[Help] M9 bazooka assistance
-
Adriaan
- Retired PR Developer
- Posts: 5150
- Joined: 2008-10-22 21:47
Re: M9 bazooka assistance
I've checked and fixed up Zemciugas' model a bit, finished UVing it today. Now we'll need someone to texture it. 

-
motherdear
- Retired PR Developer
- Posts: 2637
- Joined: 2007-03-20 14:09
Re: M9 bazooka assistance
Put it in my. Inbox Adrian, shouldn't take more than an hour or two to finish. Even though I do have quite a bit of work atm, but need to alternate at times.

[R-DEV]OkitaMakoto: "Talking squad level tactics in bed is actually a little known aphrodisiac"
[R-CON]Pantera : "maybe you might learn that we are not super intelligent beings chained in UKF's basement being forced to work on this".
-
AfterDune
- Retired PR Developer
- Posts: 17094
- Joined: 2007-02-08 07:19
-
Zemciugas
- Posts: 2116
- Joined: 2010-04-05 15:13
Re: M9 bazooka assistance
Sweet indeed, can't wait to see it with a texture. And I won't be home for a weej, so won't be able to do anything else for you guys.
Last edited by Zemciugas on 2011-08-04 10:46, edited 1 time in total.
-
Doc.Pock
- Posts: 2899
- Joined: 2010-08-23 14:53
Re: M9 bazooka assistance
sry for small necro but what happened to this?
-
motherdear
- Retired PR Developer
- Posts: 2637
- Joined: 2007-03-20 14:09
Re: M9 bazooka assistance
Defining the materials.

Only got to begin work on it yesterday after repacking the uvw.

Only got to begin work on it yesterday after repacking the uvw.

[R-DEV]OkitaMakoto: "Talking squad level tactics in bed is actually a little known aphrodisiac"
[R-CON]Pantera : "maybe you might learn that we are not super intelligent beings chained in UKF's basement being forced to work on this".
-
PoisonBill
- Posts: 682
- Joined: 2010-10-11 14:25
Re: M9 bazooka assistance
Looks cute, how many shots will it take to liquidate a tank?'[R-DEV wrote:motherdear;1646106']Defining the materials.
Only got to begin work on it yesterday after repacking the uvw.
-
sylent/shooter
- Posts: 1963
- Joined: 2009-04-10 18:48
Re: M9 bazooka assistance
depends where you hit it. anything from 1-3 shots 
Killing the enemy sylently
-
AfterDune
- Retired PR Developer
- Posts: 17094
- Joined: 2007-02-08 07:19
-
MCI
- Posts: 431
- Joined: 2007-08-28 21:47
-
motherdear
- Retired PR Developer
- Posts: 2637
- Joined: 2007-03-20 14:09
Re: M9 bazooka assistance
Small update on the weapon.

redid the AO bake with better padding and began defining the wooden materials, next up is finalising all materials for different parts, doing the final rocket texture and then small scratches and a bit more dirtying up.
1 hour tops, but will see when i get the time. after that i still have to finalize the spec and normal maps which are still temporary.

redid the AO bake with better padding and began defining the wooden materials, next up is finalising all materials for different parts, doing the final rocket texture and then small scratches and a bit more dirtying up.
1 hour tops, but will see when i get the time. after that i still have to finalize the spec and normal maps which are still temporary.

[R-DEV]OkitaMakoto: "Talking squad level tactics in bed is actually a little known aphrodisiac"
[R-CON]Pantera : "maybe you might learn that we are not super intelligent beings chained in UKF's basement being forced to work on this".
-
Psyko
- Posts: 4466
- Joined: 2008-01-03 13:34
Re: M9 bazooka assistance
let me know when this is ready for anims. looks cool. cheers MD and Aadrian.
-
AfterDune
- Retired PR Developer
- Posts: 17094
- Joined: 2007-02-08 07:19
-
Adriaan
- Retired PR Developer
- Posts: 5150
- Joined: 2008-10-22 21:47
Re: M9 bazooka assistance
Motherdear's currently at the CON, he'll finish it sometime afterwards I bet. 

-
A.Finest
- Posts: 776
- Joined: 2011-06-07 12:27





