[Map] Al Basrah [released]

Maps created by PR community members.
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Gung_Po
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Post by Gung_Po »

This map is absolutely rockin', can't wait to play it.
UK_Force
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Post by UK_Force »

00SoldierofFortune00 wrote:One more suggestion. Keep the US on this map and don't switch to British. You are totally going to mess up the feel of this map for no reason at all besides having the British in it because this map was meant to be played with choppers and tanks and infantry. If you include the British, it will have to be smaller scale, and if you have an airport or runway like you say, no one would realistically assault one without armor or mass amounts of vehicles. That long walk to the flag in the second screenshot would also kill them if they had to do that on foot or in vehicles without tank support.

Don't worry, there will be plenty of British maps, but this one seems fine with the Americans right now for what you are trying to do.

I strongly disagree here?

I have been advising for this map for a while now, with Duckhunt

This is a perfect time to "build" this "operation" up.

Brits - for initial release, trying to hang in and stay in control of Basrah ............ eventually become overthrown and more kit is made available, to regain control (ALBasrah2) ................. keep it British, this could be the "first" full scale BF2 British Map, and its quality deserves it ........... there must be over 300 decent US Maps out there?
00SoldierofFortune00
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Post by 00SoldierofFortune00 »

'[R-DEV wrote:UK_Force']I strongly disagree here?

I have been advising for this map for a while now, with Duckhunt

This is a perfect time to "build" this "operation" up.

Brits - for initial release, trying to hang in and stay in control of Basrah ............ eventually become overthrown and more kit is made available, to regain control (ALBasrah2) ................. keep it British, this could be the "first" full scale BF2 British Map, and its quality deserves it ........... there must be over 300 decent US Maps out there?
As DuckHunt has already said, the British are not finished yet, so why delay it just to have your countries army in it? We already know that Ghost Train will be the selling point of the British, so why sacrifice the armor and other vehicles for the British? And this map just seems more like a map that the US would assault because they have more resources and equipment at hand., especially when it comes to setting up an airport.

And right now, the US only have 4 good realistic and balanced maps. Jabal, Kyongan Ni, Steel Thunder, and Muttrah. Sure, the US has plenty of other maps, but most are vanilla or either ****. Lets make this map US, and then give the rest to the British for a while? THe sneario in this map just fits the US more in terms of operations.

Ghost Train and Sand Storm should probably be the first British maps. And we all know Ghost Train was always and still is touted as being the beginning of the British.

I would say Al Basrah 2 should be British because they go in to assist the US in taking control of the city. But like in Iraq, the British usually don't take control of large areas or large assaults because the US has more man power and vehicle support to do so.

The British maps should be more counterattack or striking hard initially maps instead of full scale assautlts.

And don't forget about the whole Airport thing as well. I don't think the British even have any attack jets or jets at that yet along with general lack of vehicles. Why sacrifice that when we already have that with the US and it is much more believable along with the delay?
Last edited by 00SoldierofFortune00 on 2006-09-09 19:12, edited 1 time in total.
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npsxbox
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Post by npsxbox »

'[R-CON wrote:duckhunt']Tell me what you think about the rivers, soes the shape, etc look realistic? Thanks for support.
I hope its not too late to answer this question for you, looks like no one has yet. But yeah, my biggest issue is the river placement.

Right now it looks like a bunch of canals just going about in random.

Firt thing you should do is decide which way would the water flow, that is, to which direction is the sea. Then choose the main river. Looks like the one going through the main city.

this part is pretty good, but all the other rivers look like are just there randomly, some join the main river at a 90 degree angle. its just weird looking. So just make like 1 smaller rivers, and have it join the main one at a small angle, like 30 degrees. Then if you want you can have another smaller one join that one but far away from the main river.

Hope it helps
luizinhuu
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Post by luizinhuu »

actually i find this map perfect for the brits to be part and for some Scenario action!!

also i think the town should be someway bigger, because there it is s a big airport so i think the city should be more populated.. it is not some random country small city that gets airport IRL isnt it? if im wrong just ignore
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duckhunt
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Post by duckhunt »

@SOF
The decision is mainly in the hands of the devs with who gets it. They have been telling me not to rush it. And im sure you would not want me to rush it which would mean sacrificing quality. Therefore I cannot gaurantee it will be ready for .4 release. That all depends on when .4 comes out, and the speed of progress I make with this map. I want this to finish more than anyone and cant wait to package and send it. But its gonna be a fking good map when it is finished, so like I say im devoting a scary amount of hours to this and its not gonna be rushed for .4. Which means It may come out with a realease full of brit kit and whatnot. Hell right now I could release a final version with just the city for .4, and then complete the bigger picture for vehicular combat later. Like I say its up to the devs, I know what u mean by it being suited to american. I like playing as american but there isnt enough good US maps like u say let alone brit one. I dont mind which team gets it tbh.

(i am not saying ur tellin me to rush it its just if it was out now then id give it to US)

@ npsxbox
I had doughts about the rivers when u see it on the minimap. But I have actually been studying google earth and there are riveres that branch at 90 degress irl. I want something of a waterway system as its real and There is gonna be boat spawns at the riverside presidential palace! Thanks for the reply on this I appreciate it and what would be good is if you could link me some ariel photos or something to what you think looks good for waterways.

@ luizinhuu
Yea mate I know what you mean about size but citys IRL span miles and miles and we will never get that in this game because of max map size and some people have sh*t computers and I want everybody to be able to play it with adequate performance. This is a Work In Progress, and bearing in mind the map size is the same total as gulf of oman (including GOM sea and out of bounds) which is 2k x 2k Its quite alot to fill, so it may seem a bit small in the minimap picture but beleive me it takes a good few minutes to drive from the airport to the far end of the city which is along time in bf2 terms. Im working on it!

Thanks to everyone for support and suggestions. And big thanks to the devs especially UK_force and matt.b for helpin out.

More updates comin soon
00SoldierofFortune00
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Post by 00SoldierofFortune00 »

'[R-CON wrote:duckhunt']@SOF
The decision is mainly in the hands of the devs with who gets it. They have been telling me not to rush it. And im sure you would not want me to rush it which would mean sacrificing quality. Therefore I cannot gaurantee it will be ready for .4 release. That all depends on when .4 comes out, and the speed of progress I make with this map. I want this to finish more than anyone and cant wait to package and send it. But its gonna be a fking good map when it is finished, so like I say im devoting a scary amount of hours to this and its not gonna be rushed for .4. Which means It may come out with a realease full of brit kit and whatnot. Hell right now I could release a final version with just the city for .4, and then complete the bigger picture for vehicular combat later. Like I say its up to the devs, I know what u mean by it being suited to american. I like playing as american but there isnt enough good US maps like u say let alone brit one. I dont mind which team gets it tbh.

(i am not saying ur tellin me to rush it its just if it was out now then id give it to US)

More updates comin soon
By the way the screens have been looking lately, I figured the map was at least 60-70% finished. And also by the speed of things, it doesn't look like .32 will be out this week, so it just delays the 0.4 patch which would give you more time to put it in. And also think about it.

Should 1 really good map wait how long to be put into the game for a few extra features? Look how long it has been since the last update. It has been months, so if Al Basrah doesn't make it in in 0.4, then you maybe working on it for another 5 months. Is that really worth it? I know the map is important to you along with everyone, but we already have a while to go to 0.4 by the sounds of things which should give you plenty of time to work on it.
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duckhunt
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Post by duckhunt »

Yes, well there may be a hotfix shortly after .4 Anyway I think 60-70% is probably about right. The layout is closing up and then its just touch ups, e.g crates n' barrels!
Evilhomer
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Post by Evilhomer »

00SoldierofFortune00 wrote:As DuckHunt has already said, the British are not finished yet, so why delay it just to have your countries army in it? We already know that Ghost Train will be the selling point of the British, so why sacrifice the armor and other vehicles for the British? And this map just seems more like a map that the US would assault because they have more resources and equipment at hand., especially when it comes to setting up an airport.

And right now, the US only have 4 good realistic and balanced maps. Jabal, Kyongan Ni, Steel Thunder, and Muttrah. Sure, the US has plenty of other maps, but most are vanilla or either ****. Lets make this map US, and then give the rest to the British for a while? THe sneario in this map just fits the US more in terms of operations.

Ghost Train and Sand Storm should probably be the first British maps. And we all know Ghost Train was always and still is touted as being the beginning of the British.

I would say Al Basrah 2 should be British because they go in to assist the US in taking control of the city. But like in Iraq, the British usually don't take control of large areas or large assaults because the US has more man power and vehicle support to do so.

The British maps should be more counterattack or striking hard initially maps instead of full scale assautlts.

And don't forget about the whole Airport thing as well. I don't think the British even have any attack jets or jets at that yet along with general lack of vehicles. Why sacrifice that when we already have that with the US and it is much more believable along with the delay?
I think you need to have a more open mind to things here.

Ghost train is a map that will be including a british faction. However we would also like to have a map that pits the british faction against the MEC/insurgents. Albasrah is a great map for this, and is the best map we could think of that compliments the british faction. If you are worried about a delay in releasing this map then you are barking up the wrong tree. Products are only finished when they are up to the standard we set origionally. Cutting corners creates problems, and is something that we tend not to do. UK Force who was in Basrah only a few months ago has spent much time putting in input that both duckhunt and the team appreciates. He is giving it from a british perspective, making it far more plausible to have british forces in it.

Asking Duckhunt to add in the US forces to save time is unfair on him, as it is his map and he is the one who is spending many hours working on it to the standard he wants.
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00SoldierofFortune00
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Post by 00SoldierofFortune00 »

'[R-DEV wrote:Evilhomer']I think you need to have a more open mind to things here.

Ghost train is a map that will be including a british faction. However we would also like to have a map that pits the british faction against the MEC/insurgents. Albasrah is a great map for this, and is the best map we could think of that compliments the british faction. If you are worried about a delay in releasing this map then you are barking up the wrong tree. Products are only finished when they are up to the standard we set origionally. Cutting corners creates problems, and is something that we tend not to do. UK Force who was in Basrah only a few months ago has spent much time putting in input that both duckhunt and the team appreciates. He is giving it from a british perspective, making it far more plausible to have british forces in it.

Asking Duckhunt to add in the US forces to save time is unfair on him, as it is his map and he is the one who is spending many hours working on it to the standard he wants.
And asking him to take out things and delay it longer then it needs to be delayed is unfair to him and the community also.

How long has it been since the last patch?

Months. If Al Basrah doesn't make it in by 0.4, and the hotfix right after that possibly, is it really worth it to delay the map just to put in a couple of things that might not even really matter or effect gameplay majorly? Duckhunt has also said that the map is around 60-70% finished and we already have the US models in it.

So is it really worth delaying for months just to put an Army into it which will questionably be finished?

There will be plenty of maps and time for the British, so don't just jump on any map right now and try to make it one. Look at the big picture of things.

This map was ment for large scale battles with lots of vehicles, aircraft, and armor. All that stuff isn't complete right now for the British, so why can't you guys just swallow your pride and let this one be completed instead of delaying it for possibly longer then it needs to be just for a couple of new models and possibly weapons.

Look at how many new maps are in production. Plenty of them could have the British in them against the MEC.

Or make a version now that is American and make a version later on with the British if you are so adiment about that. Right now, it is looking like he has plenty of time to finish the map because .32 hasn't even been released yet and then there will of course be a delay to .4.
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eggman
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Post by eggman »

Say "duckhunt" to yourself over and over as fast as possible. What does it end up sounding like?

:p

This is looking like a great map and once we get into some play testing we'll evaluate the most appropriate factions & scenarios to apply to it.

Additionally we're aware it's been way too long in between content releases for PR and will be making an effort to get into a more regular content release cycle.
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IronTaxi
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Post by IronTaxi »

da funk
Griffon2-6
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Post by Griffon2-6 »

dukkun? Huh? I don't know.
eggman
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Post by eggman »

well I guess I have the filthiest mind here then ;)
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Resjah
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Post by Resjah »

So any updates? :)
opesoulja
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Joined: 2006-09-20 03:30

Post by opesoulja »

i think the rivers look fine...pull up a map and see what they really look like...
NiGHTWoLF
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Post by NiGHTWoLF »

'[R-DEV wrote:eggman']Say "duckhunt" to yourself over and over as fast as possible. What does it end up sounding like?
ducunt


Anyways this map looks pretty nice man, give us some updates and more screenies, I'd like to see what you'v done with the place :-D
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duckhunt
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update

Post by duckhunt »

edited first post, does the road painting look corny? I did a little trial patch. Also how about them duplicated posh houses?

About the blacked out thing, thats the palace, the MEC main, as you can see the surrounding areas are far from complete so dont cry. If you do think you know what is behind the black square please dont say anything its not necessary.

thanks all
V3N0N_br
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Post by V3N0N_br »

it's looking absolutelly beautifull.
The static's use is just awesome.
Those walls surrounding the river were a nice play :D
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Resjah
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Post by Resjah »

Nice update DuckHunt, your map is really looking good. :-D
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