Hi guys, i was just wondering if someone could help me or just show me a tutorial, to remove vehicles from the coop mod of BF2 or PR. for example Strike at Karkand (BF2), too small, urban map, good for infantry only, i would like to remove the humvees, APCs and Tanks. Or in Karbala (PR) removing the Tanks, APCs, and, choppers, leaving only the humvees.
thanks
[?] removing vehicles
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Hulabi
- Posts: 2277
- Joined: 2009-08-08 22:15
Re: removing vehicles
How about have them all on a 999999second delayed spawn? Quick and easy
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temexter
- Posts: 397
- Joined: 2009-11-23 15:50
Re: removing vehicles
You can do it with bf2editor. This requires that you of cource have it installed and have some skills requided. There's a couple of tutorials around in moding tutorials section.
Maybe this one would be the right place to start: https://www.realitymod.com/forum/f189-m ... orted.html
I digged up and served it just for you on a silver plate, so please read and assimilate
Easier way to do the thing would be:
Maybe this one would be the right place to start: https://www.realitymod.com/forum/f189-m ... orted.html
I digged up and served it just for you on a silver plate, so please read and assimilate
Easier way to do the thing would be:
- Open \bf2\mods\pr\levels\karbala\server.zip with eg. 7zip
- Extract relevant gameplayobjects.con, ie. \GameModes\gpm_coop\64\gameplayobjects.con
- Open the gameplayobjects.con in your favorite editor (i'd recommend notepad+)
- Delete the object spawners you want away (or comment the lines with rem) like in following example:
(or change the spawndelay like Hulabi said)Code: Select all
rem [ObjectSpawnerTemplate: tank] [color=Red]rem [/color]ObjectTemplate.create ObjectSpawner tank [color=Red]rem [/color]ObjectTemplate.activeSafe ObjectSpawner tank [color=Red]rem [/color]ObjectTemplate.modifiedByUser "WSU" [color=Red]rem [/color]ObjectTemplate.isNotSaveable 1 [color=Red]rem [/color]ObjectTemplate.hasMobilePhysics 0 [color=Red]rem [/color]ObjectTemplate.setObjectTemplate 2 us_tnk_m1a1_alt [color=Red]rem [/color]ObjectTemplate.minSpawnDelay 900 [color=Red]rem [/color]ObjectTemplate.maxSpawnDelay 900 [color=Red]rem [/color]ObjectTemplate.TimeToLive 1200 [color=Red]rem [/color]ObjectTemplate.team 2 [color=Red]rem [/color]ObjectTemplate.teamOnVehicle 1 - Save the file and put it back to server.zip file
- Try it and like it




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Kevokpo
- Posts: 286
- Joined: 2011-09-25 14:40
Re: removing vehicles
you guys are great!!! thank for the help, for the tip and your time also. 
