128 Player TEST Sisu (Europe)

Player feedback for all Project Reality: Battlefield 2 servers.
Locked
DonDOOM
Posts: 819
Joined: 2007-02-10 11:42

Re: 128 Player TEST Sisu (Europe)

Post by DonDOOM »

Just join via IP: 213.139.174.50
Standard port.
Image
Mantooth
Posts: 94
Joined: 2011-07-19 20:50

Re: 128 Player TEST Sisu (Europe)

Post by Mantooth »

Anyone know why the server isnt showing up?
Mantooth
Posts: 94
Joined: 2011-07-19 20:50

Re: 128 Player TEST Sisu (Europe)

Post by Mantooth »

Huh, for some reason the server is showing up for me now. No idea why, as I didnt do anything to try to fix it. Well for those people who cannot see the server the IP is:
(213.139.174.50)
you can try joining via IP for now until the server shows up on your lists. As of the writing of this post, the server is full. Use Project Reality - PRSPY - Server and player browser and tracker - Create a buddy list - Launch PR directly to monitor the server for an opening.
Hope this helps anyone whos having trouble with it.
angellfall
Posts: 134
Joined: 2009-06-23 10:53

Re: 128 Player TEST Sisu (Europe)

Post by angellfall »

Mantooth wrote:Anyone know why the server isnt showing up?
Server is not showing up when the server is running 128 layer map. This is due clienside issue.
angellfall
Posts: 134
Joined: 2009-06-23 10:53

Re: 128 Player TEST Sisu (Europe)

Post by angellfall »

Mantooth wrote:Anyone know why the server isnt showing up?
Server is not showing up when the server is running 128 layer map. This is due clienside issue.
Bellator
Posts: 511
Joined: 2009-07-13 13:52

Re: 128 Player TEST Sisu (Europe)

Post by Bellator »

Check your favorites or copy the IP from somewhere.
Soppa
Posts: 360
Joined: 2009-02-23 14:24

Re: 128 Player TEST Sisu (Europe)

Post by Soppa »

Mantooth wrote:The PRSPY program says that the 126 server is up and populated, but when I launch PR and update my server list, the server does not show up. Anyone know whats going on? I'd really love to give this server a try. I've heard great things
It wont show up on server browser when its running 128 layer maps.
This will be fixed on PR 0.97.
Mantooth
Posts: 94
Joined: 2011-07-19 20:50

Re: 128 Player TEST Sisu (Europe)

Post by Mantooth »

Well I'm glad that got cleared up. Sorry there were so many posts about this, but I guess more posts is better than no posts. Looming forward to getting in on the action when the servers populated!
PLODDITHANLEY
Posts: 3608
Joined: 2009-05-02 19:44

Re: 128 Player TEST Sisu (Europe)

Post by PLODDITHANLEY »

I had a CTD on Kashan, and via mumble I heard quite a few others.

I never have normally.
Oskar
Posts: 481
Joined: 2009-09-27 11:36

Re: 128 Player TEST Sisu (Europe)

Post by Oskar »

PLODDITHANLEY wrote:I had a CTD on Kashan, and via mumble I heard quite a few others.

I never have normally.
Me as well, although I have been crashing more than usual this patch.
krillepille
Posts: 16
Joined: 2011-05-29 20:33

Re: 128 Player TEST Sisu (Europe)

Post by krillepille »

too bad the server is only running pr 48h a week, its hard to play on a normal server now, they just feel so empty and dead. In fh2 128 players where cool too but most of the maps are a little small for that amount of players, and in vanilla bf its just chaos. In my opinion you should have the server up for like 3 days in pr and then 3 days in fh2 and maybe one day in vanilla bf. I hope you can fix al the ctd problems and such soon so we can have at least one server running 128 players all the time.
temexter
Posts: 397
Joined: 2009-11-23 15:50

Re: 128 Player TEST Sisu (Europe)

Post by temexter »

krillepille wrote:too bad the server is only running pr 48h a week, its hard to play on a normal server now, they just feel so empty and dead. In fh2 128 players where cool too but most of the maps are a little small for that amount of players, and in vanilla bf its just chaos. In my opinion you should have the server up for like 3 days in pr and then 3 days in fh2 and maybe one day in vanilla bf. I hope you can fix al the ctd problems and such soon so we can have at least one server running 128 players all the time.
We'd gladly run PR more than 48h weekly. Unfortunately it's not up to us to decide.

https://www.realitymod.com/forum/f10-pr ... ost1592705
Image
ImageImageImage
Pesticide
Posts: 307
Joined: 2009-11-09 02:57

Re: 128 Player TEST Sisu (Europe)

Post by Pesticide »

for future events, try to make sure a commander is in place and the heli/cas pilots are certified. On kashan we lost all 4 transports to one hat guy and a tank when we told them it was hot and to abort and yet they kept landing nearby getting wacked ...

ALso ticket count should be bigger
Proud member of Forgotten Honor Tournament.
http://www.forgottenhonor.com
Broadcasting PR live from big servers every week http://www.justin.tv/pesticide/videos
Lugi
Posts: 590
Joined: 2010-10-15 21:36

Re: 128 Player TEST Sisu (Europe)

Post by Lugi »

Why the server is not up today? You used all of your 48 hours on saturday?
LieutenantNessie
Posts: 1314
Joined: 2011-06-15 12:08

Re: 128 Player TEST Sisu (Europe)

Post by LieutenantNessie »

Pesticide wrote:for future events, try to make sure a commander is in place and the heli/cas pilots are certified. On kashan we lost all 4 transports to one hat guy and a tank when we told them it was hot and to abort and yet they kept landing nearby getting wacked ...

ALso ticket count should be bigger
Hahahahahahha Pesticide :D Angellfall took 'em all out while we were waiting for CAS to spawn. Oh you
angellfall
Posts: 134
Joined: 2009-06-23 10:53

Re: 128 Player TEST Sisu (Europe)

Post by angellfall »

Lugi wrote:Why the server is not up today? You used all of your 48 hours on saturday?
Even tho we have permission to run the server for 48h's per week that does not mean it will be fullfilled everytime :(
iClover
Posts: 4
Joined: 2011-04-19 02:47

Re: 128 Player TEST Sisu (Europe)

Post by iClover »

I read most of that post in the link, but I still couldn't find a reason why they are limiting the game time, may I ask why?
Lugi
Posts: 590
Joined: 2010-10-15 21:36

Re: 128 Player TEST Sisu (Europe)

Post by Lugi »

You won't find it there, it's because a few server owners were complaining.
temexter
Posts: 397
Joined: 2009-11-23 15:50

Re: 128 Player TEST Sisu (Europe)

Post by temexter »

iClover wrote:I read most of that post in the link, but I still couldn't find a reason why they are limiting the game time, may I ask why?
> 64 player PR server code is unofficial and Sisu is doing testing for that. Reverse engineering and code bypassing the 64 player limit is done by Soppa and Tema and Soppa owns the server too.

Nevertheless, terms for testing > 64p server are given by PR Management Team (as they own the PR code and hence control the use of licences) so you should ask them for the reasons and motives...
Image
ImageImageImage
angellfall
Posts: 134
Joined: 2009-06-23 10:53

Re: 128 Player TEST Sisu (Europe)

Post by angellfall »

iClover wrote:I read most of that post in the link, but I still couldn't find a reason why they are limiting the game time, may I ask why?
To be short with you: so sisu wont "steal" players from other server + so 128p games wont come standard (yet)
Locked

Return to “PR:BF2 Server Feedback”