Project Normandy - General Discussion
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AfterDune
- Retired PR Developer
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- Joined: 2007-02-08 07:19
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AfterDune
- Retired PR Developer
- Posts: 17094
- Joined: 2007-02-08 07:19
Re: Project Normandy - General Discussion
We need more bodies online. Join us on Mumble, channel [02] Community Events.
Last edited by AfterDune on 2011-10-28 20:36, edited 4 times in total.

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AfterDune
- Retired PR Developer
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Gozjh
- Posts: 186
- Joined: 2010-10-17 17:12
Re: Project Normandy - General Discussion
Will it still be up by about 23:30 GMT(I think that is PR time)? If so, I will hop on.
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AfterDune
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Re: Project Normandy - General Discussion
As long as people are playing.. Server will be online I guess, yeah.

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jozi02
- Posts: 260
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Re: Project Normandy - General Discussion
What's the server password?
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AfterDune
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Re: Project Normandy - General Discussion
pn
But server crashed and not many people reconnecting now
.
But server crashed and not many people reconnecting now

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H.Maverick
- Posts: 716
- Joined: 2010-07-03 12:56
Re: Project Normandy - General Discussion
Well I would have been joining if i was aware that i could xD, Ill join tomorrow tho if the server is up 
Its SO evil, it may actually encourage EA to support Modding again - Pantera


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AfterDune
- Retired PR Developer
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Re: Project Normandy - General Discussion
Feedback thread is up: https://www.realitymod.com/forum/f388-p ... dback.html

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KaizerSosa81
- Posts: 207
- Joined: 2011-06-23 03:13
Re: Project Normandy - General Discussion
Really depressed that I missed out today on the closed beta play test... had to do some grocery shopping with the wife and deal with massive traffic coming home.
Hope you guys had a great time, now excuse me while I cry in the corner.
Hope you guys had a great time, now excuse me while I cry in the corner.
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Stealthgato
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sharpie
- Posts: 1434
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Re: Project Normandy - General Discussion
I missed the testing by 15 minutes 
Dled though, i loved what i saw. Would be epic on a full server :#
Dled though, i loved what i saw. Would be epic on a full server :#
"Tom I think you have influenced the combat effectiveness of this team! Everyone has gone full potato."~Foxxyfrost
[DM]P*Funk: its like a funk guitar seminar up in that *****
K_Rivers-"...everything is broken in your country,"
RinWarZip: Your butthurt is like cold september morning by the seashore for me. Refreshing. Pepper mint.
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AfterDune
- Retired PR Developer
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Re: Project Normandy - General Discussion
Well it's not as pretty as FH2, so don't expect anything like that
. It's what the public wanted: play PR in a WW2-setting.
It's not completely unrealistic, but not super authentic either. I tried to find a good balance between realism/authenticity, PR gameplay and fun. I think it worked out quite well, but if you're a true WW2 fanatic, you'll find things that aren't that realistic. FH2 has that part covered much much better.
I hope you'll enjoy it regardless
.
It's not completely unrealistic, but not super authentic either. I tried to find a good balance between realism/authenticity, PR gameplay and fun. I think it worked out quite well, but if you're a true WW2 fanatic, you'll find things that aren't that realistic. FH2 has that part covered much much better.
I hope you'll enjoy it regardless

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Pvt.LHeureux
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Re: Project Normandy - General Discussion
Yes FH2 is only WW2 of course it's better. If you look at the G43 in PN it's freaking ugly if you compare to FH2, but in PN you look last at the weapon, what is cool is the teamplay and intensity. Anyway I think PN in overall needs more explosions 

Chuva_RD : You want to remove bugged thing but dont tell how to fill formed void.
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sharpie
- Posts: 1434
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Re: Project Normandy - General Discussion
I second this notion.Pvt.LHeureux wrote:needs more explosions![]()
Comp B in every kit class? I think so. (*Intended stupidity)
LES DO THIS.
"Tom I think you have influenced the combat effectiveness of this team! Everyone has gone full potato."~Foxxyfrost
[DM]P*Funk: its like a funk guitar seminar up in that *****
K_Rivers-"...everything is broken in your country,"
RinWarZip: Your butthurt is like cold september morning by the seashore for me. Refreshing. Pepper mint.
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MaSSive
- Posts: 4502
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Re: Project Normandy - General Discussion
Question for DEVs of this map. Can I host this on my server? Of course passworded.
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AfterDune
- Retired PR Developer
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Re: Project Normandy - General Discussion
There are mortars available, Germans even have a mortar battery, plus the US have artillery. Use it and your wish is grantedPvt.LHeureux wrote:I think PN in overall needs more explosions![]()
Yes, when it's "officially" released. We'll first hold an event, but after that, sure you canMaSSive wrote:Question for DEVs of this map. Can I host this on my server? Of course passworded.

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MaSSive
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Re: Project Normandy - General Discussion
Any date on when its going to be "official"? And I tried joining your server it says password is incorrect...tried "pn" - no workie[R-DEV]AfterDune wrote: Yes, when it's "officially" released. We'll first hold an event, but after that, sure you can.
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AfterDune
- Retired PR Developer
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Re: Project Normandy - General Discussion
That's "Third Forces", my testbox. The password is different and it's running a different version
.
Got no release date yet. Have about 30 "issues" to solve (or choose to ignore) before I can release it. Nothing major, but all the small ones together takes a bit of time.
As soon as I know when I'm going to release it, I'll make sure you guys know.
Got no release date yet. Have about 30 "issues" to solve (or choose to ignore) before I can release it. Nothing major, but all the small ones together takes a bit of time.
As soon as I know when I'm going to release it, I'll make sure you guys know.




