Mobile Command and Control - For Commander

Suggestions from our community members for PR:BF2. Read the stickies before posting.
Mikemonster
Posts: 1384
Joined: 2011-03-21 17:43

Re: Mobile Command and Control - For Commander

Post by Mikemonster »

One problem is that despite the armour they would be more vulnerable to enemy fire than the current Logi trucks, but they'd also be slower.

I made a thread regarding why the armour would be pointless here: https://www.realitymod.com/forum/f254-v ... logis.html

A shame, but until the 'vehicle penetration' stats are fixed it's going to remain, I feel.
spiked_rye
Posts: 118
Joined: 2011-01-21 12:32

Re: Mobile Command and Control - For Commander

Post by spiked_rye »

Stoickk wrote: EDIT
Just because I did not feel that I adequately cover all arguments against the suggestion, I present the following counters to the realism argument.

United States Army
M4 Command and Control Vehicle

United States Marine Corps
LAV C2 Command and Control

United Kingdom
FV105 Sultan

Canadian Forces
LAV III CPV

Israeli Defense Forces
Namer Command Variant

Russian Army
R-166-0.5

Bundeswehr
Wiesel 2 Command and Control Variant

People's Liberation Army
Type 03 Airborne Combat Vehicle, also known as the ZLC2000

As the MEC is fictional, any of the above would be acceptable, or use something already in the game. If not, I could provide something else, given a few minutes and some inspiration. I think this is enough for now though.
Thats alot of models to make :P

Personally I think it's fine the way it is, a bit boring for the CO at times, but it works well enough.
Stoickk
Posts: 200
Joined: 2010-11-16 23:02

Re: Mobile Command and Control - For Commander

Post by Stoickk »

Spiked, I think that you misunderstood the point of those links. I did not link the real world command and control vehicles to be modeled. I linked them because there was an argument presented that a mobile command vehicle would be "unrealistic." As shown by the links, every single real world conventional faction represented in Project reality uses a mobile command and control vehicle. Within PR, there would be no problem using models that are already in game. Several of the ones linked are already in game however, such as the LAV, LAV III, Namer, and R-166-0.5 (which is the designation for the command variant of the BTR 80). Personally, I have no problem using existing models for this suggestion. :)
<<<WARNING: VETERAN UNDER MEDICATION FOR YOUR SAFETY>>>


Just some guy.

Image
spiked_rye
Posts: 118
Joined: 2011-01-21 12:32

Re: Mobile Command and Control - For Commander

Post by spiked_rye »

Ah, sorry, I didn't catch your meaning there. Cheerfully retracted :)
rushn
Posts: 2420
Joined: 2010-01-01 02:51

Re: Mobile Command and Control - For Commander

Post by rushn »

spiked_rye wrote:Thats alot of models to make :P

Personally I think it's fine the way it is, a bit boring for the CO at times, but it works well enough.
would be better to move command and control around like in RL
Post Reply

Return to “PR:BF2 Suggestions”