[R-CON]Pantera wrote:Have you started work on the map?
The [Concept] tag = work hasn't begun yet and he's wanting to get feedback on his concept before he starts work on it, as per this post:
https://www.realitymod.com/forum/f354-c ... w-map.html
Anyways some feedback on the concept from me.
Channelling your map down one massive choke point isn't a good move at all.... This will lead to massive stalemates and the only way you will be able to cross the river will be with choppers, amphibious vehicles, boats (if you have any) and swimming, although I doubt anyone is going to swim a kilometre... Or you could make a CSB across it but building 1km+ of CSB is going to take an entire round and by the time you have finished, if you ever finish making it, the enemy will easily know about it unless they are blind and don't send out recon
We had a map in the past which focused around one bridge in the middle and the map was fun, until you got to the bridge and then it got totally boring as anyone who walked on the bridge was totally exposed and would get mashed to bits. I can't remember the name of the map now but trust me, a single massive choke point might be fun for a RTS, but not for a FPS.