The next version of Mumble...

General discussion of the Project Reality: BF2 modification.
MasacruTheSniper
Posts: 19
Joined: 2008-05-09 20:53

Re: The next version of Mumble...

Post by MasacruTheSniper »

I usually play on the NWA UK server and I admit it's a pain having to open mumble, set the right team. But that's the reasy part. I've days and times when I play and mumble pisses me off to the point where it causes more WRONG than RIGHT in my play and sometimes IT"S super awesome and I want more of it.

It all depends when you play/ your mood;\ sometimes it's bad, sometimes it's good. I hate it when there's enemy shooting and someone talks in plus distracting you or acting like trying to be funny, more like "awwkwaaard" but yo mumble's cool.

(It's already a pain in the current SQUAD CHAT, when someone join up and talks but you can't hear a THING, his mic's volume is toooo low, you go around setting the speakers up, someone else talks your brains explodes because his mic is tweaked right and it's on super high volume) On mumble i did not notice that at least
mat552
Posts: 1073
Joined: 2007-05-18 23:05

Re: The next version of Mumble...

Post by mat552 »

LieutenantNessie wrote:Exactly, no point listening to people that are on the otherside of the map in an armor squad for example
  1. Tanks in the same squad on the other side of the map from each other
  2. Assumption that intersquad banter is inherently bad
  3. Whatever they have to say isn't important anyway
  4. Keeping chat inside the tank and between squad members is worse than keeping it on mumble where everyone around your tank can hear it
If these things are true, you're going to have a bad round for a lot of reasons, and almost none of them have anything to do with mumble setups.
Players might be hardcoded, but that sure doesn't seem to stop anybody from trying.


The only winning move is not to play. Insurgency, that is.
Brainlaag
Posts: 3923
Joined: 2009-09-20 12:36

Re: The next version of Mumble...

Post by Brainlaag »

mat552 wrote:
  1. Tanks in the same squad on the other side of the map from each other
  2. Assumption that intersquad banter is inherently bad
  3. Whatever they have to say isn't important anyway
  4. Keeping chat inside the tank and between squad members is worse than keeping it on mumble where everyone around your tank can hear it
If these things are true, you're going to have a bad round for a lot of reasons, and almost none of them have anything to do with mumble setups.
1st ever heard of splitting up forces 2 attacking 1 defense?
2nd It is
3rd not for the other crewmembers, if it is you can pass it through
4th In which century do you live on, no Mumble server has only 1 team anymore. All teams have their seperate channel.
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