[Texture] US Retex WIP

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Insanitypays
PR:BF2 Developer
Posts: 753
Joined: 2009-06-13 09:23

[Texture] US Retex WIP

Post by Insanitypays »

I'm working on my first soldier textures completely from scratch and double their original size. I just got photoshop cs5 for free from my school, so i'm still kind of learning it...
So far I only have the arms and hands finished, of which I have renders of for you guys...
Grant me yer feedbacks!

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Spush
Retired PR Developer
Posts: 4359
Joined: 2007-02-19 02:08

Re: [texture] US Retex WIP

Post by Spush »

Looks good, some form of Ripstop overlay texture would be good too. To give it a more nylon military clothing look.
Sabre-Oz
Retired PR Developer
Posts: 662
Joined: 2007-02-02 07:19

Re: [texture] US Retex WIP

Post by Sabre-Oz »

For the 1P textures I wouldn't bother doubling there size. I have recently had a go at similar stuff and the 1P UV's can support enough detail at the current size.
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Wakain
Posts: 1159
Joined: 2009-11-23 21:58

Re: [texture] US Retex WIP

Post by Wakain »

looks good, a relief to see you're going further than mw2-style spetsnaz :p
It looks a bit clean though, you might want to shade the texture abit, give it some faded colours, especially the green.
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