Lack of Mumble users in PR community. Ideas?
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sr.bambino
- Posts: 110
- Joined: 2011-01-13 00:38
Lack of Mumble users in PR community. Ideas?
Alright guys,
Rounds w/out at least Squad Leaders on the Mumble SL channel suck. There is usually little to no communication between squads and if I were interested in 6 v 6 skirmishes I would play Call of Duty. I don't play PR because of shiny graphics/animations and the fantastic physics engine, because PR:Bf2 doesn't have this. I play PR because of the potential it has for larger battles offered by other games, and more levels of communication offered from other games.
It seems that only a minority utilize Mumble, and only 2 servers (correct me if I'm wrong) enforce Mumble usage; PRTA, and the 126 player server (which often doesn't have an admin and depopulates quickly).
Which is another concern... the 126 player server has such potential yet its often empty, wtf?
CONCLUSION:
Anyways, any ideas for getting more people to use Mumble? I understand people have technical problems with it working, but its worth the effort to iron them out. Plus I feel as if a lot of people to use Mumble because they are too lazy, even though its incredibly simple and quick to join a Mumble channel.
- Sr.Bambino
Rounds w/out at least Squad Leaders on the Mumble SL channel suck. There is usually little to no communication between squads and if I were interested in 6 v 6 skirmishes I would play Call of Duty. I don't play PR because of shiny graphics/animations and the fantastic physics engine, because PR:Bf2 doesn't have this. I play PR because of the potential it has for larger battles offered by other games, and more levels of communication offered from other games.
It seems that only a minority utilize Mumble, and only 2 servers (correct me if I'm wrong) enforce Mumble usage; PRTA, and the 126 player server (which often doesn't have an admin and depopulates quickly).
Which is another concern... the 126 player server has such potential yet its often empty, wtf?
CONCLUSION:
Anyways, any ideas for getting more people to use Mumble? I understand people have technical problems with it working, but its worth the effort to iron them out. Plus I feel as if a lot of people to use Mumble because they are too lazy, even though its incredibly simple and quick to join a Mumble channel.
- Sr.Bambino
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Brainlaag
- Posts: 3923
- Joined: 2009-09-20 12:36
Re: Lack of Mumble users in PR community. Ideas?
The 128 is still a test server and is primarily not meant for entertainment purpose. Futher more our admin section has no North American members, thus being "adminless" around 12 GMT. The last point is, the server is up ONLY during the weekends (means Friday, Saturday and Sunday), where its quiet active and pretty much full at regular European game time.sr.bambino wrote:Alright guys,
Rounds w/out at least Squad Leaders on the Mumble SL channel suck. There is usually little to no communication between squads and if I were interested in 6 v 6 skirmishes I would play Call of Duty. I don't play PR because of shiny graphics/animations and the fantastic physics engine, because PR:Bf2 doesn't have this. I play PR because of the potential it has for larger battles offered by other games, and more levels of communication offered from other games.
It seems that only a minority utilize Mumble, and only 2 servers (correct me if I'm wrong) enforce Mumble usage; PRTA, and the 126 player server (which often doesn't have an admin and depopulates quickly).
Which is another concern... the 126 player server has such potential yet its often empty, wtf?
CONCLUSION:
Anyways, any ideas for getting more people to use Mumble? I understand people have technical problems with it working, but its worth the effort to iron them out. Plus I feel as if a lot of people to use Mumble because they are too lazy, even though its incredibly simple and quick to join a Mumble channel.
- Sr.Bambino
Mumble is more popular then ever, those few who are not willing to join have:
a) Technical issues which haven't been solved yet
b) Don't like the software because its still a beta.
I think the new release of Mumble will attract many more users and hopefully every server will enforce it, as its just better with it.
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Psyko
- Posts: 4466
- Joined: 2008-01-03 13:34
Re: Lack of Mumble users in PR community. Ideas?
I use mumble every time i play PR and i dont play on PR servers that dont use mumble.
Does anybody want to tell me whats so bad about mumble?
Does anybody want to tell me whats so bad about mumble?
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LieutenantNessie
- Posts: 1314
- Joined: 2011-06-15 12:08
Re: Lack of Mumble users in PR community. Ideas?
They're too stupid to use it.Psykogundam wrote:I use mumble every time i play PR and i dont play on PR servers that dont use mumble.
Does anybody want to tell me whats so bad about mumble?
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FelipeFR
- Posts: 146
- Joined: 2009-08-13 01:11
Re: Lack of Mumble users in PR community. Ideas?
Well you should know that your situation doesn't apply for everyone. There are about 120 PR: BF2, you may play in only 4 servers or so, and they may all enforce mumble usage, but, well, there are about 40 well populated servers, but there is probably no more than 15 servers in PR: BF2 that enforce mumble.
In many of these servers, there may be some people trying to use mumble but they end up with only 2 more people or so using mumble as well. Of course that then it isn't really worth it.
For instance, I, being Brazilian, usually play in Brazilian servers since my oral English, well, sucks. This server is pretty well populated, there are usually 30/40 people in the week and it's always full on weekends. However, playing PR for 2 years, I've had only 3 rounds using mumble, and all of them were in TG. I can safely say that it improves overall teamwork and, thus, gameplay many, many times. Even if I wasn't saying anything lol.
Not only in the server I usually play in, but, as I've said, there must be about 25 well populated servers with no mumble usage at all. And others not so populated servers which I also don't see mumble being used. This can be a huge letdown.
What would be the reasons for this? Is Mumble too hard to use? Honestly if you can't learn how to use it I wonder how could you have even installed PR. Honestly, I believe the main reason is lazyness, which would happen only if not many people is already using it in the server you are playing, in other words, you would either use mumble or you would barely be able to play, you would simple not have the initiate to do so, and this ends up happening to everyone on the server. And any campaigns incentive the use of Mumble doesn't really work if not everyone does its part. It's like Communism lol.
I believe PR should make it almost like a requirement, without bothering players. If I remember correctly, Mumble is not automatically installed after PR, and there isn't anything about it in the Manual. Perhaps if you could install it right after PR the same way Punkbuster is updated, and there was some sort of guide in the Manual, we could already achieve most players in every server using mumble (like 40 in a 64 server), then consequently it would become a requirement for everyone. There could also be some sort of Mumble advertising in the main menu or something. Some people don't even know it exists.
If Teamwork itself is encouraged to new players that may be trying to be lonewolf but then discover how wonderful a teamwork-oriented game can be, why don't we do the same with Mumble?
In many of these servers, there may be some people trying to use mumble but they end up with only 2 more people or so using mumble as well. Of course that then it isn't really worth it.
For instance, I, being Brazilian, usually play in Brazilian servers since my oral English, well, sucks. This server is pretty well populated, there are usually 30/40 people in the week and it's always full on weekends. However, playing PR for 2 years, I've had only 3 rounds using mumble, and all of them were in TG. I can safely say that it improves overall teamwork and, thus, gameplay many, many times. Even if I wasn't saying anything lol.
Not only in the server I usually play in, but, as I've said, there must be about 25 well populated servers with no mumble usage at all. And others not so populated servers which I also don't see mumble being used. This can be a huge letdown.
What would be the reasons for this? Is Mumble too hard to use? Honestly if you can't learn how to use it I wonder how could you have even installed PR. Honestly, I believe the main reason is lazyness, which would happen only if not many people is already using it in the server you are playing, in other words, you would either use mumble or you would barely be able to play, you would simple not have the initiate to do so, and this ends up happening to everyone on the server. And any campaigns incentive the use of Mumble doesn't really work if not everyone does its part. It's like Communism lol.
I believe PR should make it almost like a requirement, without bothering players. If I remember correctly, Mumble is not automatically installed after PR, and there isn't anything about it in the Manual. Perhaps if you could install it right after PR the same way Punkbuster is updated, and there was some sort of guide in the Manual, we could already achieve most players in every server using mumble (like 40 in a 64 server), then consequently it would become a requirement for everyone. There could also be some sort of Mumble advertising in the main menu or something. Some people don't even know it exists.
If Teamwork itself is encouraged to new players that may be trying to be lonewolf but then discover how wonderful a teamwork-oriented game can be, why don't we do the same with Mumble?
Last edited by FelipeFR on 2011-09-15 20:10, edited 2 times in total.
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H.Maverick
- Posts: 716
- Joined: 2010-07-03 12:56
Re: Lack of Mumble users in PR community. Ideas?
It should be like, you get automatically kicked for not using it
Its SO evil, it may actually encourage EA to support Modding again - Pantera


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FelipeFR
- Posts: 146
- Joined: 2009-08-13 01:11
Re: Lack of Mumble users in PR community. Ideas?
That's a bit too harsh, buddy. Imagine:vance14 wrote:It should be like, you get automatically kicked for not using it
vBF2 player: OK,that's it. I'm donE with this s*it! Goodbye BF2, I hate you, you unbalanced game in which nobody cares about teammates.
*Uninstalling BF2
Oh. What is that? WHAT. IS. THAT?
"Project Reality - Realistic Gaming Redefined"
OMG WTF HOLY ****. I NEED THIS. NAO! CANCEL UNINSTALLATION!1!1!
* Installing PR 0.98, first PR release to include obligatory Mumble usage. 200 active players at the same time.
OMG I CAN'T WAIT I CAN'T WAIT I CAN'T WAIT
*Joining a PR server
OMG THIS IS SO AWESOME
30 secs later
"You were kicked by server. Reason: No Mumble installation detected"
WHAT THE HELL? OK, THAT'S IT, GOODBYE PR I WILL NEVER PLAY THIS AGAIN YOU CAN'T KICK ME FOR NO REASON!1!1eleven!!1
Or, this could happen...
* Installing PR 0.98
OMG I CAN'T WAIT I CAN'T WAIT I CAN'T WAIT
"Do you want to install PR mumble 0.6beta? (could be automatically installed and given a shortcut on Desktop, perhaps)
Hmm? Mumble? No thanks.
*Joining a PR server
- Yo medic guy why don't you healed that guy? He has asked you, like, 9001 times!
- lolz i dindt hear him
- You must have not installed Mumble. Do that right now. Seriously. I've played in 80 different servers and every single time they were using it.
- Eh. Okay. Maybe I should see about that in the Manual.
*reads PR manual
Wow. I. Need. This.
*Joining a PR server
OMFG THIS IS THE BEST GAME I'VE EVER PLAYED THERE IS SO MUCH TEAMWORK AND COMMUNICATION I CAN EVEN TALK TO OTHER SQUADS, IT'S LIKE IF I WERE IN A REAL WAR! I LOVE THIS! I WILL NOW BUY EVERY SINGLE PR DEV A LAMBO. THEY DESERVE IT.
See what I mean?
Last edited by FelipeFR on 2011-09-15 20:12, edited 4 times in total.
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saXoni
- Posts: 4180
- Joined: 2010-10-17 21:20
Re: Lack of Mumble users in PR community. Ideas?
There will always be people not using mumble unless it's a part of the game itself.
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[MTK]DieSlow
- Posts: 11
- Joined: 2011-02-02 23:25
Re: Lack of Mumble users in PR community. Ideas?
There are still a lot of players who have yet to figure out regular in-game VOIP or those who don't have mics ... those players should be addressed before mumble users.
There should also be something figured out to prevent mumble cheating. I was playing last night on a server with mumble and mid-game got teamswitched. Didn't think much of it until I was defending a cache and heard mumble chatter and replied back until I checked my map and noticed there were no teammates around. Very easy to follow them around but I was pinned in a building and ended up getting killed.
What's to prevent players from hopping into the other teams SL channel and feeding info to their team?
There should also be something figured out to prevent mumble cheating. I was playing last night on a server with mumble and mid-game got teamswitched. Didn't think much of it until I was defending a cache and heard mumble chatter and replied back until I checked my map and noticed there were no teammates around. Very easy to follow them around but I was pinned in a building and ended up getting killed.
What's to prevent players from hopping into the other teams SL channel and feeding info to their team?
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sr.bambino
- Posts: 110
- Joined: 2011-01-13 00:38
Re: Lack of Mumble users in PR community. Ideas?
Im in S. America at the moment, Ive played at peak Euro and N. America times and still was very disappointed with the amount of Mumble users online....
Guys, suggestions for getting people on Mumble?
Who runs the most popular servers? We should request that they enforce mumble usage, at least on the weekends and at least for Squad leaders to be on the SL channel.
Considering Mumble enhances the game, the PR community will grow because PR:BF2 will be a better experience.
The more people who use Mumble the more people will join. For instance, if 1 or 2 guys in a full squad r the only ones with Mumble and this continues to reoccur, they will most likely start using Mumble. The thing is, the amount of people who use Mumble on the average populated server is a minority, half if lucky.
Guys, suggestions for getting people on Mumble?
Who runs the most popular servers? We should request that they enforce mumble usage, at least on the weekends and at least for Squad leaders to be on the SL channel.
Considering Mumble enhances the game, the PR community will grow because PR:BF2 will be a better experience.
The more people who use Mumble the more people will join. For instance, if 1 or 2 guys in a full squad r the only ones with Mumble and this continues to reoccur, they will most likely start using Mumble. The thing is, the amount of people who use Mumble on the average populated server is a minority, half if lucky.
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Maverick
- Posts: 920
- Joined: 2008-06-22 06:56
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Maverick
- Posts: 920
- Joined: 2008-06-22 06:56
Re: Lack of Mumble users in PR community. Ideas?
To me, in PR there is NOTHING worse than having a non-mumble SL, I met a guy(clan really) named 1stID, who REFUSE to use mumble, and do their own thing, no teamwork, I understand "oh we have VOIP" but still, how do you expect to talk to your squad leaders? Chat? Takes too long. Mumble just makes everything easier. I really don't see why people hate it when all it does, is that it allows you to talk to other squad leaders, and people around you, or let's say you and your squad are in a firefight, the squad gets wiped out except you and your mate, there is no way to revive, so your SL gives you orders to fall back to a location. Just incase you don't want to clog up comms by using the VOIP button, you can just use mumble, to report locations, to the ONE guy next to you! It's simple to use, not complicated by any means. hell, it INSTALLS for you, and you don't have to mess with any buttons or bars or anything,(well, maybe the volume, but that's for personal preference)
People just love to complain about a program that is VERY useful, and is VERY helpful... I don't see why the mumble hate...
There is only one minor gripe I have,but it's a personal issue since I do love this alot, is that when I'm flying, I get unlinked, but I'm sure it can be fixed easily in the next patch.
People just love to complain about a program that is VERY useful, and is VERY helpful... I don't see why the mumble hate...
There is only one minor gripe I have,but it's a personal issue since I do love this alot, is that when I'm flying, I get unlinked, but I'm sure it can be fixed easily in the next patch.


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Sadist_Cain
- Posts: 1208
- Joined: 2007-08-22 14:47
Re: Lack of Mumble users in PR community. Ideas?
the problem I find is the idiots who cannot manage teamwork without a magic program to make it all the simpler.
Half the time all I hear in the Mumble SL channel is
"ummmm there's ummm an APC its ummmmm somewhere and its errrrr shooting OMG LIKE WE NEEDS SUPPLIES errrrr chopper can you come to ummmm this errr place ummm IVE GOT CONTACT mmm watermelon"
Rarely I see it adding teamwork, just adding a load of mongs who seem to believe by filling my ears with shite theyre playing as a team.
Focus on working and communicating concisely and efficiently instead of relying on a program to do it for you then you use of it will be an enhancement rather than a crutch you can't stand without
Half the time all I hear in the Mumble SL channel is
"ummmm there's ummm an APC its ummmmm somewhere and its errrrr shooting OMG LIKE WE NEEDS SUPPLIES errrrr chopper can you come to ummmm this errr place ummm IVE GOT CONTACT mmm watermelon"
Rarely I see it adding teamwork, just adding a load of mongs who seem to believe by filling my ears with shite theyre playing as a team.
Focus on working and communicating concisely and efficiently instead of relying on a program to do it for you then you use of it will be an enhancement rather than a crutch you can't stand without

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Rudd
- Retired PR Developer
- Posts: 21225
- Joined: 2007-08-15 14:32
Re: Lack of Mumble users in PR community. Ideas?
Passworded event nights are the only encouragement atm
Mumble has its issues, don't begrudge that people don't want to play with those issues
eventually mumble will be updated and all will be well
worse with teamspeak I findRarely I see it adding teamwork, just adding a load of mongs who seem to believe by filling my ears with shite theyre playing as a team.
Mumble has its issues, don't begrudge that people don't want to play with those issues
eventually mumble will be updated and all will be well
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Sadist_Cain
- Posts: 1208
- Joined: 2007-08-22 14:47
Re: Lack of Mumble users in PR community. Ideas?
Affirm - Yes
Negative - No
Reading you Five / Loud and clear - I understand what you say 5x5.
Over - I have finished talking and I am listening for your reply. Short for "Over to you." Kindly stop interrupting me, I'll tell you when I'm done
Out - I have finished talking to you and do not expect a reply. Go away, we both have the required information
Roger - I understand what you just said.
Copy - I heard what you just said.
Wilco - Will comply (after receiving new directions).
Go ahead or Send your traffic ? Send your transmission. dont just garble at me, wait until I'm reading to recieve
Say again - Please repeat your last message (Repeat is only used in US military radio terminology to request additional artillery fire)
Break - Signals a pause during a long transmission to open the channel for other transmissions, especially for allowing any potential emergency traffic to get through. if you must give us the life history of you and your cat Tiddles, then please stop to take a breath so more important info can get through without it sounding like the jeremy kyle show
Break-Break - Signals to all listeners on the frequency, the message to follow is priority. Almost always reserved for emergency traffic or in NATO forces, an urgent 9 line* or Frag-O. if your information is an absolute must and top priority above all else then let us know (this does not include getting shot at by armour, finding a FOB etc. but more lasing top priority targets and such
Standby or Wait one - Pause for the next transmission. This usually entails staying off the air until the operator returns after a short wait.
Mayday - Maritime/aviation distress call. Repeated three times and at beginning of every following transmission relating to the current distress situation. Has priority over urgency and safety calls.
I've cut out bits which are useless, what's left can all be used in game with a very good effect, to cut out the schoolkids classroom effect that royally pisses off those genuine tacticians and teamplayers
*9 Line = Coordinates and information for attack on a ground target from an aerial unit, useful to include (in PR):
Negative - No
Reading you Five / Loud and clear - I understand what you say 5x5.
Over - I have finished talking and I am listening for your reply. Short for "Over to you." Kindly stop interrupting me, I'll tell you when I'm done
Out - I have finished talking to you and do not expect a reply. Go away, we both have the required information
Roger - I understand what you just said.
Copy - I heard what you just said.
Wilco - Will comply (after receiving new directions).
Go ahead or Send your traffic ? Send your transmission. dont just garble at me, wait until I'm reading to recieve
Say again - Please repeat your last message (Repeat is only used in US military radio terminology to request additional artillery fire)
Break - Signals a pause during a long transmission to open the channel for other transmissions, especially for allowing any potential emergency traffic to get through. if you must give us the life history of you and your cat Tiddles, then please stop to take a breath so more important info can get through without it sounding like the jeremy kyle show
Break-Break - Signals to all listeners on the frequency, the message to follow is priority. Almost always reserved for emergency traffic or in NATO forces, an urgent 9 line* or Frag-O. if your information is an absolute must and top priority above all else then let us know (this does not include getting shot at by armour, finding a FOB etc. but more lasing top priority targets and such
Standby or Wait one - Pause for the next transmission. This usually entails staying off the air until the operator returns after a short wait.
Mayday - Maritime/aviation distress call. Repeated three times and at beginning of every following transmission relating to the current distress situation. Has priority over urgency and safety calls.
I've cut out bits which are useless, what's left can all be used in game with a very good effect, to cut out the schoolkids classroom effect that royally pisses off those genuine tacticians and teamplayers
*9 Line = Coordinates and information for attack on a ground target from an aerial unit, useful to include (in PR):
- what is the hostile and its immediate surroundings/vital info "Hostile tank next to a two storey building"
- The advised direction the aircraft should travel to make their attack "Make you're attack bearing 090 East"
- Any hostiles worth mentioning that may adversely effect his attack run marked in relation to the target point (think about this one before you give him the heading) "Handheld anti air 700m SE"
- Which way should the plane escape following the attack run "Egress North"
- Any further advise on what weapon to use etc.
Trudat[R-DEV]Rudd wrote:eventually mumble will be updated and all will be well
Last edited by Sadist_Cain on 2011-09-16 00:24, edited 1 time in total.

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Deer
- Posts: 1603
- Joined: 2005-03-17 09:31
Re: Lack of Mumble users in PR community. Ideas?
Sometimes being in a mumble is same thing as being in a middle of monkey horde, ppl are yelling, laughing, shitchatting, making all sorts of noises.. Thats probably one reason some ppl dont like it. And thing is if ppl keeps spamming voip, you cannot hear the enemy which affects the gameplay alot. And the loud chaos what breaks loose when round ends and everyone can hear everyone..
Last edited by Deer on 2011-09-16 07:44, edited 5 times in total.
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PLODDITHANLEY
- Posts: 3608
- Joined: 2009-05-02 19:44
Re: Lack of Mumble users in PR community. Ideas?
I don't play on servers without a reasonable amount of 0.5 mumblers, unless I want to lone wolf or just mess about. There are some servers that have good squad work but no teamwork atall - I don't play there either.
I don't play on German servers because I don't have enough German to communicate with a large amount of players.
Real teamwork is next to impossible without it - your lase may not stick, the CAS may not have hit the target on the first run, you cannot rely on badly placed out of date markers of armour positions. Plus the simple annoyance of not being able to communicate with pilots or ask supporting armour to fire on an enemy position.
End of round spam is far less these days - plus why not enjoy this chatting adding another dimension of virtual interaction to computer gaming- or mute - or take of your headphones.
People talking and screwing around on local happens many people love the arseing around jokes etc when doing a boring job, if you're such a miserable individual that this bugs you - go somewhere else out of local range. I don't participate in this but makes me smile to hear guys having fun.
If you have one SL who is cluttering up the channels with nonsense 1. ask him politely to be more pro or 2. Get an admin to sort it.
Already PR is unique in the gaming world for interaction with fellow players - mumble takes this to a even higher level that many players who've grown up with solo running and gunning don't want with a game.
I have met many clans and individuals that are vehemently against mumble - so be it let them run and gun aimlessly yo-yoing from one flag then back to the last one all game as no-one wants to organise a defence - I'd rather not play myself.
What I'd like to see however is that good servers which don't want to enforce mumble (NWA,TG) try at least to ensure all SL's are on SL channel and more important someone in every asset squad is on mumble SL chan.
We will always have this in PR I'm afraid so guys who want mumble play go on mumble servers guys that don't play elsewhere - simple.
I don't play on German servers because I don't have enough German to communicate with a large amount of players.
Real teamwork is next to impossible without it - your lase may not stick, the CAS may not have hit the target on the first run, you cannot rely on badly placed out of date markers of armour positions. Plus the simple annoyance of not being able to communicate with pilots or ask supporting armour to fire on an enemy position.
End of round spam is far less these days - plus why not enjoy this chatting adding another dimension of virtual interaction to computer gaming- or mute - or take of your headphones.
People talking and screwing around on local happens many people love the arseing around jokes etc when doing a boring job, if you're such a miserable individual that this bugs you - go somewhere else out of local range. I don't participate in this but makes me smile to hear guys having fun.
If you have one SL who is cluttering up the channels with nonsense 1. ask him politely to be more pro or 2. Get an admin to sort it.
Already PR is unique in the gaming world for interaction with fellow players - mumble takes this to a even higher level that many players who've grown up with solo running and gunning don't want with a game.
I have met many clans and individuals that are vehemently against mumble - so be it let them run and gun aimlessly yo-yoing from one flag then back to the last one all game as no-one wants to organise a defence - I'd rather not play myself.
What I'd like to see however is that good servers which don't want to enforce mumble (NWA,TG) try at least to ensure all SL's are on SL channel and more important someone in every asset squad is on mumble SL chan.
We will always have this in PR I'm afraid so guys who want mumble play go on mumble servers guys that don't play elsewhere - simple.
Last edited by PLODDITHANLEY on 2011-09-16 08:19, edited 2 times in total.
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Jolly
- Posts: 1542
- Joined: 2011-07-17 11:02
Re: Lack of Mumble users in PR community. Ideas?
I'll be on mumble after I turn on my computer.
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Arnoldio
- Posts: 4210
- Joined: 2008-07-22 15:04
Re: Lack of Mumble users in PR community. Ideas?
I use mumble, and the only problem is the SLs talking NON fking STOP, i try to shorten everything i have to say to the basic form. If more people would polite and pro on SL channel, then it would be perfect. And then commander is talking via VOIP, SMs are asking something and the usual chatter on the SL channel, you dont hear anything, pisses me off.

Orgies beat masturbation hands down. - Staker
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PLODDITHANLEY
- Posts: 3608
- Joined: 2009-05-02 19:44
Re: Lack of Mumble users in PR community. Ideas?
^^ Stills seems a few CO's don't know about the communicate to one squad no VOIP indicator bug.
OFC when in mumble we"ve still gotta use markers and text wherever possible.
OFC when in mumble we"ve still gotta use markers and text wherever possible.

