PRTA Kashan No Flag - Sunday 4th of December 1800 PRT

Check here for upcoming community-held events
Bob_Marley
Retired PR Developer
Posts: 7745
Joined: 2006-05-22 21:39

PRTA Kashan No Flag - Sunday 4th of December 1800 PRT

Post by Bob_Marley »

Disclaimer: this was posted by me on behalf of Wicca. This project is not affiliated with the PR team.
Image
Event Background!
Due to a long discussion and ideas posted by community members, I decided to work on this project. Please help us test this way of playing PR.

Simple!
This is essentially AAS with no flags, all you have to do, is find and kill the enemy.
Use teamwork, communication or a huge gun, and fight the enemy till he dies! Find anyway possible annihilate him! We dont want you to worry about defending, just cooperate with the team on taking the enemy out, anyway you want.

Information
The event will take place on Sunday the 4th of December. At 1800 PRT. We will run the map all through the night with the password: prmumble

Rules
All PRTA rules apply during this event, with the exception of rushing flags and similar. Please respect them read here: PR Server Rules | PRTA

Please do the following steps:
To ensure you dont lose any files, we ask that you right click your Original "kashan_desert" folder in Mods/PR/Levels. And rename it to "kashan_desertbkp"
Then when you have done that, download the following rar and extract it in the Mods/PR/Levels.

Kashan Desert Map Link
kashan_desert.rar

After the event remove the map you downloaded here, and rename "kashan_desertbkp" to "kashan_desert".

This is to avoid any MD5 problems or disconnected issues.

And you are good to go!

Here is the vehicle load out:

US:
1 Tank
6 IFVs
8 Supply Vehicles
4 Logistic trucks
1 Transport helicopter
1 Jet

MEC
1 Tank
3 IFVs
3 APCs
8 Supply Vehicles
4 Logistic Trucks
1 Transport helicopter
1 Jet

We hope to have fun, and find out if this way of playing PR, is a good way!

// Wicca Out
The key to modernising any weapon is covering them in glue and tossing them in a barrel of M1913 rails until they look "Modern" enough.
Image
Many thanks to [R-DEV]Adriaan for the sig!
Curry
Posts: 1063
Joined: 2011-01-10 22:39

Re: PRTA Kashan No Flag - Sunday 4th of December 1800 PRT

Post by Curry »

cool. MEC is gonna win :D

which jets? MiG?

Curry.
Wicca
Posts: 7336
Joined: 2008-01-05 14:53

Re: PRTA Kashan No Flag - Sunday 4th of December 1800 PRT

Post by Wicca »

F16 vs Mig

Gonna be fun :)
Xact Wicca is The Joker. That is all.
PatrickLA_CA
Posts: 2243
Joined: 2009-07-14 09:31

Re: PRTA Kashan No Flag - Sunday 4th of December 1800 PRT

Post by PatrickLA_CA »

Yep, I'll be there :)
In-game: Cobra-PR
mati140
Posts: 123
Joined: 2009-06-01 14:35

Re: PRTA Kashan No Flag - Sunday 4th of December 1800 PRT

Post by mati140 »

Make it 128... PLEEEEEEESEE :rolleyes:
Image
Stealthgato
Posts: 2676
Joined: 2010-10-22 02:42

Re: PRTA Kashan No Flag - Sunday 4th of December 1800 PRT

Post by Stealthgato »

Hmm, I was expecting more heavy assets than regular Kashan, not less. No mobile AA?
weixman
Posts: 88
Joined: 2009-07-20 10:22

Re: PRTA Kashan No Flag - Sunday 4th of December 1800 PRT

Post by weixman »

I`m in.


Edit: the **** is PRT ???
Last edited by weixman on 2011-11-22 15:35, edited 1 time in total.
Stealthgato
Posts: 2676
Joined: 2010-10-22 02:42

Re: PRTA Kashan No Flag - Sunday 4th of December 1800 PRT

Post by Stealthgato »

weixman wrote:I`m in.


Edit: the **** is PRT ???
PRT = GMT
Curry
Posts: 1063
Joined: 2011-01-10 22:39

Re: PRTA Kashan No Flag - Sunday 4th of December 1800 PRT

Post by Curry »

Wicca wrote:F16 vs Mig

Gonna be fun :)
make 2 MiG's vs. 2 F16's - Iron_Eagle style... for more dogfights and more bombs :D


Curry.
Wicca
Posts: 7336
Joined: 2008-01-05 14:53

Re: PRTA Kashan No Flag - Sunday 4th of December 1800 PRT

Post by Wicca »

Too much assets = less infantry. Ive found a good balance now. If you waste the Tank or the Jet. Then you need to use the mobile AA or stationary AA to take out the jet. And the APCs against armor.

Its all been thought of!
Xact Wicca is The Joker. That is all.
ledo1222
Posts: 689
Joined: 2009-03-16 01:39

Re: PRTA Kashan No Flag - Sunday 4th of December 1800 PRT

Post by ledo1222 »

Im going to make this one this time, since last sunday i was attacked by 12 Torjans and had to run 2 full scan with took 10 hours. D: Im going to be Squad leading a INF sq can't wait to see you on the battle field men!
-The Mods cant Silence me!
-Its all a Conspiracy all OF IT!
-Boys get the duck tape ready..... Umm.....

Been palying PR:ARMA2 since 0.1v beta
Image
DenvH
Posts: 208
Joined: 2008-01-01 09:17

Re: PRTA Kashan No Flag - Sunday 4th of December 1800 PRT

Post by DenvH »

Sounds awesome!!
Too bad I can't be there though.
I think you'll need 2 good commanders to pull this off though.
But I'm sure it will work out, changing the map and all is a bit tricky though, some people may screw up on that part and end up re-downloading the maps/mod.
Wo0Do0
Posts: 103
Joined: 2009-03-23 22:04

Re: PRTA Kashan No Flag - Sunday 4th of December 1800 PRT

Post by Wo0Do0 »

-________-

wrong approach wicca, I don't see this working out at all, without flags you don't have objectives. Pretty much this is team deathmatch on a 4 km map, with vehicles.
Wicca
Posts: 7336
Joined: 2008-01-05 14:53

Re: PRTA Kashan No Flag - Sunday 4th of December 1800 PRT

Post by Wicca »

yujie900 wrote:-________-

wrong approach wicca, I don't see this working out at all, without flags you don't have objectives. Pretty much this is team deathmatch on a 4 km map, with vehicles.
U mad bro?
Xact Wicca is The Joker. That is all.
Maj.Osama
Posts: 140
Joined: 2010-10-20 19:47

Re: PRTA Kashan No Flag - Sunday 4th of December 1800 PRT

Post by Maj.Osama »

AAS is all about taking flags and def it but without flags how you win ?
Wicca
Posts: 7336
Joined: 2008-01-05 14:53

Re: PRTA Kashan No Flag - Sunday 4th of December 1800 PRT

Post by Wicca »

Kill the enemy. And destroy his veichles.
Xact Wicca is The Joker. That is all.
Psyrus
Retired PR Developer
Posts: 3841
Joined: 2006-06-19 17:10

Re: PRTA Kashan No Flag - Sunday 4th of December 1800 PRT

Post by Psyrus »

Wicca wrote:Kill the enemy. And destroy his veichles.
Have you adjusted the ticket count to accommodate for the lack of "flag-cap-ticket-loss" and generally focused battle losses?
ledo1222
Posts: 689
Joined: 2009-03-16 01:39

Re: PRTA Kashan No Flag - Sunday 4th of December 1800 PRT

Post by ledo1222 »

I for one can see this working.

Why you may ask?

Well because this is going to simulate a real battlefield, no real war has a AAS route for both sides to follow, they take what they need to gain the upper hand.

What i can see is that sending out a Humvee with a Sniper and Medic can Recon an area and then the commander can asses the situation and mobilze what he accualy needs to counter that threat.

Lets say the MEC are moving there troops 1 tank 4 IFV and 2 logis, the US commander can asses and counter with the nessacery troops ans not have to throw all his troops at once or to lilttle.

You know what im saying?

:P
-The Mods cant Silence me!
-Its all a Conspiracy all OF IT!
-Boys get the duck tape ready..... Umm.....

Been palying PR:ARMA2 since 0.1v beta
Image
Felix
Posts: 115
Joined: 2011-08-30 20:31

Re: PRTA Kashan No Flag - Sunday 4th of December 1800 PRT

Post by Felix »

I call Shotgun on the F-16 :)
Wicca
Posts: 7336
Joined: 2008-01-05 14:53

Re: PRTA Kashan No Flag - Sunday 4th of December 1800 PRT

Post by Wicca »

Psyrus wrote:Have you adjusted the ticket count to accommodate for the lack of "flag-cap-ticket-loss" and generally focused battle losses?
That can be done server side. That being said, the kashan desert rarely has combat that are decided on the flags, unless they get outcapped. It usually is the air or ground assets that make the teams bleed.
Xact Wicca is The Joker. That is all.
Locked

Return to “Events”