Class limit

Suggestions from our community members for PR:BF2. Read the stickies before posting.
keef_haggerd
Posts: 447
Joined: 2005-04-09 08:10

Class limit

Post by keef_haggerd »

sorry if this has been mentioned but....

I was thinking of depending on how many players on a map maybe a limit on the amount of class slots available. say on a 32 player map, only 2 snipers, 2 spec ops, 2 medics, 2 support, 4 assualt, 2 anti-tank, 2 engs. something like that. whats everyone think?
CobraPhantom
Posts: 689
Joined: 2005-03-28 13:00

Post by CobraPhantom »

Only thing Id like to see that on is snipers. Most snipers dont play for the team, they play for the kills, usually never taking flags. Not saying all snipers are like that, but more often than not they dont help too much.
Image
Image
Image
keef_haggerd
Posts: 447
Joined: 2005-04-09 08:10

Post by keef_haggerd »

snipers are ment for recon, and most just sit there and kill. but sometimes people like (me) when they snipe stay about 100 yards behind the squad and pick off enemies from a distance. its nice fighting and having someone run up to you then get dropped fro ma distance =)
Beckwith
Posts: 1341
Joined: 2005-03-25 17:00

Post by Beckwith »

this would just hinder gameplay
Image

Image
snipurs
Posts: 373
Joined: 2005-01-27 13:59

Post by snipurs »

Nosferatu wrote:Only thing Id like to see that on is snipers. Most snipers dont play for the team, they play for the kills, usually never taking flags. Not saying all snipers are like that, but more often than not they dont help too much.
i beg to differ. its called scout/sniper big on the scout low on teh sniper
"Mess with the best...get sniped like the rest"
"being a patriot is not dieing for your country its making the other son of a ***** die for he's"
Image
Beckwith
Posts: 1341
Joined: 2005-03-25 17:00

Post by Beckwith »

i used to not have a problem about that stuff but after getting away from pubbing and becomeing a more competitive gamer iv realised that if it doesnt cap a flag or hold a capped flag its useless

snipers are nothing more than an anoyance
Image

Image
Dr.x
Posts: 66
Joined: 2005-04-16 06:31

Post by Dr.x »

Yea, only thing I would limit is the amount of snipers so not everyone can become a sniper if they want
CobraPhantom
Posts: 689
Joined: 2005-03-28 13:00

Post by CobraPhantom »

snipurs wrote: i beg to differ. its called scout/sniper big on the scout low on teh sniper
I believe your still thinking of DC.... And hardly would anyone scout for you anyways. Im talkin about for BF2, there will be no need for scouting, the commander will take care of that. Snipers shouldnt be out rackin up kills, why their team needs them on the battlefield.
Image
Image
Image
CobraPhantom
Posts: 689
Joined: 2005-03-28 13:00

Post by CobraPhantom »

Yea, but thats real life, this is Battlefield. Not once has a sniper ever helped me ingame, just tked me cuz i picked up the enemy rifle.
Image
Image
Image
Dr.x
Posts: 66
Joined: 2005-04-16 06:31

Post by Dr.x »

There should be a max of 4 Snipers on a Map because You need a team with you not someone who sits somewhere. I dont care if someone snipes but if it hinders from game play it isnt fun to get owned in that battle cause You didnt have enough guys .
Image
GABBA
Posts: 633
Joined: 2005-05-16 16:00

Post by GABBA »

im not sure if any of you fella's have heard of the mod silent heroes, but they have a sytem like the you metioned. theres a limit on how many sniper's and support guys that can be picked i don't know the exact number but its pretty low compared too the amount of assault classes..

I think it works good but you get the odd guy who didn't get it his way and he basically follows the snper.
Dr.x
Posts: 66
Joined: 2005-04-16 06:31

Post by Dr.x »

for servers with 32 players should be 2-3 Snipers Maximum

32+ 3-5 Maximum
Image
CobraPhantom
Posts: 689
Joined: 2005-03-28 13:00

Post by CobraPhantom »

GABBA wrote:im not sure if any of you fella's have heard of the mod silent heroes, but they have a sytem like the you metioned. theres a limit on how many sniper's and support guys that can be picked i don't know the exact number but its pretty low compared too the amount of assault classes..

I think it works good but you get the odd guy who didn't get it his way and he basically follows the snper.
Oh yes, SH did very well in implimenting this. Great mod, no US servers tho.
And I did see someone tk for the sniper rifle.
Image
Image
Image
Spartan
Posts: 15
Joined: 2005-05-29 14:54

Post by Spartan »

Well. In effect this would force everyone to learn to perform multiple roles, as they wouldnt always be guaranteed the kit that they hoped for. This is possibly a good thing, but it doesn't sound that appealing to me. I would prefer to spend my time perfecting my skills as one particular class, so that I might become a very capable (and therefore useful) sniper/medic etc.

What good is all the time I've spent perfecting my skills if I then get stuck with a different loadout because someone else doesn't want to deal with useless snipers.

It's not really realism (though I suppose one could say that soldiers are trained to perform multiple roles) and detracts from individual enjoyment of the game so I can't see any good reason why that would be included.
- Better two days as a tiger than two hundred years as a Sheep -
GABBA
Posts: 633
Joined: 2005-05-16 16:00

Post by GABBA »

Spartan wrote:

It's not really realism (though I suppose one could say that soldiers are trained to perform multiple roles) and detracts from individual enjoyment of the game so I can't see any good reason why that would be included.

I can see you'r piont here but if everyone had the same idea as you, there would be a whole team as sniper class. There must be some sort of limit...

I go what ever class is needed to get the job done 8) .
Beckwith
Posts: 1341
Joined: 2005-03-25 17:00

Post by Beckwith »

again i have no probs with sniper limiting sniper rifles or all out removing them on maps,(ie for those that play CSS Compound Raid, would be a much better map without snipers) but the rest of the kits should not be restricted this just takes away choices from the player and those kinds of things are what makes BF games fun the ability to control anything that moves on the battle field and do just about anything is what got me hooked on the BF series games
Image

Image
Spartan
Posts: 15
Joined: 2005-05-29 14:54

Post by Spartan »

so limit sniper kits but not the others?

But, I dont think that snipers are the problem. The problem is idiot players, and if those idiot players dont have sniper rifles, they'll just irritate you with something else. Obviously in pub games you can't really help the fact that you will playing against a lot of idiots, but well....they're just cannon fodder at the end of the day. In this game, the commander would be able to flag an irritating camping sniper as an objective, and he'd be countersniped pretty quickly I'm sure.

I think the particular hatred focused towards snipers is because of the power of the rifle, people don't want other people to think that whoever sniped them is better than them, because apparently sniper rifles are just "cheap". Well, to be fair, if you present yourself as a big enough target that you can be sniped easily, well....in my opinion you deserve everything you get.

Limiting player choice just seems to fly completely in the face of the "Battlefield:" ethos.
- Better two days as a tiger than two hundred years as a Sheep -
snipurs
Posts: 373
Joined: 2005-01-27 13:59

Post by snipurs »

Nosferatu wrote:
snipurs wrote: i beg to differ. its called scout/sniper big on the scout low on teh sniper
I believe your still thinking of DC.... And hardly would anyone scout for you anyways. Im talkin about for BF2, there will be no need for scouting, the commander will take care of that. Snipers shouldnt be out rackin up kills, why their team needs them on the battlefield.
yea there will be in bf2 the cammander cant do everything and have hes two eyes on diffrent parts of the screen he also cant see everything and if he does dont expect him to relay everysingle enemy

my 2 cents on this, i really dont mind about the sniper thing but there are idoits and if there is a way to limit them then there should be a way to get the retarded sniper camper off the sniper rifle (maybe a vote off) so some1 that is a better sniper can acually get teh scope. maybe some sort of rank system.

other guns dont limit, snipers please limit(depends on map bigger map more snipers) but also guys remember this is pr its not all about "dumb campers" there is going to be alot slower none arcade like action so dont be surprized if even a guy with a automatic guy is camping a flag

lets get the camping thing determined camping is only when your in a spot (example that if your camping somthig that cannot be capped even thought the strat of that is dont let them out of the main base then you win teh map which is a awsome tactic but people tend to look at it like a "cheap form" which i only agree if the camping team has all the flags. but also if a sniper is looking done a street and waiting for the enemy to go down the street and he knows that the mojarity comes down this street hes not camping by anymeans. Stop thinging that snipers just want killes if it helps your team then dont gripe about it your gonna win if the sniper isnt a idoit and does hes job. example can be holding a flag BY HIM SELF and making sure none of you guys get a enemy that flanks us or tell the cammander what he CANT SEE

thats all i have to say :wink:
"Mess with the best...get sniped like the rest"
"being a patriot is not dieing for your country its making the other son of a ***** die for he's"
Image
Post Reply

Return to “PR:BF2 Suggestions”