Will PR ever have 128 players mandatory?

General discussion of the Project Reality: BF2 modification.
rushn
Posts: 2420
Joined: 2010-01-01 02:51

Re: Will PR ever have 128 players mandatory?

Post by rushn »

ledo1222 wrote:

P.S: if i ever win the lottery here in Canada, i shall donate to PR 10,000 dollars!
good luck with that ;)
illidur
Posts: 521
Joined: 2009-05-13 12:36

Re: Will PR ever have 128 players mandatory?

Post by illidur »

Brainlaag wrote:As respective member of the PR team and thus also under their management it isn't Soppa's "selfishness and greed" restraining the code from public release but the decision of the whole development team. The PR team also regulated the server run time/down time and FYI testing is still going on day after day.

So how about you gather some more information before you start spitting your BS all over the forums.

It's their decision, I don't share it but I won't stop them to strive for perfection (like in 0.9 and 0.92 with the ATs and UAVs trollz) and as PR player I also respect it.

On a side note: 2 servers are more than enough, one for Europe and one for the States.
i was saying i wouldn't play there as either way its a control problem. which case is irrelevant and your word means little to that fact. nice try to derail my point though. :-|

its not a test server instead its a setup with problems run regularly. for example: pr isn't 1.0 yet its not regulated to 1 server.

isn't it time to either accept it for its faults or ban it completely? or is the community incapable of deciding whats best?
Brainlaag
Posts: 3923
Joined: 2009-09-20 12:36

Re: Will PR ever have 128 players mandatory?

Post by Brainlaag »

illidur wrote:i was saying i wouldn't play there as either way its a control problem. which case is irrelevant and your word means little to that fact. nice try to derail my point though. :-|

its not a test server instead its a setup with problems run regularly. for example: pr isn't 1.0 yet its not regulated to 1 server.

isn't it time to either accept it for its faults or ban it completely? or is the community incapable of deciding whats best?
Sure, so I'm the one putting words in your mouth, go back and re-read how and what you've written, You weren't merely poiting out something but clearly putting a rant down about the DEV team's decision.
You are missing out, that's not really the community's decision but the PR team's and taking out one of the most relevant resources for PR would be just plain stupid.

I agree that the limitation is somewhat stupid and I've never really understood the idea behind it (next to the given complaints of other server "losing" their population due to the server).
The test was meant to run constantly through out, till all major flaws would have been fixed.

If you think that making the code public will save some servers from going down, you are clearly wrong. Every community/caln how ever you want to call it, had the chance to rent the server and make it their own since the tests started pretty much one year ago. So far PRTA was the only community to do so. So it was already "public" with some limitation for the renter.
Last edited by Brainlaag on 2012-02-02 16:35, edited 2 times in total.
angellfall
Posts: 134
Joined: 2009-06-23 10:53

Re: Will PR ever have 128 players mandatory?

Post by angellfall »

Brainlaag wrote:Sure, so I'm the one putting words in your mouth, go back and re-read how and what you've written, You weren't merely poiting out something but clearly putting a rant down about the DEV team's decision.
You are missing out, that's not really the community's decision but the PR team's and taking out one of the most relevant resources for PR would be just plain stupid.

I agree that the limitation is somewhat stupid and I've never really understood the idea behind it (next to the given complaints of other server "losing" their population due to the server).
The test was meant to run constantly through out, till all major flaws would have been fixed.

If you think that making the code public will save some servers from going down, you are clearly wrong. Every community/caln how ever you want to call it, had the chance to rent the server and make it their own since the tests started pretty much one year ago. So far PRTA was the only community to do so. So it was already "public" with some limitation for the renter.
Yes as brainlaag said you should think sisu as a server provider. Even the code is not freely distributed we offered server to be rented by communities. If someone wanted it they could rent it. Sameway as you are renting servers from other companies. Exept the cost what youd haveto pay was not intended to fill out the fees. It took long enough before PRTA took the server for longer time, before that it was Rented by olutta.org. Every server has/had a chance to rent the sisuserver. Limitations where made by pr dev team not by soppa and i think the limitations where part of the reason there where so few communities interested of renting the server so this time server was running via donations other part imo was the location.

Making 128 mandatory imo is not option. Just like it was written above that one server in europe and one in us. Im not sure if asia and southern america has enough player for it to be sufficient.
xambone
Posts: 548
Joined: 2010-04-20 16:58

Re: Will PR ever have 128 players mandatory?

Post by xambone »

You Can't have a limit to how many 128 man servers we have because its not fair for one clan in the U.S. to get all the attention because they applied first or have some "inside connection". If we don't have enough population to fill the servers than so be it. You just can't exclude people because you don't like the maps they run or how they admin their server vs someone else. I don't think many servers will have donations to support the probally $250-450 price range for the box to run PR in 128 man modes.


P.S. Brazil has 12,552,123 Pr gamers So i'm sure they could get together and swing one!
Brainlaag
Posts: 3923
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Re: Will PR ever have 128 players mandatory?

Post by Brainlaag »

xambone wrote:You Can't have a limit to how many 128 man servers we have because its not fair for one clan in the U.S. to get all the attention because they applied first or have some "inside connection". If we don't have enough population to fill the servers than so be it. You just can't exclude people because you don't like the maps they run or how they admin their server vs someone else. I don't think many servers will have donations to support the probally $250-450 price range for the box to run PR in 128 man modes.


P.S. Brazil has 12,552,123 Pr gamers So i'm sure they could get together and swing one!
You'll have to pardon me not believing in that number.

I don't understand the issue with that. The American community has to stop being so shattered and found an united gaming place. Look at the European servers, basically every clan/group has a spot within PRTA, which then anon hosts the 128 server. Everyone gets a piece of the cake.

Grow a pair of balls, get over your egotistical behavior and start working together, instead against each other. To quote Wicca, yeah, wanna lay down the hate on you boy :mrgreen: , "The American servers are there, where the Europeans were 3 years ago, shattered and corroded by distrust".

I'd love to see all the servers, who are against a unified PR (similar rules and a cosmopolitan playerbase) vanish, just like happened to =H= (although because of other circumstances but it was well known they had a completely different game running on their servers).
Snipd
Posts: 40
Joined: 2011-04-22 13:58

Re: Will PR ever have 128 players mandatory?

Post by Snipd »

xambone wrote:
P.S. Brazil has 12,552,123 Pr gamers So i'm sure they could get together and swing one!

Please retract that statement before we have to put it up for dumbest comment of 2012...it's still too early in the year for that.


...Back on topic, Xambone I think your missing your point. It seems to me your saying that since other communities can't afford a 128 man server for a month, that no one else should have that 128 server...?...where's the reasoning in that?...
LieutenantNessie
Posts: 1314
Joined: 2011-06-15 12:08

Re: Will PR ever have 128 players mandatory?

Post by LieutenantNessie »

xambone wrote:You Can't have a limit to how many 128 man servers we have because its not fair for one clan in the U.S. to get all the attention because they applied first or have some "inside connection". If we don't have enough population to fill the servers than so be it. You just can't exclude people because you don't like the maps they run or how they admin their server vs someone else. I don't think many servers will have donations to support the probally $250-450 price range for the box to run PR in 128 man modes.


P.S. Brazil has 12,552,123 Pr gamers So i'm sure they could get together and swing one!
Brazil has 12,5 million PR gamers? Hmm...
realitymod.com drives me to drink.
saXoni
Posts: 4180
Joined: 2010-10-17 21:20

Re: Will PR ever have 128 players mandatory?

Post by saXoni »

xambone wrote:Brazil has 12,552,123 Pr gamers So i'm sure they could get together and swing one!
Source to your claim, please?
LieutenantNessie
Posts: 1314
Joined: 2011-06-15 12:08

Re: Will PR ever have 128 players mandatory?

Post by LieutenantNessie »

saXoni wrote:Source to your claim, please?
Do you really need a source hwn you know it's absolute bullshit :D
realitymod.com drives me to drink.
blackice55
Posts: 22
Joined: 2011-06-02 02:06

Re: Will PR ever have 128 players mandatory?

Post by blackice55 »

the source is...


Image
angellfall
Posts: 134
Joined: 2009-06-23 10:53

Re: Will PR ever have 128 players mandatory?

Post by angellfall »

blackice55 wrote:the source is...
Just stop it... Yes i think one option would be to let prta run that server in us
xambone
Posts: 548
Joined: 2010-04-20 16:58

Re: Will PR ever have 128 players mandatory?

Post by xambone »

I'm saying most clans will want 128 but you can't limit it to just two clans from the start, it should be who can afford to do it should be able to have server files and get support.


As far as the Brazil comment, If I have said it once I have said it 1,000 times Don't exaggerate !
LieutenantNessie
Posts: 1314
Joined: 2011-06-15 12:08

Re: Will PR ever have 128 players mandatory?

Post by LieutenantNessie »

xambone wrote:I'm saying most clans will want 128 but you can't limit it to just two clans from the start, it should be who can afford to do it should be able to have server files and get support.


As far as the Brazil comment, If I have said it once I have said it 1,000 times Don't exaggerate !
128 isn't limited to any certain clans. You can rent it if you want to
realitymod.com drives me to drink.
angellfall
Posts: 134
Joined: 2009-06-23 10:53

Re: Will PR ever have 128 players mandatory?

Post by angellfall »

xambone wrote:I'm saying most clans will want 128 but you can't limit it to just two clans from the start, it should be who can afford to do it should be able to have server files and get support.


As far as the Brazil comment, If I have said it once I have said it 1,000 times Don't exaggerate !
Or just get all the usa clans to join prta and let prta handle the server? Or is this againg part of the "we must have it" thing.
illidur
Posts: 521
Joined: 2009-05-13 12:36

Re: Will PR ever have 128 players mandatory?

Post by illidur »

Brainlaag wrote:You'll have to pardon me not believing in that number.

I don't understand the issue with that. The American community has to stop being so shattered and found an united gaming place. Look at the European servers, basically every clan/group has a spot within PRTA, which then anon hosts the 128 server. Everyone gets a piece of the cake.

Grow a pair of balls, get over your egotistical behavior and start working together, instead against each other. To quote Wicca, yeah, wanna lay down the hate on you boy :mrgreen:
LMAO. so why shouldn't everybody play on usa servers then? listen to yourself. in all fairness there are more usa players than uk players by more than DOUBLE. and canada is so close i get better pings from there than alot of usa servers so you can add that for a 34.22% player base.

https://www.realitymod.com/forum/f10-pr ... -come.html
Brainlaag wrote: "The American servers are there, where the Europeans were 3 years ago, shattered and corroded by distrust".
nice opinion but no fact there.
Brainlaag wrote: I'd love to see all the servers, who are against a unified PR (similar rules and a cosmopolitan playerbase) vanish, just like happened to =H= (although because of other circumstances but it was well known they had a completely different game running on their servers).
did =H= disappear solely because of other circumstances? this unified server idea is garbage. for democracy :lol:

but on topic i still say 128 wont be distributed commonly because of control issue.
Brainlaag
Posts: 3923
Joined: 2009-09-20 12:36

Re: Will PR ever have 128 players mandatory?

Post by Brainlaag »

illidur wrote:LMAO. so why shouldn't everybody play on usa servers then? listen to yourself. in all fairness there are more usa players than uk players by more than DOUBLE. and canada is so close i get better pings from there than alot of usa servers so you can add that for a 34.22% player base.

https://www.realitymod.com/forum/f10-pr ... -come.html



nice opinion but no fact there.



did =H= disappear solely because of other circumstances? this unified server idea is garbage. for democracy :lol:

but on topic i still say 128 wont be distributed commonly because of control issue.
What does the amount of player has to do with the proposal I made? So it's many of you and you have to fight over each other whos better? I understand renting the server its not an option for some US server owners but the fact I was pointing out, is that anybody has the ability to get his hands on the 128.

The fact I have is all the drama that starts of when one server dies, in the States most PR regulars are bound to one server, while in Europe everyone plays anywhere. Don't take it as criticism but your mindset is wrong.

To come back to your (I think it was you, not sure) previous question, the 128 code is public for testing purpose as there are simply not enough testers to stress test it. It's stupid to play around with a handful of people and claim it will be stable with 128, thats the difference between the 128 test and normal PR stuff they release. If I recall right, the PR-Beta tester staff was quite small, and that shouldn't be much different now.
Last edited by Brainlaag on 2012-02-05 00:36, edited 4 times in total.
illidur
Posts: 521
Joined: 2009-05-13 12:36

Re: Will PR ever have 128 players mandatory?

Post by illidur »

Brainlaag wrote:What does the amount of player has to do with the proposal I made? So it's many of you and you have to fight over each other whos better?. The fact I have is all the drama that starts of when one server dies, in the States most PR regulars are bound to one server, while in Europe everyone plays anywhere. Don't take it as criticism but your mindset is wrong.
if you are right then having the server in america is a win win. those in Europe play everywhere anyways right? has nothing to do with who is better to me.

the amount of players is relevant because that shows that a mass percentage would be playing with bad ping. i think having a massive server with all of pr in it would be fun for an event, but not normal. criticism isn't bad ;-)
Brainlaag
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Joined: 2009-09-20 12:36

Re: Will PR ever have 128 players mandatory?

Post by Brainlaag »

illidur wrote:if you are right then having the server in america is a win win. those in Europe play everywhere anyways right? has nothing to do with who is better to me.

the amount of players is relevant because that shows that a mass percentage would be playing with bad ping. i think having a massive server with all of pr in it would be fun for an event, but not normal. criticism isn't bad ;-)
I do agree on that, as two servers located accordingly to accommodate most of the players through-out American and Europe, seems to be the best solution so far. But we first have to get out of the testing, before we can start worrying where and how many servers we need. :wink:
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