fallujah west bombcar issue

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40mmrain
Posts: 1271
Joined: 2011-08-17 05:23

fallujah west bombcar issue

Post by 40mmrain »

problem: a small bombcar is able to drive up to the hesco barriers adjacent to the bradley and AAV outside us main, and detonate, destroying them both.

Make the hesco barrier thicker, decrease bombcar damage, give us main mounted machine guns that are actually useful, or move bradley/aav spawn area. Any of these fix the problem. As it is, it is a common tactic to take the bombcar that spawns at the start of every game on fallujah and drive it right to US main scoring two free APC kills.

This isnt a problem with gary, as it is too slow.
ComradeHX
Posts: 3294
Joined: 2009-06-23 17:58

Re: fallujah west bombcar issue

Post by ComradeHX »

I think it just took too long for BluFor to get loaded up into those vehicles...
dtacs
Posts: 5512
Joined: 2008-12-07 23:30

Re: fallujah west bombcar issue

Post by dtacs »

A car laden with explosives would never get that close to two vehicles inside a USMC base.

The US main needs to be properly moved into the actual corner of the map, as it currently stands there is a large open area behind it that is totally unused. Keeping the DOD at the current size would stop bomb cars reaching it.

Or failing that, move the spawn like 40mm mentioned.
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