Gaza Beach
Description:
Map is unplayable. IDF has no spawnpoint, HAMAS spawnpoint stays in center of map.
Steps to Reproduce:
Open up the map you should be able to see the bug immediately.
Screenshots / Video:
ImageShack? - Online Photo and Video Hosting
ImageShack? - Online Photo and Video Hosting
Silent Eagle
Description:
Ingame map belongs to AAS map version; there is no punish zone around war zone.
Steps to Reproduce:
Open up the map you should be able to see the bug immediately.
Screenshots / Video:
http://img593.imageshack.us/img593/6660 ... eagle1.png
Shinja Valley
Description:
Random flags feature doesn't work; all avaiable flags are spawning. Objectives don't have their own names (obj1-obj5).
Steps to Reproduce:
Open up the map you should be able to see the bug immediately.
Screenshots / Video:
ImageShack? - Online Photo and Video Hosting look at game mode
ImageShack? - Online Photo and Video Hosting
Lashkar Valley
Description:
Flags capture ends very quickly (~15s).
Steps to Reproduce:
Start skirmish version of map, then capture any flag.
Note:
Maybe its not a bug but tweak? I suggest to enlarge capture zones 50m->70m.
Beirut
Description:
Skirmish routes mode seems not to match the reality. All possible flags are spawning.
Steps to Reproduce:
Open up the map you should be able to see the bug immediately.
Screenshots / Video:
ImageShack? - Online Photo and Video Hosting look at game mode
ImageShack? - Online Photo and Video Hosting
Note:
I want to thank map creator 4 effective tweaks like moving main spawn in better place, creating a North City flag and Gas Station flag.
[0966] minor skirmish maps issues
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kstep
- Posts: 52
- Joined: 2009-01-29 21:04
[0966] minor skirmish maps issues
Why skirmish maps become more buggy and unbalanced from release to release?!
skirmish <3. nothing else but rifle, mates, mumble and skill.
[/img]
skirmish <3. nothing else but rifle, mates, mumble and skill.
[/img]-
AFsoccer
- Retired PR Developer
- Posts: 4289
- Joined: 2007-09-04 07:32
Re: [0966] minor skirmish maps issues
Hey kstep,
Thanks for your report. There's some good information here and I wanted to give you some quick replies:
Gaza Beach: This has been fixed and will be in next patch
Silent Eagle: Mapper informed.
Shijia Valley: The flags aren't supposed to be random. Skirmish layers often don't have a lot of room for random AAS (but we are looking into adding some randomness after reading this request). Flags names were kept short due to space on the minimap.
Lashkar Valley: Not sure if the cap time was intentional; sent info to mapper.
Beirut: The flags weren't designed to be random due to lack of space. And thanks for the positive feedback about the new layout.
We appreciate the time you took to write this (and post screenshots)... so thanks again!
Thanks for your report. There's some good information here and I wanted to give you some quick replies:
Gaza Beach: This has been fixed and will be in next patch
Silent Eagle: Mapper informed.
Shijia Valley: The flags aren't supposed to be random. Skirmish layers often don't have a lot of room for random AAS (but we are looking into adding some randomness after reading this request). Flags names were kept short due to space on the minimap.
Lashkar Valley: Not sure if the cap time was intentional; sent info to mapper.
Beirut: The flags weren't designed to be random due to lack of space. And thanks for the positive feedback about the new layout.
We appreciate the time you took to write this (and post screenshots)... so thanks again!
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power74
- Posts: 19
- Joined: 2008-08-29 13:00
Re: [0966] minor skirmish maps issues
Gaza Beach and Lashkar Valley can be fixed in server fix...'[R-DEV wrote:AFsoccer;1629073']
Gaza Beach: This has been fixed and will be in next patch
Lashkar Valley: Not sure if the cap time was intentional; sent info to mapper.
I am sorry for my English 
