Real life tests
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Lugi
- Posts: 590
- Joined: 2010-10-15 21:36
Real life tests
Devs, have you ever thought of doing some tests to find out the real values of "deviation" in RL, and apply them into PR? You know, accuracy during running, going prone, accuracy when standing crouching, etc. I think that could be useful if u want to make PR more realistic. It can also apply to grenade pulling out times, and some other stuff.
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Rudd
- Retired PR Developer
- Posts: 21225
- Joined: 2007-08-15 14:32
Re: Real life tests
I know what you're trying to say Lugi, but several PR Team members are serving/ex soldiers/servicmen who know the 'real values' already
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Brainlaag
- Posts: 3923
- Joined: 2009-09-20 12:36
Re: Real life tests
Don't know why but I think this is appropriate:


and this one

Infraction issued for unhelpful post content - Jigsaw


and this one

Infraction issued for unhelpful post content - Jigsaw
Last edited by Jigsaw on 2011-07-18 17:03, edited 1 time in total.
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Jigsaw
- Posts: 4498
- Joined: 2008-09-15 02:31
Re: Real life tests
We have military advisers for this sort of thing. As this has been brought up before I'm closing this thread.
http://www.youtube.com/watch?v=8CKjNcSUNt8
"I love the smell of napalm in the morning. You know, one time we had a hill bombed, for 12 hours. When it was all over, I walked up. We didn't find one of 'em, not one stinkin' dink body. The smell, you know that gasoline smell, the whole hill. Smelled like... victory. Someday this war's gonna end... "
"I love the smell of napalm in the morning. You know, one time we had a hill bombed, for 12 hours. When it was all over, I walked up. We didn't find one of 'em, not one stinkin' dink body. The smell, you know that gasoline smell, the whole hill. Smelled like... victory. Someday this war's gonna end... "

