One problem is that despite the armour they would be more vulnerable to enemy fire than the current Logi trucks, but they'd also be slower.
I made a thread regarding why the armour would be pointless here: https://www.realitymod.com/forum/f254-v ... logis.html
A shame, but until the 'vehicle penetration' stats are fixed it's going to remain, I feel.
Mobile Command and Control - For Commander
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spiked_rye
- Posts: 118
- Joined: 2011-01-21 12:32
Re: Mobile Command and Control - For Commander
Thats alot of models to makeStoickk wrote: EDIT
Just because I did not feel that I adequately cover all arguments against the suggestion, I present the following counters to the realism argument.
United States Army
M4 Command and Control Vehicle
United States Marine Corps
LAV C2 Command and Control
United Kingdom
FV105 Sultan
Canadian Forces
LAV III CPV
Israeli Defense Forces
Namer Command Variant
Russian Army
R-166-0.5
Bundeswehr
Wiesel 2 Command and Control Variant
People's Liberation Army
Type 03 Airborne Combat Vehicle, also known as the ZLC2000
As the MEC is fictional, any of the above would be acceptable, or use something already in the game. If not, I could provide something else, given a few minutes and some inspiration. I think this is enough for now though.
Personally I think it's fine the way it is, a bit boring for the CO at times, but it works well enough.
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Stoickk
- Posts: 200
- Joined: 2010-11-16 23:02
Re: Mobile Command and Control - For Commander
Spiked, I think that you misunderstood the point of those links. I did not link the real world command and control vehicles to be modeled. I linked them because there was an argument presented that a mobile command vehicle would be "unrealistic." As shown by the links, every single real world conventional faction represented in Project reality uses a mobile command and control vehicle. Within PR, there would be no problem using models that are already in game. Several of the ones linked are already in game however, such as the LAV, LAV III, Namer, and R-166-0.5 (which is the designation for the command variant of the BTR 80). Personally, I have no problem using existing models for this suggestion. 
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spiked_rye
- Posts: 118
- Joined: 2011-01-21 12:32
Re: Mobile Command and Control - For Commander
Ah, sorry, I didn't catch your meaning there. Cheerfully retracted 
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rushn
- Posts: 2420
- Joined: 2010-01-01 02:51
Re: Mobile Command and Control - For Commander
would be better to move command and control around like in RLspiked_rye wrote:Thats alot of models to make
Personally I think it's fine the way it is, a bit boring for the CO at times, but it works well enough.

