United States Servers

General discussion of the Project Reality: BF2 modification.
Calhoun
Posts: 45
Joined: 2009-06-20 04:54

Re: United States Servers

Post by Calhoun »

=HCM= Shwedor wrote:Funny on these forums how nobody cares when people completely lie about H with no evidence to back it up-->

"After a few moments of playing in your server I believe you do have a decent idea of power abuse."
They kicked me while I was warming up in the Kiowa because they wanted to use the Kiowa. I won't mention the fact that my squad was named Delta, and their squad was named Kiowa and it was made a long, long time before my Delta squad was made and that I ignored warnings to exit the vehicle

"I use to play on =H= and HOG then i realized that the admins think there god. and it quickly became a ****. I reported it to there forums but was banned for no apparent reason."
They kick/ban me for rule violations, but I haven't read the rules so I don't understand what rules I was breaking so it was an unfair kick/ban

"And i also love how on hardcore if you claim and assets the admins demand it theirs :P "
When you don't name the squad properly or when you make a squad which is claiming an asset which is already claimed, they don't let you use it and they kick/ban you if you persist!

I have yet to see any evidence to back this up, and I see no admin abuse cases posted. If you don't know the website, read it in the server discussion thread.
I have added some likely "evidence", in red text. I haven't had any issues while playing on your server (it's been the most consistently enjoyable place to play PR, too), probably since:

1) I have read, and understood, the rules on the website
2) I follow the rules in-game
3) I make an effort to communicate with my team
4) I play the game how it is meant to be played

When you choose not to do any of these, you can expect to be kicked or banned eventually due to a rule violation, and you can expect a poor experience without communications or organization. I have seen "stacked" teams (mostly =]H[= and *]H[* members) defeated by teams with mostly pubbers (80-100%) and the other way around. Organization, communications, and working toward the objective, not having either an =]H[= or *]H[* tag, will result in a win and/or an enjoyable experience.

I have rarely ever seen admin abuse and have never seen admin abuse where the admin in question went without punishment. These claims people are making seem almost entirely fictional since they certainly aren't the entire story. They can't be the entire story since I have often used heavy assets (MBTs, IFVs, AA vehicles, etc.) and have put in significant time on the server doing everything else without being kicked or banned because "an admin wanted to use it" or "you're cheating" or "I don't like you" or anything else like that.

The people who post that stuff about the admins, in my opinion, likely don't understand the reason why they were kicked or banned and choose not to read the rules so they come up with the rest of the details themselves and tales such as, "they think they're god," "admin abuse," "they use their admin rights to take your assets away from you with no reason!" are the end result.
BoZo_135
Posts: 130
Joined: 2011-04-23 16:40

Re: United States Servers

Post by BoZo_135 »

I have never been kicked or banned, or even warned by any of the =]H[= admins. However, I have heard far too much negative feedback from many other TEAMWORK oriented members of the PR community.

Whenever I play Insurgency, it's just, "WEAPONS CACHE DESTROYED [1 OF 7]," "WEAPONS CACHE DESTROYED [2 OF 7]," etc. etc. No one communicating, no one using mumble, and ventrillo isn't a good alternative because it's like being unlinked in mumble; you hear everyone.

You said that on your server, those TG members would've gotten sniped within seconds of standing outside of the bunker. Well the reason that they didn't get shot was because the enemy team was actually coordinating and moving to defend the last flag. On =]H[=, there are lone wolfers everywhere just running around, quite literally, like chickens with their heads cut off. So that's probably why standing in the open is a bad idea on your server.

Not hating, you can do w.e with your server but don't try and degrade the good, teamwork enforcing servers like TG, Sisu, and PRTA.
Kwalc297
Posts: 178
Joined: 2011-05-02 01:15

Re: United States Servers

Post by Kwalc297 »

=HCM= Shwedor wrote:My flanks are something for the enemy to worry about, not me.
Waw. only waw.
saXoni
Posts: 4180
Joined: 2010-10-17 21:20

Re: United States Servers

Post by saXoni »

=HCM= Shwedor wrote: I would love to have an insurgency match against TG personally.
This would not be a fair game. As I said, you know where every cache spawns.
Insurgency should never be played in a clan-match.
=HCM= Shwedor wrote:My flanks are something for the enemy to worry about, not me.
What's that supposed to mean?
=HCM= Shwedor
Posts: 432
Joined: 2009-09-04 22:17

Re: United States Servers

Post by =HCM= Shwedor »

"Some goddamn fool once said that flanks have got to be secure. Since then sonofabitches all over the globe have been guarding their flanks. I don't agree with that. My flanks are something for the enemy to worry about, not me. Before he finds out where my flanks are, I'll be cutting the *******'s throat."

Part of a quote by George S. Patton I put in one of my posts in response to complaints about our aggressive tactics and the few people we devote to defending flags. <---
shwedor
Arc_Shielder
Retired PR Developer
Posts: 1621
Joined: 2010-09-15 06:39

Re: United States Servers

Post by Arc_Shielder »

It's funny how this thread started with a few people stating different opinions until a certain community support member lashes out against a rival server in a non polite manner.

This whole HCM idea that Hardcore holds no responsibility or caring, makes me think why they were created in the first place. They are associated to Hardcore's name as being community supporters and yet the feeling doesn't seem to be reciprocal. Because it's obviously damn convenient as they unleash the minions for some cheap propaganda without holding any responsibility.

As I stated in Hardcore's server feedback, I had a very traumatic experience in their server in my initial PR period. This whole negative feedback can't be a conspiracy of some sort as alot of new people keep posting negative feedback with the H admins striking or diverting the person in question instead of adressing. They speak of rules misunderstanding when the same doesn't seem to be happening that frequently, at the same abysmal rate in other servers.

It's an attitude problem.

I played with a H member (and an admin to what I understood) + 2 HCMs (and a few others) in Ramiel, NwA server a couple of days ago. I didn't walk out, instead I stood to see what would happen. I can honestly say that I laughed alot and had a great fun, the Hardcore member eventually taking the leadership. I have no complains about the style of gameplay, could be more inter-squad cooperative but I've played with worse.
My biggest issue is that the initial fun prolonged its stage to a marathon. It was exhausting to the point that I could hardly focus. Once the H member left, there was little to no nagging.

This is the image that most people have of them. Alot of immaturity and quite frankly when people like this are in the top of the pyramid you can never expect any good coming out of it.

I think the OP should try which server(s) best fit his mood. Listening to the community's feedback tends to be a nice guide though.
xxkillerxx69
Posts: 95
Joined: 2008-09-28 02:46

Re: United States Servers

Post by xxkillerxx69 »

On topic go to Tactical Gamer server :)
Vista
Posts: 1282
Joined: 2011-04-30 10:36

Re: United States Servers

Post by Vista »

This should be on the server feedback thread or otherwise "Tactical lock incoming, its all over!!!"
Jevski
Posts: 397
Joined: 2007-03-16 02:39

Re: United States Servers

Post by Jevski »

I think the mumble/ventrilo thing is void. The arguments is towards the users, not the program.

Mumble is better, from a technical aspect. Communication is better this way, since radio discipline is enforced by the distance to other players.

In the SL channel you only have only 9 players, who can hear everything. And even here, not everything the SL says is transmitted in this channel. More win for mumble.

Mumble ensures squad cohesion. If you cant hear you SL, your to far away.

In ventrillo, you can hear 32 players talk at once. One player is able to spam 31 other players. That is not possible in Mumble.

On topic.

I would also say TG is the best server. I was lucky that I got under Dirtboy's wings, and learned to play PR the right way. Thanks for that Dennis.
PS: I havent been kicked nor banned ever from H server. My experience is only from playing there.

Every server has bad days and good days. It all depends on the players, and on the admins online.
But in short, just check the Server Feedback. It cant all be a conspiracy :)
Sneak Attack
Posts: 574
Joined: 2006-12-31 00:14

Re: United States Servers

Post by Sneak Attack »

I play on H all the time, TG here and there but the TG guys are abit nerdy for my taste and take the game way to seriously sometimes which can get frustrating. HOG only has one map so thats out, I never play there. which usually leaves me with H as the only good alternative. I have alot of fun on that server and the only thing I dont like about it is the teams are usually VERY unbalanced, not in terms of numbers but more in terms of skill. All the H guys get on one team and seem to steam role the other team which is all random pubers. once and a while the teams are nice and balanced and you will have a close game but alot of the time one team wins alot of games in a row, then people team switch which means you end up getting team switched by default. just a bad situation some times but still my fav server.
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saXoni
Posts: 4180
Joined: 2010-10-17 21:20

Re: United States Servers

Post by saXoni »

Sneak Attack wrote:I play on H all the time, TG here and there but the TG guys are abit nerdy for my taste and take the game way to seriously sometimes which can get frustrating. HOG only has one map so thats out, I never play there. which usually leaves me with H as the only good alternative. I have alot of fun on that server and the only thing I dont like about it is the teams are usually VERY unbalanced, not in terms of numbers but more in terms of skill. All the H guys get on one team and seem to steam role the other team which is all random pubers. once and a while the teams are nice and balanced and you will have a close game but alot of the time one team wins alot of games in a row, then people team switch which means you end up getting team switched by default. just a bad situation some times but still my fav server.
How can you still play on H when you get steamrolled by "skilled" players all the time?
Find yourself a new server. European servers actually works, as ping does not have much to say in PR.
Souls Of Mischief
Posts: 2391
Joined: 2008-05-04 00:44

Re: United States Servers

Post by Souls Of Mischief »

TG guys are more of that high-school dude who smokes pot and is uber-chill, but can be serious if shit hits the fan. On the other hand, H guys, most of the time, get angry about the slightest mistake. I have only played on H like 7 times, so... YEAAAAAH.

But it really depends on the players, though.
Sneak Attack
Posts: 574
Joined: 2006-12-31 00:14

Re: United States Servers

Post by Sneak Attack »

Ping does matter, alot. I am not always on the team getting smashed, just some times. It's not that the other team is always full of skilled players as much as it is all players from one clan so they know how each other play and have outside communication with each other which is fine, just can make things lopsided against a team of random pubers.
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BoZo_135
Posts: 130
Joined: 2011-04-23 16:40

Re: United States Servers

Post by BoZo_135 »

Ping does matter, but only when it's 200+. If you're in North America, European servers would be fine ping-wise.
Brainlaag
Posts: 3923
Joined: 2009-09-20 12:36

Re: United States Servers

Post by Brainlaag »

BoZo_135 wrote:Ping does matter, but only when it's 200+. If you're in North America, European servers would be fine ping-wise.
Wisconsin might be a bit too far tho :s
BoZo_135
Posts: 130
Joined: 2011-04-23 16:40

Re: United States Servers

Post by BoZo_135 »

I'm just a silly Canadian, I don't know where Wisconsin is :P
saXoni
Posts: 4180
Joined: 2010-10-17 21:20

Re: United States Servers

Post by saXoni »

That's what Google is for, dude!
TomDackery
Posts: 611
Joined: 2009-01-11 02:23

Re: United States Servers

Post by TomDackery »

Acemantura
Posts: 2463
Joined: 2007-08-18 06:50

Re: United States Servers

Post by Acemantura »

Why is there no Love for Kokan and Hookers?

I'm Sad now :(
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