Project Normandy Media

General discussion of the Project Reality WWII modification.
Kevokpo
Posts: 286
Joined: 2011-09-25 14:40

Re: Project Normandy Media

Post by Kevokpo »

[R-DEV]AfterDune wrote:Were you sinking? Lol, your boat's way too deep in the water :p
nope, actually it is the rear part of the boat or the side, I dont remember.

btw sorry for the bad quality picture, i play at very low settings (800x600, everything low, except for AA X4, and effect on high) :(

But I still kick some asses 8-)
Ron-Schultz
Posts: 118
Joined: 2009-05-18 17:18

Re: Project Normandy Media

Post by Ron-Schultz »

its not my video, but it hasent been posted here so i m going to do it.
Project Normandy - Invasion gameplay - YouTube

PS: I (commander) was dying in the 1st boat which exploded. that was bad luck because if i could have reached the beach i would be able to set a comralley and the invasion wouldnt be a fail.
K4on
Retired PR Developer
Posts: 5055
Joined: 2009-05-08 19:48

Re: Project Normandy Media

Post by K4on »

wow, what a naughty easteregg!

they seem to like teh germanz... :)

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( original screenshot )
Last edited by K4on on 2012-01-21 01:23, edited 6 times in total.
subwayis666
Posts: 23
Joined: 2011-12-28 16:12

Re: Project Normandy Media

Post by subwayis666 »

i see me in that picture!
qs-racer
Posts: 335
Joined: 2010-02-07 10:25

Re: Project Normandy Media

Post by qs-racer »

What kit have this submachine gun K4on ?
Pvt.LHeureux
Posts: 4796
Joined: 2009-04-03 15:45

Re: Project Normandy Media

Post by Pvt.LHeureux »

Alternative Grenadier kit.

When selecting the Grenadier kit press "right click" instead.
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Chuva_RD : You want to remove bugged thing but dont tell how to fill formed void.
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Mineral
Retired PR Developer
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Location: Belgium

Re: Project Normandy Media

Post by Mineral »

[R-DEV]AfterDune wrote:It would be nice if people would live-stream their game :p . Just like people did during the first 128p testing.
PRTA will be livestreaming our 200player Normandy event (3rd of february, 19:00GMT)
and make some videos :p don't forget to watch if you can't participate :)

(click the link in my signature ;) )
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qs-racer
Posts: 335
Joined: 2010-02-07 10:25

Re: Project Normandy Media

Post by qs-racer »

thanks, and another question ^^
Where is the loading music from ? I have already hear it but i can't remember where ...
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Mineral
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Location: Belgium

Re: Project Normandy Media

Post by Mineral »

two steps from hell - Courage

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Maverick
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Joined: 2008-06-22 06:56

Re: Project Normandy Media

Post by Maverick »

K4on wrote:wow, what a naughty easteregg!

they seem to like teh germanz... :)

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( original screenshot )
Interstate 42 reference? :)
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sweedensniiperr
Posts: 2784
Joined: 2009-09-18 10:27

Re: Project Normandy Media

Post by sweedensniiperr »

i got a nice screen...

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Zrix
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Joined: 2005-12-02 14:25

Re: Project Normandy Media

Post by Zrix »

Preparation, and wait
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Incoming
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Win
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The squad. GJ guys.
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Post-match derp.
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K4on
Retired PR Developer
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Re: Project Normandy Media

Post by K4on »

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Zemciugas
Posts: 2116
Joined: 2010-04-05 15:13

Re: Project Normandy Media

Post by Zemciugas »

rucznoj wrote:Video of slaughter that was on yesterdays night[3.12.2011]. There are also subtitles. For impatient the biggest action is from 2:00 to 8:00


Lol, Ghetto Krauts drive by shooting xD
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Pvt.LHeureux
Posts: 4796
Joined: 2009-04-03 15:45

Re: Project Normandy Media

Post by Pvt.LHeureux »

Updated the first post on the first page.

https://www.realitymod.com/forum/f558-p ... ost1702106
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Chuva_RD : You want to remove bugged thing but dont tell how to fill formed void.
Ratface
Retired PR Developer
Posts: 962
Joined: 2011-04-21 18:57

Re: Project Normandy Media

Post by Ratface »

Looking good! Excited for its release! Are you still thinking about it coming out after PR 1.0 comes out, to avoid losing players?
Pvt.LHeureux
Posts: 4796
Joined: 2009-04-03 15:45

Re: Project Normandy Media

Post by Pvt.LHeureux »

Yup, cause if we release it before 1.0, then 1.0 hits, everyone will play the new stuff of 1.0 and forget PN, so the best would be to release Project Normandy when the 1.0 vibe starts to slow a bit.

There will be an event soon to test Brecourt though, maybe next week.
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Chuva_RD : You want to remove bugged thing but dont tell how to fill formed void.
rodrigoma
Posts: 1537
Joined: 2012-03-22 21:21

Re: Project Normandy Media

Post by rodrigoma »

thanks too Afterdune for the much better lighting update :P
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