[0973] Silent Eagle: Guard Tower Collision Mesh Bug (?)

If you find a bug within PR:BF2 (including PRSP), please report it here.
Post Reply
Zoddom
Posts: 1029
Joined: 2008-02-11 15:29

[0973] Silent Eagle: Guard Tower Collision Mesh Bug (?)

Post by Zoddom »

I tried to land near a guard tower at the missile silo on Silent Eagle (with the Mi-8). I was DEFINATLEY not touching, however it pushed me to the side and damaged me that hard that i wasnt able to take off anymore.
Screenshot added, possibly an issue of the Cow, im not experienced in modding.
Image
drtaru
Posts: 14
Joined: 2010-11-02 02:47

Re: Silent Eagle: Guard Tower Collision Mesh Bug (?)

Post by drtaru »

Sure looks to me like the rotors are colliding with it.
DeltaFart
Posts: 2409
Joined: 2008-02-12 20:36

Re: Silent Eagle: Guard Tower Collision Mesh Bug (?)

Post by DeltaFart »

Coulda sworn they didn't have cols on the blades, unless that changed recently?
Outlawz7
Retired PR Developer
Posts: 17261
Joined: 2007-02-17 14:59

Re: Silent Eagle: Guard Tower Collision Mesh Bug (?)

Post by Outlawz7 »

There aren't any cols on blades. Are you sure you didn't actually collide with the tower and not notice it?
Image
Zoddom
Posts: 1029
Joined: 2008-02-11 15:29

Re: Silent Eagle: Guard Tower Collision Mesh Bug (?)

Post by Zoddom »

UPDATE:
this seems to be a bug with the Mi-8, since i encountered new collision bugs on Beirut:
https://www.realitymod.com/forum/f26-pr ... model.html

take a look at it pls!
Tarranauha200
Posts: 1166
Joined: 2010-08-28 20:57

Re: Silent Eagle: Guard Tower Collision Mesh Bug (?)

Post by Tarranauha200 »

It might be bit larger to replicate rotor blades hitting it?
OkitaMakoto
Retired PR Developer
Posts: 9368
Joined: 2006-05-25 20:57

Re: Silent Eagle: Guard Tower Collision Mesh Bug (?)

Post by OkitaMakoto »

I could very well be wrong but I swear ive been able to walk on rotor before... I believe that the collision mesh is there when they are static, but not when they are spinning?

At least, thats how I always thought it was, because like I said, I know ive walked on rotors before (and to me, that meant they had a collision mesh)

Could be wrong though... im no modeller ;)
Rhino
Retired PR Developer
Posts: 47909
Joined: 2005-12-13 20:00

Re: Silent Eagle: Guard Tower Collision Mesh Bug (?)

Post by Rhino »

[R-DEV]OkitaMakoto wrote:I could very well be wrong but I swear ive been able to walk on rotor before... I believe that the collision mesh is there when they are static, but not when they are spinning?

At least, thats how I always thought it was, because like I said, I know ive walked on rotors before (and to me, that meant they had a collision mesh)

Could be wrong though... im no modeller ;)
col2 and col0 work for a rotor mesh but child col1s do not work on vehicles.
Image
OkitaMakoto
Retired PR Developer
Posts: 9368
Joined: 2006-05-25 20:57

Re: Silent Eagle: Guard Tower Collision Mesh Bug (?)

Post by OkitaMakoto »

Hmm.. nevermind then. ;)
Post Reply

Return to “PR:BF2 Bugs”