We are at OMG
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Pvt.LHeureux
- Posts: 4796
- Joined: 2009-04-03 15:45
Re: We are at OMG
GO TO HIGHLIGHTS! CHAAAAAANGEEEE LOOOOOOOOG!

Chuva_RD : You want to remove bugged thing but dont tell how to fill formed void.
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zouloum
- Posts: 62
- Joined: 2009-07-25 20:49
Re: We are at OMG
what is the alert level tread? and what are the different levels besides omg?
- Zrix
- Posts: 4425
- Joined: 2005-12-02 14:25
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Maverick
- Posts: 920
- Joined: 2008-06-22 06:56
Re: We are at OMG
There really isn't any gameplay changes, just mostly bug fixes and I think 2 new maps really, nothing to say "OMG THESE CHANGES BLAH" since it's 100% great, however I thought that there were going to be performance tweaks? 


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Web_cole
- Posts: 1324
- Joined: 2010-03-07 09:51
Re: We are at OMG
I'm pretty sure they're in there, just not labeled as such.Maverick wrote:however I thought that there were going to be performance tweaks?![]()




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hobbnob
- Posts: 997
- Joined: 2009-05-12 18:23
Re: We are at OMG
Yeah I thought we were gonna get the new sounds for the GB vehicles as well. I think the problem most people are having is something to do with the Phosphorous grenades, but I can't see that in the feature list so we'll have to wait and seeMaverick wrote:There really isn't any gameplay changes, just mostly bug fixes and I think 2 new maps really, nothing to say "OMG THESE CHANGES BLAH" since it's 100% great, however I thought that there were going to be performance tweaks?![]()

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Sgt. Mahi
- Posts: 984
- Joined: 2008-03-27 07:44
Re: We are at OMG
This sounds a bit weird... Sounds like something that could make the gameplay a bit clunky.Soldiers
Updated German soldier textures
Increased soldier movement speed
Increased minimum energy required to sprint
Decreased sprint recharge time
Decreased soldier movement acceleration time to let momentum impact more
OMG THESE CHANGES HAVE RUINED THE MOD EVEN THOUGH I HAVEN'T PLAYED YET!!!1!1!!!
Peace is that brief glorious moment in history when everybody stands around reloading
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Wicca
- Posts: 7336
- Joined: 2008-01-05 14:53
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Maverick
- Posts: 920
- Joined: 2008-06-22 06:56
Re: We are at OMG
OMG WE DIDN'T PLAY IT BUT ARE MAKING ASSUMPTIONS!!!!!!!!!!!!!!!one!!!1!!!!!!!!1111!!!!!!!!!!!!!
This is basically the entire mental attitude of console kiddies, lol, and also us, who love to be critics XD
This is basically the entire mental attitude of console kiddies, lol, and also us, who love to be critics XD


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hobbnob
- Posts: 997
- Joined: 2009-05-12 18:23
Re: We are at OMG
Maverick, either we moan and make noise or the DEV's release 0.96. I don't see the latter happening too soon so we've got a week or 2 to make noise 

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rampo
- Posts: 2914
- Joined: 2009-02-10 12:48
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Maverick
- Posts: 920
- Joined: 2008-06-22 06:56
Re: We are at OMG
A week or two you say? That's when my copy of Arma 2 COmbined Ops comes in, plus my new mouse!!



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Hauteclocque
- Retired PR Developer
- Posts: 3312
- Joined: 2008-10-02 17:55
Re: We are at OMG
You mean this ?hobbnob wrote:I think the problem most people are having is something to do with the Phosphorous grenades, but I can't see that in the feature list so we'll have to wait and see
Removed ability to throw incendiary grenade further than 2m to prevent exploitation against vehicles

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Asystole
- Posts: 158
- Joined: 2009-06-27 09:51
Re: We are at OMG
Maybe because this is "only" a patch. Not a full new release.rampo wrote:OMG and no teaser/trailer? what is this i don't even.
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goguapsy
- Posts: 3688
- Joined: 2009-06-06 19:12
Re: We are at OMG
I haz the interwebz.Maverick wrote: us, who love to be critics XD







