[0966] Laze randomly not visible through GLTD

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Partywanker
Posts: 8
Joined: 2009-10-18 11:56

[0966] Laze randomly not visible through GLTD

Post by Partywanker »

Description:
Laze does not appear through the GLTD (the green square is missing). This is happens only randomly, most oftenly it appears ok. Through my experience of the bug i think that the laze is visible for other players (pilots) when buggy. Just not visible for the SL.

Steps to Reproduce:
I know i have experienced this on several maps, but somehow i think its more frequent on Kashan. Might be related to distance to target, but not sure.


Tested On:
-Kashan Desert AAS-64
-Several servers
-0.966
dtacs
Posts: 5512
Joined: 2008-12-07 23:30

Re: [0966] - Laze randomly not visible through GLTD

Post by dtacs »

Its a known bug, and occurs due to terrain warping, as you are too close to the terrain in front of you even though the lase is on the target.

If you stand up or walk toward the target, the lase box will appear visible to the player.
Partywanker
Posts: 8
Joined: 2009-10-18 11:56

Re: [0966] - Laze randomly not visible through GLTD

Post by Partywanker »

Brilliant! Thx for the workaround. Is this enough though? is it known to the DEVs and sorted if possible?

EDIT: Is this also the workaround for my random problem when I cant place observer or attack markers?
J.F.Leusch69
Retired PR Developer
Posts: 2988
Joined: 2008-04-23 16:37

Re: [0966] Laze randomly not visible through GLTD

Post by J.F.Leusch69 »

thanks for reporting this bug, sadly is a odd vbf2 bug which is known and not fixable.

for your attack/observe marker problem, the 3D markers only appear 125m and less from marker position, if farer away the 2D markers show up only.
you might also pressed ALT, which makes the marker disappear, just press ALT again and they should come up again.
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