How about a 128p event for the new release?

General discussion of the Project Reality: BF2 modification.
Vista
Posts: 1282
Joined: 2011-04-30 10:36

How about a 128p event for the new release?

Post by Vista »

I would like to see an EPIC event on the 128 player server at the release of the new version...


Just to celebrate!!! :p :p :p :p :p :p :p :p
Maverick
Posts: 920
Joined: 2008-06-22 06:56

Re: Just wondering

Post by Maverick »

The 128 is a TEST server. Not an "event" server, It is up only on weekends anyways so most likely, if Soppa has it configured with .96, then it will be up...
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Vista
Posts: 1282
Joined: 2011-04-30 10:36

Re: Just wondering

Post by Vista »

I can happen!
Rudd
Retired PR Developer
Posts: 21225
Joined: 2007-08-15 14:32

Re: 128 player event for the new release?

Post by Rudd »

changed thread title to be more descriptive

the 128 server is a test server still, but if peeps wanted an event on it of some kind its easy enough to do
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killonsight95
Posts: 2123
Joined: 2009-03-22 13:06

Re: 128 player event for the new release?

Post by killonsight95 »

I say no tbh.... I would hope soppa would let players play the 64 vers of the MODs maps before making people play the 64 vers with twice the people.
However i'd love to have a go the week after ;D
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Brainlaag
Posts: 3923
Joined: 2009-09-20 12:36

Re: 128 player event for the new release?

Post by Brainlaag »

killonsight95 wrote:I say no tbh.... I would hope soppa would let players play the 64 vers of the MODs maps before making people play the 64 vers with twice the people.
However i'd love to have a go the week after ;D
Don't be so selfish, let those who want to play on 128 do it, the rest will stick on the 64 anyway.

Would be nice to see such an event but a few days after the actually release (so next week), this way we can make so publicity for it and spread the word to maximize the amount of people willing to participate.

And why only sticking 128 when you can have 200 like Karetz :D
Qadis
Posts: 101
Joined: 2010-11-16 21:10

Re: 128 player event for the new release?

Post by Qadis »

killonsight95 wrote:I say no tbh.... I would hope soppa would let players play the 64 vers of the MODs maps before making people play the 64 vers with twice the people.
However i'd love to have a go the week after ;D
Ya why not having a shittier gaming experience first?
killonsight95
Posts: 2123
Joined: 2009-03-22 13:06

Re: How about a 128p event for the new release?

Post by killonsight95 »

Actually I find that playing with 64 players isn't that shit at all! 128 is good yes i really enjoy playing on it, however i do agree with brain in saying that they should advertise and maybe hold it on wednesday? or even next weekend and give it a different password, with set commanders and maybe even squad leaders?
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Psyko
Posts: 4466
Joined: 2008-01-03 13:34

Re: How about a 128p event for the new release?

Post by Psyko »

from what i've seen, the patch makes such an improvement on normal maps that you wont care about 128 for a couple of months.
Adriaan
Retired PR Developer
Posts: 5150
Joined: 2008-10-22 21:47

Re: 128 player event for the new release?

Post by Adriaan »

killonsight95 wrote:I say no tbh.... I would hope soppa would let players play the 64 vers of the MODs maps before making people play the 64 vers with twice the people.
However i'd love to have a go the week after ;D
There's a 128 layer for Kashan and Burning Sands in 0.96 with added transport vehicles, so I don't see a reason why you wouldn't try those out! :)
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SGT.MARCO
Posts: 341
Joined: 2010-07-08 03:01

Re: How about a 128p event for the new release?

Post by SGT.MARCO »

I say do another no objective game on karenz, that was really cool, i enjoyed the action
Brainlaag
Posts: 3923
Joined: 2009-09-20 12:36

Re: How about a 128p event for the new release?

Post by Brainlaag »

Psykogundam wrote:from what i've seen, the patch makes such an improvement on normal maps that you wont care about 128 for a couple of months.
That is your opinion and as I told you multiple times, omg who the hell cares? :p AASv4 is only available on certain maps but Kashan for example is the empty and wast desert, so we definetly "need" 128 players for that.
Burning and Kashan 128 layer w00t w00t, must do event.
Vista
Posts: 1282
Joined: 2011-04-30 10:36

Re: How about a 128p event for the new release?

Post by Vista »

So guys lets organize...

I propose the event on Tuesday, Wednesday or Thursday.
Brainlaag
Posts: 3923
Joined: 2009-09-20 12:36

Re: How about a 128p event for the new release?

Post by Brainlaag »

vistamaster01 wrote:So guys lets organize...

I propose the event on Tuesday, Wednesday or Thursday.
Why during the week, weekends you can always achieve peek player numbers for both a 128 and 64 servers. Oh yeah, your idea, you plan, have fun ;)
Vista
Posts: 1282
Joined: 2011-04-30 10:36

Re: How about a 128p event for the new release?

Post by Vista »

Pfff, not my server...

I am just dancing for the brain storm!!

But I can organize some stuff with my clan...
foxtwofive
Posts: 946
Joined: 2009-09-26 12:14

Re: How about a 128p event for the new release?

Post by foxtwofive »

128 server with .96 = win!
Playing PR Since 0.4
*CONIURATIONE FACTA*
"This is the calm before the storm, Armageddon dawn."
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Redamare
Posts: 1897
Joined: 2007-10-30 21:09

Re: How about a 128p event for the new release?

Post by Redamare »

there are already 128 p / 114 ish player servers running for testing 128p first is too demanding and crashes even the servers are laggy with the amount out now for the testing
LieutenantNessie
Posts: 1314
Joined: 2011-06-15 12:08

Re: How about a 128p event for the new release?

Post by LieutenantNessie »

SGT.MARCO wrote:I say do another no objective game on karenz, that was really cool, i enjoyed the action
That wasn't even good in my opinion, I hope Wicca would've atleast put 1 flag on it. It was just rambling across the map
ledo1222
Posts: 689
Joined: 2009-03-16 01:39

Re: 128 player event for the new release?

Post by ledo1222 »

[R-CON]Adriaan wrote:There's a 128 layer for Kashan and Burning Sands in 0.96 with added transport vehicles, so I don't see a reason why you wouldn't try those out! :)
YES!

Time to lead a 8 person charge on Burning sands!
-The Mods cant Silence me!
-Its all a Conspiracy all OF IT!
-Boys get the duck tape ready..... Umm.....

Been palying PR:ARMA2 since 0.1v beta
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Rudd
Retired PR Developer
Posts: 21225
Joined: 2007-08-15 14:32

Re: How about a 128p event for the new release?

Post by Rudd »

^ understand those layers are primarily there for soppa to test the ability to include 128 player GPOs, they might not even work as they are- we'll see.
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