PR:BF2, Vietnam & Normandy

General discussion of the Project Reality: BF2 modification.
Buren06
Posts: 92
Joined: 2011-04-05 02:42

Re: PR:BF2, Vietnam & Normandy

Post by Buren06 »

I personally like the way it is now - PR: V integrated and PN being optional. It's not an issue of quality with me, but gameplay. Yes, they all share the PR teamwork-centric theme. But WWII was a different style of warfare, from the tactics to the weapons. Different enough for the gameplay to vary from "classic" PR. PR: V, I think, will be closer to BF2: PR in terms of style.
Maverick
Posts: 920
Joined: 2008-06-22 06:56

Re: PR:BF2, Vietnam & Normandy

Post by Maverick »

I think once PR:N gets rolling, the quality is greater etc. then maybe incorporate it?

Sent from my girlfriend using her fingers, mine were busy ;)
ImageImage
KaizerSosa81
Posts: 207
Joined: 2011-06-23 03:13

Re: PR:BF2, Vietnam & Normandy

Post by KaizerSosa81 »

Buren06 wrote:I personally like the way it is now - PR: V integrated and PN being optional. It's not an issue of quality with me, but gameplay. Yes, they all share the PR teamwork-centric theme. But WWII was a different style of warfare, from the tactics to the weapons. Different enough for the gameplay to vary from "classic" PR. PR: V, I think, will be closer to BF2: PR in terms of style.
Pfft... put me on the Victor Charlie side and I'll change everything you think is conventional PR fighting my friend.

I would prefer they all have a unique style of game play given the varied era weaponry each one is based on. I'd like to see a server dedicated to PR:V when it releases not integrated. In that way if I want to play some 'Nam I play on a PR:V server, if I want to play dubya dubya 2 style I'll get on a particular server and if I want to play just straight PR then so be it on a server(s) dedicated solely to PR.

If there are servers that wish to mix it up than so be it but some dedicated servers would be preferable for me.
Maverick
Posts: 920
Joined: 2008-06-22 06:56

Re: PR:BF2, Vietnam & Normandy

Post by Maverick »

I'm glad that PR:V is being released in the same release as PR:BF2(like with PR:Vanilla XD) Not like BC2 and BC2:Vietnam where it's like a second game, anyone get it?
ImageImage
Spush
Retired PR Developer
Posts: 4359
Joined: 2007-02-19 02:08

Re: PR:BF2, Vietnam & Normandy

Post by Spush »

I think the only thing that's keep PN from the PR standards is the animations in my Opinion. Don't forget it was only a Afterdune with a hand full of volunteers including me. And he did a superb job on the mini mod.
Adriaan
Retired PR Developer
Posts: 5150
Joined: 2008-10-22 21:47

Re: PR:BF2, Vietnam & Normandy

Post by Adriaan »

[R-DEV]Spush wrote:I think the only thing that's keep PN from the PR standards is the animations in my Opinion. Don't forget it was only a Afterdune with a hand full of volunteers including me. And he did a superb job on the mini mod.
The animations are a big point yeah, but there's also a large amount of weapons that have sub-par models/textures/LODs. While the animations are probably larger a problem, getting those things up to standards is of importance as well (and unfortunately not little work either).
Image
Jolly
Posts: 1542
Joined: 2011-07-17 11:02

Re: PR:BF2, Vietnam & Normandy

Post by Jolly »

Sometimes you'll be tired of modern combat and want to try something different. Just tell the admin and set the next to PRV map, pretty awesome!
I don't have to find another server and restart the game. It's easier for players!
johan19
Posts: 61
Joined: 2008-10-04 12:42

Re: PR:BF2, Vietnam & Normandy

Post by johan19 »

Maybe people who created PN use some textures and models of FH2. I already launched a topic about this in the FH2 forums. Go have a look. Some teamwork just like PR. (An Error Has Occurred!)
Pvt.LHeureux
Posts: 4796
Joined: 2009-04-03 15:45

Re: PR:BF2, Vietnam & Normandy

Post by Pvt.LHeureux »

No. The mini-mod use models and other from BF:Korea, Battlegroup Frontlines, IDF : Fight for independence, Eve of Destruction and eXperience World War 2. Nothing from FH2.
Image

Chuva_RD : You want to remove bugged thing but dont tell how to fill formed void.
Stealthgato
Posts: 2676
Joined: 2010-10-22 02:42

Re: PR:BF2, Vietnam & Normandy

Post by Stealthgato »

He's suggesting that PN obtains models and textures from FH2, not that it's currently using them...
Pvt.LHeureux
Posts: 4796
Joined: 2009-04-03 15:45

Re: PR:BF2, Vietnam & Normandy

Post by Pvt.LHeureux »

Oh I see, little error in his post.
Image

Chuva_RD : You want to remove bugged thing but dont tell how to fill formed void.
Post Reply

Return to “PR:BF2 General Discussion”