[0973 Map Pack BETA] Operation Marlin - RPG infinite ammo

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Cassius
Posts: 3958
Joined: 2008-04-14 17:37

[0973 Map Pack BETA] Operation Marlin - RPG infinite ammo

Post by Cassius »

[0973] After we destroyed a cache, I picked up an RPG to empty it. Oddly enough I didnt get the black screen and warnings. I Fired of the 3 shots I had and after the counter went to 0 it popped up to 2 again, plus the round in the can.
|TG|cap_Kilgore
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Killer2354
Posts: 407
Joined: 2008-11-19 02:48

Re: Operation Marlin RPG infinite ammo

Post by Killer2354 »

Are you sure you had no ammo source near you when you were firing the rpg? There has been a couple of times where i fired the weapon fast enough that the ammo counter didn't update until i finished firing.
And also- you will not get a "Drop this weapon" warning with an insurgent RPG afaik.
chrisweb89
Posts: 972
Joined: 2008-06-16 05:08

Re: Operation Marlin RPG infinite ammo

Post by chrisweb89 »

It counts as rifleman AT, not HAT.
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