CTD on Ejod desert (Look here)

If you find a bug within PR:BF2 (including PRSP), please report it here.
[BiM]Black7
Posts: 402
Joined: 2006-01-08 22:10

CTD on Ejod desert (Look here)

Post by [BiM]Black7 »

SOLUTION TO THE CTD ON EJOD DESERT AND OTHER MAPS


Put terrain in video settings to Medium or higher..
seems the CTD happens if your on Low
Last edited by [BiM]Black7 on 2006-09-14 15:35, edited 1 time in total.
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"It's every man's dream to hear that beer and pizza can prevent cancer," he said. "However, the 17 beers and four large pizzas needed to get enough xanthohumol and lycopene to help prevent prostate cancer is unfortunately not advised."
Gecko1969
Posts: 147
Joined: 2006-08-29 12:17

Post by Gecko1969 »

Sager 3880 with 2 Gig RAM and Centrino 2.13 GHz, with GeForce 6600 128 RAM, with 72.30 Drivers (Latest offered from Sager), XP Pro with latest patches SP2.
BF2 using software audio at Med. setting, Running at 1280X1024 with everything else set to lowest setting except draw distance is Maxed.

No able to update NVidia Drivers as I need to mess with reg to get them to work and things run smooth enough.

Anything I missed?

Edit:

My install went like this if I remeber right; BF2 Vanilla fresh off CD, BF2 Spec. Forces from CD, last EA patch before 1.4, PRMM 0.314, EA patch incr to 1.4, Test Map Pack, PRMM inc patch to 0.32. At this point I had the CTD. Read on forum needed to uninstall Test Map Pack. Did that but the uninstaller took out too many maps. Used the Full PRMM 0.32 update to re-instrall all the base maps plus the new ones. That is where I am now.
Last edited by Gecko1969 on 2006-09-15 00:11, edited 1 time in total.
TheRealFritz
Retired PR Developer
Posts: 2316
Joined: 2005-10-28 19:44

Post by TheRealFritz »

Please also include how you installed, eg: did you use BF2 1.4 full patch or incremental? Did you use PRMM 0.32 full install or patch? If patch, did you use PRMM 0.31 full install or patch?
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Bob.Dob
Posts: 196
Joined: 2006-09-02 15:31

Post by Bob.Dob »

XP Pro (SP1 w/ latest patches + updates)
NFS-7 nForce2 (Rev 2.0 w/ Soundstorm MCP-T using optical out + latest nvidia nForce drivers)
Athlon XP 3000+ @ 2.3GHz
1 GB DualChan Corsair XMS DDR
9700 Pro @ 9800 Pro (Catalyst 6.8's)
SATA WD Raptor + ATA Hitachi Desktar

EJOD = CTD immediately when I "Join"
All other maps seem to work fine. I did get a CTD ONCE after "Join" on Mao_valley but it seemed to just go away (haven't had a prob since).

INITIAL Test Install Order:

vBF2 -> BF2 Full 1.3 -> PRMM 0314 Full -> Incremental BF2 1.3 to 1.4 -> PRMM 0322 patcher == CTD on EJOD everything else works great

REFRESHED Test Clean Install Order:

vBF2 -> BF2 1.4 Full -> PRMM 0322 Full == CTD on EJOD everything else works great Image

VIDEO Settings (same thing also when i play @ 1024x768 ):
Image

SOUND Settings:
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Last edited by Bob.Dob on 2006-09-14 14:49, edited 1 time in total.
nesa-ltd
Posts: 58
Joined: 2006-06-07 01:18

!! found cause of problem !!

Post by nesa-ltd »

I have found cause of problem :
with Video option
terrain low
efects low
geometry med
text. low
lighting low
dynamic shadows low
dynamic light low
AA off
text filt. low + EJOD Desert = CTD

with Video option
terrain med
efects med
geometry med
text. med
lighting med
Dynamic shadows med
dynamic light med
AA off
text filt. med + EJOD Desert = for 1st time can play it

EDIT:
also can play EJOD Desert with this video settings :
terrain med
efects med
geometry high
text. med
lighting med
Dynamic shadows low
dynamic light off
AA off
text filt. low

so it's have to be terrain, efects or texture
Last edited by nesa-ltd on 2006-09-14 15:08, edited 1 time in total.
Bob.Dob
Posts: 196
Joined: 2006-09-02 15:31

Post by Bob.Dob »

OKAY! It seems to work now! :D

I THINK you nailed it nesa-ltd!

The only setting I changed from my video settings was Terrain. Went from low to medium and it didn't CTD after I "Joined".

Strange...?
Last edited by Bob.Dob on 2006-09-14 15:31, edited 1 time in total.
[BiM]Black7
Posts: 402
Joined: 2006-01-08 22:10

Post by [BiM]Black7 »

yeah seems the low settings are the problem
just tested with a friend that have the CTD problem and he runned it on low befor now on medium there is no CTD
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"It's every man's dream to hear that beer and pizza can prevent cancer," he said. "However, the 17 beers and four large pizzas needed to get enough xanthohumol and lycopene to help prevent prostate cancer is unfortunately not advised."
T0M@field
Posts: 188
Joined: 2006-04-20 14:25

Post by T0M@field »

SYSTEM

WinXP Pro SP2

CPU:Barton 2500+
Mainboard:a7n8x-e deluxe (latest bios/driver)
RAM:433Mhz CL2 1024MB GEIL
Graphicscard:128mb Sapphire 9800Pro (NGO ATI Optimized Driver v1.6.4)
Soundcard:Realtek on board (latest Nforce driver)


VIDEO-CONFIG (BF2)

VideoSettings.setTerrainQuality 2
VideoSettings.setGeometryQuality 3
VideoSettings.setLightingQuality 1
VideoSettings.setDynamicLightingQuality 1
VideoSettings.setDynamicShadowsQuality 0
VideoSettings.setEffectsQuality 2
VideoSettings.setTextureQuality 2
VideoSettings.setTextureFilteringQuality 3
VideoSettings.setResolution 1280x1024@60Hz
VideoSettings.setAntialiasing 4Samples
VideoSettings.setViewDistanceScale 1
VideoSettings.setVideoOptionScheme 3


PATCH-HISTORY

BF2: 1.3 full -> 1.4 incremental
PRMM: 0314 full -> 0322 patcher


PROBLEM:

On some servers i got a back2menu (no CTD) after hitting "join" at "EJOD Desert"


REVIEW:

i know that some bf2-vid-settings (LightingQuality 1, DynamicShadowsQuality 0 and DynamicLightingQuality 1) are ugly, but performance and quality work stable for 99% of ALL (bf2 and mod) maps.
So it has to be a map glitch !?
Last edited by T0M@field on 2006-09-14 16:13, edited 1 time in total.
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e-Gor
Retired PR Developer
Posts: 3752
Joined: 2006-03-06 22:40

Post by e-Gor »

omfg. I've no idea how this got missed. It's... uh... a very basic error...
nesa-ltd
Posts: 58
Joined: 2006-06-07 01:18

Post by nesa-ltd »

Bob.Dob wrote:OKAY! It seems to work now! :D

I THINK you nailed it nesa-ltd!
Glad to help :mrgreen:

If devs gonna fix this bug , can also give more accuracy and higher rate of fire to AK Image
Griffon2-6
Posts: 2487
Joined: 2006-05-26 04:21

Post by Griffon2-6 »

Oh yeah, I overlooked that. I don't think Thomazz generated lowdetailmaps... or he messed up the low-res sizes.
brummett
Posts: 64
Joined: 2006-07-07 00:37

Post by brummett »

Can someone enlighten me to what CTD actually stands for, (Connection Terminated ??????) Been bugging me for a while lol.
RuSM
Posts: 41
Joined: 2006-06-24 01:25

Post by RuSM »

Crash to Desktop
brummett
Posts: 64
Joined: 2006-07-07 00:37

Post by brummett »

Can't believe I couldn't figure that one out, lol.

Thanks :!:
Thomazz
Retired PR Developer
Posts: 435
Joined: 2006-03-05 17:32

Post by Thomazz »

Yes it might be the lowDetail maps..
It was my first map - and first time working with the editor..I will have a look at the low-detail maps..and might make new ones if that is possible..
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brummett
Posts: 64
Joined: 2006-07-07 00:37

Post by brummett »

I used the incrementals for both vBF1.4 and PRMM 1.3

I have everything set to high, including landscapes etc. and it still CTD's me (neat eh) when launching Hongshua or whatever it's called, Mao valley works find though?

Computer is a laptop by Extreme Notebooks and plenty fast to run this, never had a problem before, Nvidia 78000 go, 2 gigs of ram etc. etc. :? :
Thomazz
Retired PR Developer
Posts: 435
Joined: 2006-03-05 17:32

Post by Thomazz »

So your actually pretty angry about the situation...

I will be working on the map - for 4 days from now...I hope I find something that I missed out before...

An Nvidia 78.000 sounds like your way ahead of time.. :)
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brummett
Posts: 64
Joined: 2006-07-07 00:37

Post by brummett »

So your actually pretty angry about the situation...
No not at all if you were being serious..just trying to help find a bug. and would love to check out your map! Has had great response, good work Thomazz.
Hitperson
Retired PR Developer
Posts: 6733
Joined: 2005-11-08 08:09

Post by Hitperson »

well i wont be able to play this map then lol.

oh well


hey what ever happend to the herreford training map??


that one needed low detail maps as well.
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