Project Reality Roadmap Update - August 13th

Project Reality announcements and development highlights.
Hfett
Posts: 1672
Joined: 2006-06-10 20:50

Post by Hfett »

The more maps the better, we realy dont mind downloading good content
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Wipeout
Posts: 847
Joined: 2006-03-02 01:15

Post by Wipeout »

Toss all the vbf2 maps...
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PlayPR!
Posts: 1295
Joined: 2006-08-22 05:04

Post by PlayPR! »

HA! I say screw BF2 1.4 patch its prolly never going to release. If you need to format AAS to Jalalabad can't you just use the Beta 1.4 patch or is that not posible?
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fuzzhead
Retired PR Developer
Posts: 7463
Joined: 2005-08-15 00:42

Post by fuzzhead »

I agree with wipeout, toss most if not ALL of the vanilla bf2 maps, at least once a signifigant amount of custom maps are avaliable.

I only play on the server when its playing custom maps, the vanilla maps are beyond stale now, they are like, molding.

sooo excited for 0.4!!! when it releases, make sure you guys get good coverage at the right places! This is gonna bring in a huge amount of players!

Ive been telling alot of folks in the OFP community about this mod and some of them are starting to try it out!
eggman
Retired PR Developer
Posts: 11721
Joined: 2005-12-27 04:52

Post by eggman »

Yeah I agree about the vBF2 maps .. some of them are decent maps, but .. omg .. they are old heh.

We really gotta get a v0.32 release out to y'all.

Also .. I gotta say .. it's killing me getting through the back half of v0.4. I really want to get into the final stages and start showing stuff off to y'all, but it's just a wee bit early yet (still a possibility that some major features won't make it, but that should resolve itself within the next couple of weeks).

But it's coming together nicely!
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Fullforce
Retired PR Developer
Posts: 3751
Joined: 2005-10-17 17:03

Post by Fullforce »

I like some of the vBF2 maps... *tear*
BlakeJr
Retired PR Developer
Posts: 3400
Joined: 2004-09-12 12:04

Post by BlakeJr »

I strongly urge you to keep the old vanilla maps as they are the only ones that you can play in singleplayer mode... Especially since there appear to be no singleplayer enabled custom maps for PRMM in quite some time....

You can yak all you want that multiplayer is where IT's at but there are still a few of us crappy gamers who needs bots to balance our death/kill ratios... ;)
So, if for no other reason, leave them in for now.... pretty please? :lol:
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Black-Hawk
Posts: 251
Joined: 2006-06-21 12:38

Post by Black-Hawk »

dont kill off Gulf Of Oman whatever happens! its the best vanilla map , for me anyway
Happy
Retired PR Developer
Posts: 1807
Joined: 2005-11-07 02:43

Post by Happy »

'[R-CON wrote:Black-Hawk']dont kill off Gulf Of Oman whatever happens! its the best vanilla map , for me anyway
I love Gulf of Oman. It is the only reason I bought bf2 because it was in the demo and it was the best.
Proud Killer of 38 Spambots.
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Hitperson
Retired PR Developer
Posts: 6733
Joined: 2005-11-08 08:09

Post by Hitperson »

'[R-DEV wrote:Happy']I love Gulf of Oman. It is the only reason I bought bf2 because it was in the demo and it was the best.
i like Oman as well but GH runs it on 16 player Why fritz why??
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BlakeJr
Retired PR Developer
Posts: 3400
Joined: 2004-09-12 12:04

Post by BlakeJr »

*gurgle.... drool* Oman... The memories of the weird flight tests we did with the LittleBird from the carrier....
I must've rolled overboard at least a dozen times due to the collision mesh bug.
Once in the air it was like it was balancing on a knifes' edge and you had to be really REALLY careful or you'd find yourself looking up at the ground...

Yes, by all means, keep Oman and just to humor me.... Zatar Wetlands is rather nice too ;)
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Wolfmaster
Retired PR Developer
Posts: 4927
Joined: 2004-09-05 16:00

Post by Wolfmaster »

BlakeJr wrote:.
I must've rolled overboard at least a dozen times due to the collision mesh bug.
Only a dozen? It killed me more than a dozen times, and I'm a better pilot than you. :lol:
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Top_Cat_AxJnAt
Posts: 3215
Joined: 2006-02-02 17:13

Post by Top_Cat_AxJnAt »

and that is why i am not a tester!
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