Project Reality: BF2 v0.96 Features List

Project Reality announcements and development highlights.
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sparks50
Posts: 1128
Joined: 2008-07-16 21:30

re: Project Reality: BF2 v0.96 Features List

Post by sparks50 »

Nice one! Glad to see the helly armor dropped, hopefully this will affect the "flying fortress" Huey.
illidur
Posts: 521
Joined: 2009-05-13 12:36

re: Project Reality: BF2 v0.96 Features List

Post by illidur »

very nice update! can't wait to use the uav.
theres a few things i was hoping to see in that list though ... rope spam server crashes, IDF buttstock not restraining civis and 128 setting. 2 of those could still be fixed!!!!
Last edited by illidur on 2011-07-09 18:45, edited 1 time in total.
BoZo_135
Posts: 130
Joined: 2011-04-23 16:40

re: Project Reality: BF2 v0.96 Features List

Post by BoZo_135 »

WOOOT MULTI-COLOURED BIRDS! YESSSSS! :D
Protector
Posts: 245
Joined: 2006-02-02 14:26

re: Project Reality: BF2 v0.96 Features List

Post by Protector »

I cant see the new PKM in that list :(
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Dev1200
Posts: 1708
Joined: 2008-11-30 23:01

re: Project Reality: BF2 v0.96 Features List

Post by Dev1200 »

Protector wrote:I cant see the new PKM in that list :(
Likewise ;_;
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Veterans-Gaming
Posts: 382
Joined: 2010-04-06 20:25

re: Project Reality: BF2 v0.96 Features List

Post by Veterans-Gaming »

Could you please explain more about how Jabal was breaking coop? Thanks.

Blud
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Ado
Posts: 4
Joined: 2010-12-12 23:30

re: Project Reality: BF2 v0.96 Features List

Post by Ado »

Awesome !
Orca19904
Posts: 111
Joined: 2010-02-05 11:00

re: Project Reality: BF2 v0.96 Features List

Post by Orca19904 »

I hope v0.96 finally fixes the bug of US supply crates causing the game to CTD when they take a hit on Muttrah on coop mode.
Wakain
Posts: 1159
Joined: 2009-11-23 21:58

re: Project Reality: BF2 v0.96 Features List

Post by Wakain »

nice list, curious though as to what happened to the new chinese rifle series ;)
and yes. tropic birds! Nice! (and finally those epic shovels ofcourse!)
doop-de-doo
Posts: 827
Joined: 2009-02-27 12:50

re: Project Reality: BF2 v0.96 Features List

Post by doop-de-doo »

Sweet!
I was wondering what had happened to the UAV.

Hellfires on the Kiowa? Awwwwsum!

:3

:evil: B4TM4N :evil:
Coorsfrostbrew
Posts: 14
Joined: 2010-12-11 01:00

re: Project Reality: BF2 v0.96 Features List

Post by Coorsfrostbrew »

When is this awesomesauce going to be released?
ingo
Posts: 51
Joined: 2010-01-02 10:54

re: Project Reality: BF2 v0.96 Features List

Post by ingo »

how did you guys "break" jabal coop ....
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Spy23
Posts: 14
Joined: 2009-08-25 08:00

re: Project Reality: BF2 v0.96 Features List

Post by Spy23 »

Did they fix the Gaza skirmish spawn issue? That map is currently unplayable and it used to be one of my favorites.
Last edited by Spy23 on 2011-07-09 22:46, edited 1 time in total.
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Adriaan
Retired PR Developer
Posts: 5150
Joined: 2008-10-22 21:47

re: Project Reality: BF2 v0.96 Features List

Post by Adriaan »

Wakain wrote:nice list, curious though as to what happened to the new chinese rifle series ;)
and yes. tropic birds! Nice! (and finally those epic shovels ofcourse!)
The new Chinese weapons should be in the next version. :smile:
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Predator.v2
Posts: 379
Joined: 2010-01-26 13:49

re: Project Reality: BF2 v0.96 Features List

Post by Predator.v2 »

I wrote some questions on page 3, maybe someone can take some time to answer them?
Some other questions:

-Decreased total armor on nearly all helicopters
Have you decreased the hueys armor even more than the others armor to bring him in "line"?

Can you tell us, what have been the "original" magnification on all the changed weapons?

-Fixed 120mm HEAT round damage against MBT front armor
-Fixed 120mm AP and HEAT round damage against APC and IFV armor
Can you explain these changes?

-Fixed critical bleed rate on all choppers to be 1% of critical armor level
What have been the original bleeding rate and how many % is critical armor level?

Thanks in advance!
MCI
Posts: 431
Joined: 2007-08-28 21:47

re: Project Reality: BF2 v0.96 Features List

Post by MCI »

Fixed RPG-7, RPG-7V2 and Panzerfaust 3 related crashes
Finally a normal round of Silent Eagle :D
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mat552
Posts: 1073
Joined: 2007-05-18 23:05

re: Project Reality: BF2 v0.96 Features List

Post by mat552 »

'[R-DEV wrote:AncientMan;1622112'][*] Added Kiowa with AGM114 Hellfire rack (US Army)
Whoo! Wait.. Hellfire.. Rack?
* Missiles to be included with .96.
* Maybe
* If we feel like it (We'd hate to "Unbalance" insurgency!)
Players might be hardcoded, but that sure doesn't seem to stop anybody from trying.


The only winning move is not to play. Insurgency, that is.
Himalde
Posts: 236
Joined: 2007-10-02 06:37

re: Project Reality: BF2 v0.96 Features List

Post by Himalde »

AAV4, I'm looking so forward to this.
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Zrix
Posts: 4425
Joined: 2005-12-02 14:25

re: Project Reality: BF2 v0.96 Features List

Post by Zrix »

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Stealthgato
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Joined: 2010-10-22 02:42

re: Project Reality: BF2 v0.96 Features List

Post by Stealthgato »

Tarranauha200 wrote:Kiowa hellfire cant be used on qwai coz it would be unbalanced
Cant be used on kashan coz it would be unlabalanced
1. Add SA342 Gazelle to MEC
2. ????
3. PROFIT!!!!
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