This cannot be changed by me... (I suppose). Its like that in the default game. Dunno if its a matter of distance. But I agree with you. When you hear the 3rd person-shot-sounds and then millisecods after you hear the distantsounds for that caliber. Really annoying. But i guess that we should be glad that we now HAVE distant sounds. Didnt have that before. But maybe there is a way to change the time so the distantshot plays by itself at a certain distance and get rid of the 3rd person shotsound completly, OR exactly at the same time with each other.Zoddom wrote:i dont like it when you hear the 3rd P gun sound and then with some delay the distant sound, cant you change it to really just one sound at the same time? i hope you understand what im trying to say
the gunsounds are a lot better than those on page ~7 (not sure). but they still sound unrealistic to me. I never fired a weapon or heard one, but in your video, there is always just the shooting sound. it seems to me that the round is the only thing that is emitting sound when you fire. But shouldnt the weapon itself also do some sounds, pe when the bolt snaps backwards, especially with the AK series you should hear a loud metallic sound ... or am i wrong?
But here again... Change a single little shit in BF2/BF2mod and you'll never play online again. Damn it. Should get some sort of "verify signatures" like in Arma2:Arrowhead. Boring to not play with mods for this already great mod. I was sooo tired of those old sounds, so I thought a change could get me or others more excited while playing PR again.
About having all the struggle (with no stats, 1000000s of clanmatches, but 97% public matches), with a highly realistic aimed military shooter, who the fuck would want to cheat or get advantages with SOUNDS?!!! Geez man, I hope some are with me here.
I would understand it if I was talking about clanmatches-games/stat-depending satisfaction/recently released MP games. But this shit is old, and I've never seen anyone out there trying to cheat in this frustrating "time-killing"-realistic game.
So saying that allowing these types of sound-improvement-mods would allow other to cheat with much other stuff, sounds to me VERY rediculous.
I'll try hook some "red-tags" up and ask if there is a way to allow just MY soundmod, because this is the only soundmod I've found for this game.
Regarding weaponmechanics:
When I've recorded guns I've NEVER noticed any weapon-mechanics to sound as loud as the gunshot itself, BUT it can sound "metallic" as other would say.
I have some sort of "mechanics" in the gunshots in my mod, but that is only for joy sake and the look of animations.
Hope you understood me.


