ZondaX15 wrote:I attempted to make it half scale, as the real vehicle can carry 3 tanks or 400 troops.
What's the point of making it if you can't fit a tank, probably not even a HMMWV in it as its not wide enough? This isn't vBF2 where tanks are scaled down an AA guns are scaled up to make them easier to shoot, make it to 1:1 scale....
Anyways good luck with this but tbh, I think your way out of your depth with this one but I hope you prove me wrong.
Way I figure it, a logi and a humvee do fit. I imported the models to the editor just to be sure.
The main reason I made it small scale, is because the carrier isn't to scale. We can't have a boat sticking 20m out of the back of the ship, taking up the entire boat bay. Sure if someone made a new carrier in a propper scale it would be ok, but at the moment, this is most logical.
Can you give me a picture of its r/l scale in the well dock of the USS Essex? Two side by side in the well dock and both a perspective looking in and top down wire + any others you think show it well plz
Arcturus_Shielder wrote:What maps could we give use to a real life scale of the LCU-1600?
Lets see, Muttrah, Jabal, Op Barra, basically any amphibious assault map can realistically use them... And having them not being able to take everything they can in r/l only reduces realistic usage and options...
but isnt it impossible to transport vehicles in the BF2 engine or has a workaround been found?
There is only one unforgivable lie That is the lie that says, This is the end, you are the conqueror, you have achieved it and now all that remains is to build walls higher and shelter behind them. Now, the lie says, the world is safe.? The Great Khan.
karambaitos wrote:but isnt it impossible to transport vehicles in the BF2 engine or has a workaround been found?
its not possible in the normal sense of thinking, ie, actually driving a tank on to a LCU and then have the LCU sail around with a tank on it, no. But that doesn't mean you can't do it in other ways
[R-DEV]Rhino wrote:its not possible in the normal sense of thinking, ie, actually driving a tank on to a LCU and then have the LCU sail around with a tank on it, no. But that doesn't mean you can't do it in other ways
well its either an ai script and it automatically drives to the beach along a set path,
or have it as a spawnable static type thing where you just drive the vehicles out of it, or maybe some crazy third option where the vehicles are a part of the LCU until a player does something and the vehicles become drivable
There is only one unforgivable lie That is the lie that says, This is the end, you are the conqueror, you have achieved it and now all that remains is to build walls higher and shelter behind them. Now, the lie says, the world is safe.? The Great Khan.
Shovel wrote:So, you make a "gun" on the boat that spawns a tank in front of it?
boat propelled self discarding tank sabot round
[R-DEV]AfterDune wrote:The vehicle will be the projectile of a weapon, sort of .
ok i get it now, but daym those are some hardcore workarounds
There is only one unforgivable lie That is the lie that says, This is the end, you are the conqueror, you have achieved it and now all that remains is to build walls higher and shelter behind them. Now, the lie says, the world is safe.? The Great Khan.