repair stations and combat engineer cannot repair supercobra.

General discussion of the Project Reality: BF2 modification.
40mmrain
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Joined: 2011-08-17 05:23

repair stations and combat engineer cannot repair supercobra.

Post by 40mmrain »

I was gunning in one on muttrah, we were hit hard by 14.5mm, and landed right at the north part of docks by the repair net of the docks. We dropped about 4 logistic truck repair stations, and tried to use a combat engineer kit to repair it. Neither worked.

Any reason for this, or is it an oversight?
IINoddyII
Retired PR Developer
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Re: repair stations and combat engineer cannot repair supercobra.

Post by IINoddyII »

Will move this to the PR:BF2 forums



But to answer your question... you must be on the carrier to repair the chopper.
Reddeath
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Re: repair stations and combat engineer cannot repair supercobra.

Post by Reddeath »

In real life when a helicopter crash lands in a combat zone, don't they generally demolish it rendering its weapons/technology unusable and get outa there?
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Outlawz7
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Re: repair stations and combat engineer cannot repair supercobra.

Post by Outlawz7 »

Not an oversight, you're supposed to return to the carrier/helipad for repairs, not use the vehicle depot or engy kit. It's been like that for many releases.

Though I think repair drops should have worked.
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Spec
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Re: repair stations and combat engineer cannot repair supercobra.

Post by Spec »

Reddeath wrote:In real life when a helicopter crash lands in a combat zone, don't they generally demolish it rendering its weapons/technology unusable and get outa there?
Well, in case of a crash landing, things in PR tend to blow up after a short while anyway^^

It sounds like the helicopter was still capable of flying back to base, in which case that's exactly what should be done. Helipads 'heal' helis, vehicle supply depots 'heal' ground vehicles. Not sure about logi-dropped repair stations...
AnimalMother.
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Re: repair stations and combat engineer cannot repair supercobra.

Post by AnimalMother. »

You can repair a downed helicopter with the repair drops from a logistics truck but you need two simultaneously to actually overcome the 'bleed rate' that the helicopter is experiencing and repair it.

So for muttrah the only way is to return to the carrier (as there's only one logi iirc) unless there's a really friendly MEC player that wants to help repair the cobra with you, though i doubt that'd ever happen.
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Spec
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Re: repair stations and combat engineer cannot repair supercobra.

Post by Spec »

[R-CON]AnimalMother wrote: So for muttrah the only way is to return to the carrier (as there's only one logi iirc) unless there's a really friendly MEC player that wants to help repair the cobra with you, though i doubt that'd ever happen.
Hm. You could try to attack a squad and kill all but one, then take the survivor hostage and exchange his life for a repair drop. If you're extremely lucky and the other team are up for some fun, it might even work^^

Then again, you'd better take an enemy APC hostage, an infantryman for a cobra isn't the best exchange.
LieutenantNessie
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Re: repair stations and combat engineer cannot repair supercobra.

Post by LieutenantNessie »

[R-MOD]Spec wrote:Hm. You could try to attack a squad and kill all but one, then take the survivor hostage and exchange his life for a repair drop. If you're extremely lucky and the other team are up for some fun, it might even work^^

Then again, you'd better take an enemy APC hostage, an infantryman for a cobra isn't the best exchange.
Or better yet, convert them all to your side... :roll:
Rhino
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Re: repair stations and combat engineer cannot repair supercobra.

Post by Rhino »

[R-DEV]Outlawz wrote:Though I think repair drops should have worked.
Ye it should.
'[R-CON wrote:AnimalMother;1675557']You can repair a downed helicopter with the repair drops from a logistics truck but you need two simultaneously to actually overcome the 'bleed rate' that the helicopter is experiencing and repair it.

So for muttrah the only way is to return to the carrier (as there's only one logi iirc) unless there's a really friendly MEC player that wants to help repair the cobra with you, though i doubt that'd ever happen.
Hummm, might need to look into that, although with the bleed rate on choppers, its very unlikely your ever going to have a chance to repair a downed chopper, but still should only take one repair crate if so.
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rushn
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Re: repair stations and combat engineer cannot repair supercobra.

Post by rushn »

I believe i had the same situation a while back the one repair station did not work on the chopper
Tarranauha200
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Re: repair stations and combat engineer cannot repair supercobra.

Post by Tarranauha200 »

At least some releases ago you could heal helicopter with two repair station which did NOT need to be effecting at the same time.
PricelineNegotiator
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Re: repair stations and combat engineer cannot repair supercobra.

Post by PricelineNegotiator »

Actually I was in 40mm's squad when this happened. I will say that also, earlier that day the same thing happened to me. Same landed cobra at docks for repairs and was met the same demise.

Say you're flying the cobra, if you fly at 10mph all the way back to the carrier, you should be able to make it since the faster you go the faster you bleed out, correct? This is instead of the 200mph that you would normally perform if you're nervous and trying to get back ASAP.
saXoni
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Re: repair stations and combat engineer cannot repair supercobra.

Post by saXoni »

But if two repair-stations is enough, shouldn't the "official" repair-station (the one who's marked on the map) count as one, and if you drop one from the logisticstruck, you've got two?
=HCM= Shwedor
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Re: repair stations and combat engineer cannot repair supercobra.

Post by =HCM= Shwedor »

You need at least 2 repair crates to heal a helicopter that has been severly damaged.
And even then it takes all day. It would be possible to heal a Huey (aka the Flying Tank that has more armor than a damned Apache for some reason and is nearly impossible to kill) if you landed within 300m of two logis, any other heli ingame would be toast.
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goguapsy
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Re: repair stations and combat engineer cannot repair supercobra.

Post by goguapsy »

[R-MOD]Spec wrote:Hm. You could try to attack a squad and kill all but one, then take the survivor hostage and exchange his life for a repair drop. If you're extremely lucky and the other team are up for some fun, it might even work^^
I'd be careful with that. If he's dead anyway, why not take the chopper with him? :twisted:
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Pvt.LHeureux
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Re: repair stations and combat engineer cannot repair supercobra.

Post by Pvt.LHeureux »

goguapsy wrote:I'd be careful with that. If he's dead anyway, why not take the chopper with him? :twisted:
goguapsy seriousness has downed over the years
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TheComedian
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Re: repair stations and combat engineer cannot repair supercobra.

Post by TheComedian »

PricelineNegotiator wrote:Say you're flying the cobra, if you fly at 10mph all the way back to the carrier, you should be able to make it since the faster you go the faster you bleed out, correct?
Wrong. You have to fly your *** to the carrier as quickly as possible.
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saXoni
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Re: repair stations and combat engineer cannot repair supercobra.

Post by saXoni »

TheComedian wrote:Wrong. You have to fly your *** to the carrier as quickly as possible.
Yes. Speed has nothing to do with the bleed, as far as I know.
PricelineNegotiator
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Re: repair stations and combat engineer cannot repair supercobra.

Post by PricelineNegotiator »

saXoni wrote:Yes. Speed has nothing to do with the bleed, as far as I know.
I thought I read that in the manual. I can't check now but I'm 100% certain that speed in a chopper affects something.
Murphy
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Re: repair stations and combat engineer cannot repair supercobra.

Post by Murphy »

I could understand how speed affects ground vehicles due to bumps/friction, but I would be very surprised if speeding through the air caused a chopper to bleed out. Can you find a quote/video or something to back this up, if it's true it might prove to be a live saver quite often.
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