Why? Would it be better if they had larger numbers?ubermensche wrote:I lol at how after all these years PR is only at version 1.0 haha...
[Map Pack] PR:BF2 0.973 Map Pack BETA Test
-
mockingbird0901
- Posts: 1053
- Joined: 2009-05-13 17:30
Re: [Map Pack] PR:BF2 0.973 Map Pack BETA Test
-
Spush
- Retired PR Developer
- Posts: 4359
- Joined: 2007-02-19 02:08
Re: [Map Pack] PR:BF2 0.973 Map Pack BETA Test
Yes because version numbers really matter.ubermensche wrote:I lol at how after all these years PR is only at version 1.0 haha...
-
Rudd
- Retired PR Developer
- Posts: 21225
- Joined: 2007-08-15 14:32
Re: [Map Pack] PR:BF2 0.973 Map Pack BETA Test
%#@! it, lets set the mod to v3.5
actual content changes aren't important!
Last edited by AFsoccer on 2011-11-23 20:09, edited 1 time in total.
-
AnimalMother.
- Posts: 2476
- Joined: 2007-02-25 15:38
Re: [Map Pack] PR:BF2 0.973 Map Pack BETA Test
screw that mate, no way near high enough[R-DEV]Rudd wrote:lets set the mod to v3.5actual content changes aren't important!
the next PR patch should be v9000.1
ex |TG-31st|
AnimalMotherUK - YouTube
AnimalMotherUK - YouTube
vistamaster01: "I just dont get people with girl usernames/pics/sigs lol,
for example I thought AnimalMother was a girl
ops:"
Arte et Marte
for example I thought AnimalMother was a girl
Arte et Marte
-
Zoddom
- Posts: 1029
- Joined: 2008-02-11 15:29
Re: [Map Pack] PR:BF2 0.973 Map Pack BETA Test
haha remind of that shitty nvidia:mockingbird0901 wrote:Why? Would it be better if they had larger numbers?
newest version 285.62 wait, wat?
-
drs79
- Posts: 401
- Joined: 2008-07-07 15:40
Re: [Map Pack] PR:BF2 0.973 Map Pack BETA Test
where do we download the beta map pack?
NYR
NYS EMT-B - Working in Yonkers NY which is a mix of Camden and Baltimore
TMFD Volunteer Firefighter
New York State Certified Hazardous Materials Technician
http://www.tmfd.org
[/CENTER]
NYS EMT-B - Working in Yonkers NY which is a mix of Camden and Baltimore
TMFD Volunteer Firefighter
New York State Certified Hazardous Materials Technician
http://www.tmfd.org
[/CENTER]-
AFsoccer
- Retired PR Developer
- Posts: 4289
- Joined: 2007-09-04 07:32
Re: [Map Pack] PR:BF2 0.973 Map Pack BETA Test
We're planning on releasing the files on Thursday. Check back here or on the TG or NEW forums for a link to the installer. 
-
Gore
- Retired PR Developer
- Posts: 2491
- Joined: 2008-02-15 21:39
Re: [Map Pack] PR:BF2 0.973 Map Pack BETA Test
Doe eet naow![R-DEV]AFsoccer wrote:We're planning on releasing the files on Thursday. Check back here or on the TG or NEW forums for a link to the installer.![]()

-
webking
- Posts: 99
- Joined: 2009-04-15 20:46
Re: [Map Pack] PR:BF2 0.973 Map Pack BETA Test
Hi mod,'[R-DEV wrote:AFsoccer;1697338']0.973 MAP PACKThe Project Reality:BF2 team is proud to announce the upcoming release of FOUR NEW MAPS as part of a 0.973 Map Pack that will be released in December.
As you can see, this is NOT your standard winter map pack! Many of these maps have been in development for over a year and have all of the features and details that you've come to expect from PR:BF2 maps. Another difference is that this map pack is not seasonal and they will all be integrated into the next full release of PR:BF2 or PR:Vietnam.
Black Gold (4km)
Created by [R-CON]VapoMan
Operation Marlin (2km)
Created by [R-CON]billoute
Pavlovsk Bay (4km)
Created by[R-DEV]Rudd
Vadso City (4km)
Created by [R-CON]pleym
In addition to these new maps, the map pack will also include three favorites from the past that have been updated for 0.973.
Assault on Mestia (1km)
Created by IronTaxi and updated by [R-CON]AnimalMother
Operation Ghost Train (1km)
Created and updated by [R-DEV]Rhino
Tad Sae Offensive (1km)
Created by NickBond592 and updated by [R-DEV]AFsoccer
Beta Test / Stress Test
So why are we telling you this now if the map pack won't be released until December? Well, based on feedback from the community and development team, we will be conducting a beta test / stress test November 25-27. The Tactical Gamer (TG) and New Era Warfare (NEW) servers have graciously volunteered to host the beta test and will be running all seven maps during those three days.
To sign up and get more information, please visit their respective forums:
NEW: Newcommunity.eu • View topic - 0.973 Map Pack Betatest
TG: ANNOUNCEMENT Masive Epic New Maps Event at TG
They will provide details, server rules, passwords, etc. If you're not able to help with the beta test, have no fear. The fully-tested map pack will be released in December, so keep your eyes on the Project Reality forums in a few weeks.
Also, since I'm sure we'll get questions... This is not a patch to 0.973. Since downloading the map pack is completely optional, we are unable to change files to existing maps. Those changes will be seen when PR publishes its next full release.
Enjoy... and please help test.![]()
As administrator of ITW and PR.IT Server, I would like to help with testing the beta pack. We would like to receive the map pack "server side" in order to load some maps into the training server.
Please contact me in PM DEVs!
Thank you!
General Administrator of http://www.hardwareforyou.it
Personal Engineering blog http://www.webkingsoft.com
Gaming Communities: http://www.italianwarfare.com
http://www.realitymod.com
Personal Engineering blog http://www.webkingsoft.com
Gaming Communities: http://www.italianwarfare.com
http://www.realitymod.com
-
Shovel
- Posts: 860
- Joined: 2010-08-26 14:23
Re: [Map Pack] PR:BF2 0.973 Map Pack BETA Test
So, the test ends today?
In the OP, it says that the map pack will be released in December. So in a few days will be be able to play it again?
In the OP, it says that the map pack will be released in December. So in a few days will be be able to play it again?
Shovel009
-
AFsoccer
- Retired PR Developer
- Posts: 4289
- Joined: 2007-09-04 07:32
Re: [Map Pack] PR:BF2 0.973 Map Pack BETA Test
Just a reminder that the map pack BETA ends today. I've told the TG and NEW admins to remove the map pack within the next 24 hours. The exact time will be up to them.
Also, please remember to give us feedback and report any bugs that you experienced.
Thanks again for everyone that downloaded and helped test!
Also, please remember to give us feedback and report any bugs that you experienced.
The map creators will start fixing bugs and making changes as early as tomorrow so we can have this release ready for mid-December. The exact date will be published soon.'[R-DEV wrote:AFsoccer;1698848']
FEEDBACK and BUG REPORTING
Obviously the purpose of the beta test is for us to receive feedback from you so we can make changes and fixes prior to the final release in December. So, please use the following two locations:
To report a bug (such as a floating building, flag that won't cap, etc.) please go to:
PR:BF2 Bugs - Project Reality Forums
Please use the bug reporting template and be as descriptive as possible.
To give feedback (such as assets, balance, gameplay, etc.) please go to:
PR:BF2 v0.97 Feedback - Project Reality Forums
Thanks again for everyone that downloaded and helped test!
-
BloodyDeed
- Retired PR Developer
- Posts: 4452
- Joined: 2008-05-07 17:43
Re: [Map Pack] PR:BF2 0.973 Map Pack BETA Test
New Era's Mappack server down and back to usual business.
Also removed the DL mirror.
We would like to thank everybody for participating and please report feedback or bugs in the respective threads.
We also welcome any input/criticism to our server administration at our Server Feedback Thread.
Also removed the DL mirror.
We would like to thank everybody for participating and please report feedback or bugs in the respective threads.
We also welcome any input/criticism to our server administration at our Server Feedback Thread.
Last edited by BloodyDeed on 2011-11-28 14:45, edited 2 times in total.

-
Bufl4x
- Posts: 252
- Joined: 2009-05-05 03:37
Re: [Map Pack] PR:BF2 0.973 Map Pack BETA Test
TG will end the beta test at 18.48 UTC.[R-DEV]AFsoccer wrote:I've told the TG and NEW admins to remove the map pack within the next 24 hours. The exact time will be up to them.
-
Xander[nl]
- Posts: 2056
- Joined: 2007-05-24 13:27
Re: [Map Pack] PR:BF2 0.973 Map Pack BETA Test
Do we have to do anything (ie ~delete the maps) not to cause trouble with the next PR patch, or will it be overwritten automatically?

-
AFsoccer
- Retired PR Developer
- Posts: 4289
- Joined: 2007-09-04 07:32
Re: [Map Pack] PR:BF2 0.973 Map Pack BETA Test
It's probably best to uninstall it.'Xander[nl wrote:;1700521']Do we have to do anything (ie ~delete the maps) not to cause trouble with the next PR patch, or will it be overwritten automatically?
- If you allowed shortcuts to be created while installing, go to your start menu and uninstall that way.
- Or you can open your control panel and you'll see the map pack in your programs list. Just right click and uninstall.
I'm told the final version will overwrite the beta files, but this is the easiest way to be sure there aren't conflicts.
Thanks
-
simeon5541
- Posts: 507
- Joined: 2011-01-11 22:33
- Location: Serbia
Re: [Map Pack] PR:BF2 0.973 Map Pack BETA Test
Will be some of them navmeshed for gods sake ?
-
Rudd
- Retired PR Developer
- Posts: 21225
- Joined: 2007-08-15 14:32
Re: [Map Pack] PR:BF2 0.973 Map Pack BETA Test
they will if the individual mapper has the time and energy
-
simeon5541
- Posts: 507
- Joined: 2011-01-11 22:33
- Location: Serbia
Re: [Map Pack] PR:BF2 0.973 Map Pack BETA Test
Is that yes or no ?[R-DEV]Rudd wrote:they will if the individual mapper has the time and energy
-
Spyker2041
- Posts: 1076
- Joined: 2010-03-18 16:25
Re: [Map Pack] PR:BF2 0.973 Map Pack BETA Test
I'll see what I can do in the coming months, but only for the updated versions of Mestia, OGT and Tad Sae. No point meshing the other maps as terrain/statics/OG may well change before final release.simeon5541 wrote:Will be some of them navmeshed for gods sake ?
-
Rhino
- Retired PR Developer
- Posts: 47909
- Joined: 2005-12-13 20:00




