Now we just need to wait that people gets familiar with the engine and all kind of retards (baserapers, hackers, teamkillers) leaves the game alone.


Lol, not like that. In other games hackers are little annoying noobs, here they are gods.Jack1 wrote:There has always been hacking on A2/OA servers, its part and parcel of online gaming tbh.
Where theres a will theres a way.
steamapps/common/arma 2 operation arrowheadCC-Marley wrote:I have Arma2 and OA from steam. Where do I install the beta?
Anyone?Stealthgato wrote:What's the max players a PR:ArmA II server can have? Also, is the Apache in this first release?
UnitedOperations has successfully hosted TVT matches of up to a little more than 100 players with little-to-no desync. However, the server is run very strictly in terms of performance management, unlike PR servers. That being said, I would hate to see servers go above 60-70 players. We've already got enough problems with massive desync on 50 slot servers, so I say 60-70 because I'm hoping that in the future servers are run/monitored better.Stealthgato wrote:Anyone?
Then u need to copy the Arma 2 addons folder content to OA addons follder.CC-Marley wrote:It says I need combined operations to be installed first?
In time things will be added. But we are concentrating on the gameplay for 0.1.Qazdar wrote:Hello everyone,
I've never played PR before,just want to know if there will be more planes added to the release version.
Yes. PRAA uses a version of MandoMissile with some changes.And also,want to know if you removed that TAB locking system ...
Hmm, while obviously you're referring to the things that can be done with scripting or whatever, I think any of these sorry souls who've nothing better to do than try to spoil the enjoyment of the game for others would love nothing more than to see someone saying "here they are gods"...please, don't feed their egos.Nebsif wrote:Lol, not like that. In other games hackers are little annoying noobs, here they are gods.
And what's with all the warping? I feel scammed for paying BIS (R-devs r epix) for that.. barely alpha state game on its own.
"Hurr durr release it like that, make some DLCs and the community will finish it for us"
Quick question, also kinda related to aircraft, has build-able radar been a feature that has been considered for the future?[R-DEV]Twisted Helix wrote:In time things will be added. But we are concentrating on the gameplay for 0.1.
vicinity wrote:
I also think you've being very harsh on Bohemia Interactive. The sim they have created is truely astounding and without it PR:ARMA would not be possible. Unlike 95% of developers these days they continue to support their games and constantly provide bug fixes and generally improve the game.

Cant say that his has, but feel free to pop it in the suggestions forumvicinity wrote:Quick question, also kinda related to aircraft, has build-able radar been a feature that has been considered for the future?
Now that is awsome suggestion as I do hate to watch out for it all the timePsykogundam wrote:Can you macro the different chat groups to the numpad or do you have to use the <>/ keys?