[AD-Framework] Overhauled Maplist

General discussion of the Project Reality: BF2 modification.
Post Reply
gerth.homlud
Posts: 93
Joined: 2009-08-02 15:32

[AD-Framework] Overhauled Maplist

Post by gerth.homlud »

Hey serveradmins/AD,

we got some issues with ad-f and the new maps because of the missing entries in the ad-f_settings.con. so we decided to overhaul that list with all the changes 0.966 brings. changed, deleted, new map/layouts are updated and edited (thx to predator.v2 for doing that).

feel free to copy this list at your own risk.....

have a nice day, regards gerth


p.s.
All available maps. This is NOT the maplist on your server! Don't change anything! DARN IT, don't touch it!
sorry AD we had to :o ops:
adm_mapListAll = [ # All available maps. This is NOT the maplist on your server! Don't change anything! DARN IT, don't touch it! :p
# All default maps
"albasrah|gpm_coop|inf",
"albasrah|gpm_coop|std",
"albasrah|gpm_insurgency|alt",
"albasrah|gpm_insurgency|inf",
"albasrah|gpm_insurgency|std",
"albasrah|gpm_skirmish|inf",
"asad_khal|gpm_coop|inf",
"asad_khal|gpm_cq|alt",
"asad_khal|gpm_cq|inf",
"asad_khal|gpm_cq|std",
"asad_khal|gpm_skirmish|inf",
"battle_for_qinling|gpm_cnc|inf",
"battle_for_qinling|gpm_cnc|std",
"battle_for_qinling|gpm_coop|inf",
"battle_for_qinling|gpm_cq|inf",
"battle_for_qinling|gpm_cq|alt",
"battle_for_qinling|gpm_cq|std",
"battle_for_qinling|gpm_skirmish|inf",
"battle_for_qinling|gpm_vehicles|std",
"beirut|gpm_coop|std",
"beirut|gpm_cq|inf",
"beirut|gpm_cq|alt",
"beirut|gpm_cq|std",
"beirut|gpm_skirmish|inf",
"burning_sands|gpm_cq|alt",
"burning_sands|gpm_cq|inf",
"burning_sands|gpm_cq|std",
"burning_sands|gpm_skirmish|inf",
"dragon_fly|gpm_cq|inf",
"dragon_fly|gpm_cq|std",
"dragon_fly|gpm_insurgency|inf",
"dragon_fly|gpm_insurgency|std",
"dragon_fly|gpm_skirmish|inf",
"fallujah_west|gpm_coop|std",
"fallujah_west|gpm_insurgency|inf",
"fallujah_west|gpm_insurgency|std",
"fallujah_west|gpm_skirmish|inf",
"fools_road|gpm_coop|std",
"fools_road|gpm_cq|inf",
"fools_road|gpm_cq|std",
"fools_road|gpm_skirmish|inf",
"gaza|gpm_coop|inf",
"gaza|gpm_coop|std",
"gaza|gpm_cq|inf",
"gaza|gpm_cq|std",
"gaza|gpm_insurgency|inf",
"gaza|gpm_insurgency|std",
"gaza|gpm_skirmish|inf",
"iron_eagle|gpm_cq|inf",
"iron_eagle|gpm_cq|alt",
"iron_eagle|gpm_cq|std",
"iron_eagle|gpm_skirmish|inf",
"iron_ridge|gpm_cq|inf",
"iron_ridge|gpm_cq|std",
"iron_ridge|gpm_insurgency|inf",
"iron_ridge|gpm_insurgency|std",
"iron_ridge|gpm_skirmish|inf",
"jabal|gpm_cq|inf",
"jabal|gpm_cq|std",
"jabal|gpm_skirmish|inf",
"karbala|gpm_coop|std",
"karbala|gpm_insurgency|inf",
"karbala|gpm_insurgency|std",
"karbala|gpm_skirmish|inf",
"kashan_desert|gpm_cnc|inf",
"kashan_desert|gpm_cnc|alt",
"kashan_desert|gpm_cnc|std",
"kashan_desert|gpm_coop|std",
"kashan_desert|gpm_cq|inf",
"kashan_desert|gpm_cq|alt",
"kashan_desert|gpm_cq|std",
"kashan_desert|gpm_skirmish|inf",
"kashan_desert|gpm_vehicles|std",
"kokan|gpm_insurgency|alt",
"kokan|gpm_insurgency|inf",
"kokan|gpm_insurgency|std",
"kokan|gpm_skirmish|alt",
"kokan|gpm_skirmish|inf",
"korengal|gpm_cq|std",
"korengal|gpm_insurgency|inf",
"korengal|gpm_insurgency|std",
"korengal|gpm_skirmish|inf",
"kozelsk|gpm_coop|inf",
"kozelsk|gpm_cq|alt",
"kozelsk|gpm_cq|inf",
"kozelsk|gpm_cq|std",
"kozelsk|gpm_skirmish|inf",
"lashkar_valley|gpm_coop|inf",
"lashkar_valley|gpm_insurgency|inf",
"lashkar_valley|gpm_insurgency|std",
"lashkar_valley|gpm_skirmish|inf",
"muttrah_city_2|gpm_coop|alt",
"muttrah_city_2|gpm_coop|std",
"muttrah_city_2|gpm_cq|inf",
"muttrah_city_2|gpm_cq|std",
"muttrah_city_2|gpm_skirmish|inf",
"op_barracuda|gpm_coop|std",
"op_barracuda|gpm_cq|inf",
"op_barracuda|gpm_cq|std",
"op_barracuda|gpm_skirmish|inf",
"operation_archer|gpm_coop|inf",
"operation_archer|gpm_coop|std",
"operation_archer|gpm_insurgency|alt",
"operation_archer|gpm_insurgency|inf",
"operation_archer|gpm_insurgency|std",
"operation_archer|gpm_skirmish|inf",
"qwai1|gpm_coop|std",
"qwai1|gpm_cq|inf",
"qwai1|gpm_cq|std",
"qwai1|gpm_skirmish|inf",
"ramiel|gpm_coop|inf",
"ramiel|gpm_coop|std",
"ramiel|gpm_insurgency|alt",
"ramiel|gpm_insurgency|inf",
"ramiel|gpm_insurgency|std",
"ramiel|gpm_skirmish|inf",
"shijiavalley|gpm_cnc|std",
"shijiavalley|gpm_cq|alt",
"shijiavalley|gpm_cq|std",
"shijiavalley|gpm_skirmish|inf",
"siege_at_ochamchira|gpm_cq|inf",
"siege_at_ochamchira|gpm_cq|alt",
"siege_at_ochamchira|gpm_skirmish|inf",
"silent_eagle|gpm_cnc|inf",
"silent_eagle|gpm_cnc|std",
"silent_eagle|gpm_cq|alt",
"silent_eagle|gpm_cq|inf",
"silent_eagle|gpm_cq|std",
"silent_eagle|gpm_skirmish|inf",
"silent_eagle|gpm_vehicles|std",
"yamalia|gpm_cnc|inf",
"yamalia|gpm_cnc|std",
"yamalia|gpm_cq|inf",
"yamalia|gpm_cq|alt",
"yamalia|gpm_cq|std",
"yamalia|gpm_skirmish|inf",
"yamalia|gpm_vehicles|std"
]
AfterDune
Retired PR Developer
Posts: 17094
Joined: 2007-02-08 07:19

Re: [AD-Framework] Overhauled Maplist

Post by AfterDune »

I already changed that, files are available for server admins.

Who's your server admin, he could've just downloaded the new list ;) .
Image
BloodyDeed
Retired PR Developer
Posts: 4452
Joined: 2008-05-07 17:43

Re: [AD-Framework] Overhauled Maplist

Post by BloodyDeed »

I already did that for ad, just read the thread in the server admins forum ;)
You can download the latest updated version there.

EDIT: fast AD :p
Image
AfterDune
Retired PR Developer
Posts: 17094
Joined: 2007-02-08 07:19

Re: [AD-Framework] Overhauled Maplist

Post by AfterDune »

Scary huh? :D
Image
gerth.homlud
Posts: 93
Joined: 2009-08-02 15:32

Re: [AD-Framework] Overhauled Maplist

Post by gerth.homlud »

I already changed that, files are available for server admins
must have missed that. ok never mind, sorry...


edit: maybe you can just write a little note in the first post that the file is updated to 0.966 cause i looked at the last date of edit and this was 01-15-2011 just thought its not up to date...
Last edited by gerth.homlud on 2011-07-21 10:47, edited 1 time in total.
Post Reply

Return to “PR:BF2 General Discussion”