Help us fill Project Normandy servers!

General discussion of the Project Reality: BF2 modification.
AfterDune
Retired PR Developer
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Re: Help us fill Project Normandy servers!

Post by AfterDune »

One spawns after 10 minutes, another after 15.

Well, at first the vehicles spawned after the US captured certain flags, but that was a bit bugged: only the US could enter it. Changed that so both teams could enter, but as they spawn in the German main, I thought it would be OK. Until I experienced US forces driving around in it a couple of times. So it was changed to have a simple spawndelay and that's it.
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Dev1200
Posts: 1708
Joined: 2008-11-30 23:01

Re: Help us fill Project Normandy servers!

Post by Dev1200 »

Wicca wrote:U sore after the rape :D

Well i try my best let me know if you want me to fix something.
;_;

But srs, wat?
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Pvt.LHeureux
Posts: 4796
Joined: 2009-04-03 15:45

Re: Help us fill Project Normandy servers!

Post by Pvt.LHeureux »

[R-DEV]AfterDune wrote:One spawns after 10 minutes, another after 15.

Well, at first the vehicles spawned after the US captured certain flags, but that was a bit bugged: only the US could enter it. Changed that so both teams could enter, but as they spawn in the German main, I thought it would be OK. Until I experienced US forces driving around in it a couple of times. So it was changed to have a simple spawndelay and that's it.
Played lots of rounds on PRTA and they don't spawn at all, contact Wicca, that would be cool to have them for the 200 players event. This way germans would have a chance and US would have more targets for their Bazooka.
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Chuva_RD : You want to remove bugged thing but dont tell how to fill formed void.
AfterDune
Retired PR Developer
Posts: 17094
Joined: 2007-02-08 07:19

Re: Help us fill Project Normandy servers!

Post by AfterDune »

They spawned on [NEW], so don't know what the problem is. Do the jeeps spawn on PRTA now btw?
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Wicca
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Re: Help us fill Project Normandy servers!

Post by Wicca »

Yes the jeeps spawn on the 128 layer. What is a 231?
Xact Wicca is The Joker. That is all.
Pvt.LHeureux
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Re: Help us fill Project Normandy servers!

Post by Pvt.LHeureux »

This, equipped with a 20mm gun :

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Chuva_RD : You want to remove bugged thing but dont tell how to fill formed void.
Arc_Shielder
Retired PR Developer
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Re: Help us fill Project Normandy servers!

Post by Arc_Shielder »

I just had a light gaming session in PN and they do spawn.
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Pvt.LHeureux
Posts: 4796
Joined: 2009-04-03 15:45

Re: Help us fill Project Normandy servers!

Post by Pvt.LHeureux »

When? USE THEM GERMANS! It's a freaking good way to win with these.
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Chuva_RD : You want to remove bugged thing but dont tell how to fill formed void.
Arc_Shielder
Retired PR Developer
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Re: Help us fill Project Normandy servers!

Post by Arc_Shielder »

Pvt.LHeureux wrote:When? USE THEM GERMANS! It's a freaking good way to win with these.
The 3 rounds per AT kit + HAT and a very easy sight to aim, makes it a terrible combination for any kind of armor.
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Wicca
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Re: Help us fill Project Normandy servers!

Post by Wicca »

The PRTA Project Normandy Server has one 32 layer and one 128 layer. Some of you may have played on the 32 player layer and not seen the 231 or the jeeps. I can assure you both spawn. And all is fine.
Xact Wicca is The Joker. That is all.
AfterDune
Retired PR Developer
Posts: 17094
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Re: Help us fill Project Normandy servers!

Post by AfterDune »

One of them is "hidden" in the barn at the German main. Perhaps people are missing that.
But yes, a well placed shot with a bazooka and they're goooooone. The vehicles can be lethal though, my oh my.
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Arc_Shielder
Retired PR Developer
Posts: 1621
Joined: 2010-09-15 06:39

Re: Help us fill Project Normandy servers!

Post by Arc_Shielder »

[R-DEV]AfterDune wrote:One of them is "hidden" in the barn at the German main. Perhaps people are missing that.
But yes, a well placed shot with a bazooka and they're goooooone. The vehicles can be lethal though, my oh my.
I can attest this too, the Wehrmacht usually don't use their assets properly.
Last edited by Arc_Shielder on 2012-01-19 13:07, edited 1 time in total.
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Pvt.LHeureux
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Re: Help us fill Project Normandy servers!

Post by Pvt.LHeureux »

No, they flip them way before :)
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Chuva_RD : You want to remove bugged thing but dont tell how to fill formed void.
Feli06
Posts: 50
Joined: 2008-08-03 10:53

Re: Help us fill Project Normandy servers!

Post by Feli06 »

I'll try to convince my clan to download this mod, it looks interesting. We could help filling up the server, we are about 10 people.
Ratface
Retired PR Developer
Posts: 962
Joined: 2011-04-21 18:57

Re: Help us fill Project Normandy servers!

Post by Ratface »

10 people is perfect for seeding :D

I need to start bringing my laptop to college, all you damn Europeans are off and PN is unpopulated by the time I'm home ;P
BloodyDeed
Retired PR Developer
Posts: 4452
Joined: 2008-05-07 17:43

Re: Help us fill Project Normandy servers!

Post by BloodyDeed »

Yeah come back to PR, BF3 took you long enough :p

Project Normandy is great, always remembers me of the first 30min of Saving Private Ryan.
I am soo looking forward to the 200p event on SISU right now.
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Brainlaag
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Re: Help us fill Project Normandy servers!

Post by Brainlaag »

Damn Merikans with their silly timezones :p
Wicca
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Re: Help us fill Project Normandy servers!

Post by Wicca »

I cant wait to kekekeke down the beach with a MG42.

Will be epic!

The effects you made afterdune with the falling shells and the "clear the ramp!" etc. Really immersive. Good job.
Xact Wicca is The Joker. That is all.
Feli06
Posts: 50
Joined: 2008-08-03 10:53

Re: Help us fill Project Normandy servers!

Post by Feli06 »

when's the next event?
Pvt.LHeureux
Posts: 4796
Joined: 2009-04-03 15:45

Re: Help us fill Project Normandy servers!

Post by Pvt.LHeureux »

In February, today that was a training.
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Chuva_RD : You want to remove bugged thing but dont tell how to fill formed void.
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