M8 was pointing and firing at the top of chimney, but see where splash is...
PR 0.96 bug - Xfire Video
Map: Dragon Fly
Gamemode/layer: Std (with caches?)
Server: New Era Warfare
0.966 B
Vid Setting: All high, except textures and texture filtering on low
[0966] IFV Bug
-
J.F.Leusch69
- Retired PR Developer
- Posts: 2988
- Joined: 2008-04-23 16:37
Re: [0966] IFV Bug
thanks for reporting this bug, when reporting a bug in the future please follow this Bug Reporting Template.
-
Q2M100
- Posts: 166
- Joined: 2010-06-21 15:48
Re: [0966] IFV Bug
As a heads up, I can confirm the same issue with the British IFV on Shijia Valley Alt. The problem seems to be ONLY visual, therefore minor.
-
Wadziu
- Posts: 115
- Joined: 2008-08-17 15:40
Re: [0966] IFV Bug
Same thing happened to me at Dragon Fly, except I could see explosions 10 meters higher from where my gunner was shooting
-
TommyGunn
- Posts: 176
- Joined: 2010-07-17 17:09
Re: [0966] IFV Bug
I forgot to say... Its damn hard to kill infantry with HEAT, something like 10 rounds right under legs, and guy still running.....


-
tommytgun
- Posts: 199
- Joined: 2008-12-17 22:19
Re: [0966] IFV Bug
The Coax on the scimi also did this for me on dragonfly, not the main gun thoughWadziu wrote:Same thing happened to me at Dragon Fly, except I could see explosions 10 meters higher from where my gunner was shooting
-
Feriluce
- Posts: 334
- Joined: 2009-03-12 18:35
Re: [0966] IFV Bug
It is not only visual to test it I had a warrior gunner fire directly at me. Nothing happened, even though he hit 100% of the times with heat rounds.
-
jam919
- Posts: 3
- Joined: 2011-03-10 09:05
Re: [0966] IFV Bug
Same thing happend on me too. I was a driver of Bradlay IFV in Kashan Std.
My gunner was shooting at inf with HEAT rounds but it didn't work.
HEAT rounds was look like hitting 150m closer from target for me, finaly he killed him by coax MG.
Minutes later we spotted enemy TOW deployed on ground and my gunner started fire at them.
Rounds (visual only. I stood where HEAT exploding on my screen but nothing happened) was hitting like 10m away from our IFV but gunner killed the TOW soon.
There was problems on synchronize where the rounds fly between gunner and others from previous version. But we have more worse one from .966, gunner sometimes can't hit with his cannon where he aiming.
seriously I want translator to tell you what I want to say ....
My gunner was shooting at inf with HEAT rounds but it didn't work.
HEAT rounds was look like hitting 150m closer from target for me, finaly he killed him by coax MG.
Minutes later we spotted enemy TOW deployed on ground and my gunner started fire at them.
Rounds (visual only. I stood where HEAT exploding on my screen but nothing happened) was hitting like 10m away from our IFV but gunner killed the TOW soon.
There was problems on synchronize where the rounds fly between gunner and others from previous version. But we have more worse one from .966, gunner sometimes can't hit with his cannon where he aiming.
seriously I want translator to tell you what I want to say ....
-
Wadziu
- Posts: 115
- Joined: 2008-08-17 15:40
Re: [0966] IFV Bug
Yup, its NOT visual only. Last night Burning Sand I was gunning in Warrior, spotted sniper at crane and fired 30 HEAT directly at him and he didn't even move, then my driver said "Why are shooting at the wall in front of us". He even bailed out from IFV to confirm this. But then we swapped seats and he could easily kill that sniper, although this time I could see him shooting at wall.
-
Stealthgato
- Posts: 2676
- Joined: 2010-10-22 02:42
-
dbzao
- Retired PR Developer
- Posts: 9381
- Joined: 2006-06-08 19:13
Re: [0966] IFV Bug
Thanks for the reports, we are working on it.
"There's always one more bug." - Lubarsky's Law of Cybernetic Entomology
