change will salvage Korengal Valley[/quote]

Very much agreed on that.
KiloJules wrote:Just wondering:
Did i get it right, that the PLA wont have all the flags on Barracuda from the beginning?
Looks like it. I wonder who actually gets to Airfield first though, the US flying or the Chinese driving.

Also, I see the Brits have no artillery or J-DAM on Burning Sands. Interesting. And choppers back on the Alt layer of Basrah, some pretty cool changes, can't wait for release :D

EDIT: On the Dragonfly Detailed Overviews for Ins. it says Militia have Arty, which I assume is a typo?
Last edited by Web_cole on 2011-07-05 10:50, edited 1 time in total.
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Brainlaag
Posts: 3923
Joined: 2009-09-20 12:36

Re: Project Reality: BF2 v0.96 Map Overviews

Post by Brainlaag »

Choppers on Basrah OMGOMGOMG, feels like 0.75 :D BTW Have you changed the lighting on Jabal, looks kinda more brighter, like early afternoon?
Last edited by Brainlaag on 2011-07-05 11:00, edited 1 time in total.
Vista
Posts: 1282
Joined: 2011-04-30 10:36

Re: Project Reality: BF2 v0.96 Map Overviews

Post by Vista »

Tbh, congratulaions, you deserve the best of the world.

The update looks amazing, cant wait for this...

Now the hard question, when? (I know you are not gonna give me a precise date but atleast comfirm its ready in 3 months...)
Hauteclocque
Retired PR Developer
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Re: Project Reality: BF2 v0.96 Map Overviews

Post by Hauteclocque »

Compare with the former releases procedure and you'll get a rough idea. ;)
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dtacs
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Re: Project Reality: BF2 v0.96 Map Overviews

Post by dtacs »

[R-DEV]Hauteclocque wrote: Are you so sure ? :mrgreen:
I mean development in the same vein as the Russians or US. The last additions were the small arms, and they're still using outdated kit geometries. They need a severe overhaul in terms of look and gameplay dynamic in order to be taken seriously IMO. This doesn't mean new assets. Its literally just the USMC except with a few negligible changes. Anyway sorta off topic but thats just my 2c.
KaizerSosa81
Posts: 207
Joined: 2011-06-23 03:13

Re: Project Reality: BF2 v0.96 Map Overviews

Post by KaizerSosa81 »

Excellent work gentlemen, looking forward to this indeed. Especially AASv4.
xambone
Posts: 548
Joined: 2010-04-20 16:58

Re: Project Reality: BF2 v0.96 Map Overviews

Post by xambone »

NNNNNNOOOOOOOOOO!!!! the maps done reveal if we get the LAV's back on muttrah! :( Any news on that, i know rhino was starting to smell the roses about bringing them back. Is the commander feature being worked on also? the UAV :)
PLODDITHANLEY
Posts: 3608
Joined: 2009-05-02 19:44

Re: Project Reality: BF2 v0.96 Map Overviews

Post by PLODDITHANLEY »

Nice to see the flag on Fools on the south of the river has gone.

Doesn't show arty for Brits on BS.
Web_cole
Posts: 1324
Joined: 2010-03-07 09:51

Re: Project Reality: BF2 v0.96 Map Overviews

Post by Web_cole »

xambone wrote:NNNNNNOOOOOOOOOO!!!! the maps done reveal if we get the LAV's back on muttrah! :( Any news on that, i know rhino was starting to smell the roses about bringing them back.
Every response I've ever seen on the matter has stated that its extremely unrealistic to have LAVs deployed from the carrier, and that the AAVPs would be staying. I can't imagine that's changed.
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