problem: a small bombcar is able to drive up to the hesco barriers adjacent to the bradley and AAV outside us main, and detonate, destroying them both.
Make the hesco barrier thicker, decrease bombcar damage, give us main mounted machine guns that are actually useful, or move bradley/aav spawn area. Any of these fix the problem. As it is, it is a common tactic to take the bombcar that spawns at the start of every game on fallujah and drive it right to US main scoring two free APC kills.
This isnt a problem with gary, as it is too slow.
fallujah west bombcar issue
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ComradeHX
- Posts: 3294
- Joined: 2009-06-23 17:58
Re: fallujah west bombcar issue
I think it just took too long for BluFor to get loaded up into those vehicles...
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dtacs
- Posts: 5512
- Joined: 2008-12-07 23:30
Re: fallujah west bombcar issue
A car laden with explosives would never get that close to two vehicles inside a USMC base.
The US main needs to be properly moved into the actual corner of the map, as it currently stands there is a large open area behind it that is totally unused. Keeping the DOD at the current size would stop bomb cars reaching it.
Or failing that, move the spawn like 40mm mentioned.
The US main needs to be properly moved into the actual corner of the map, as it currently stands there is a large open area behind it that is totally unused. Keeping the DOD at the current size would stop bomb cars reaching it.
Or failing that, move the spawn like 40mm mentioned.
