City, ~100 buildings
- One main objective building, up to 8K tris (LOD0)
20-40 unique enterable buildings up to 3K tris each (LOD0)
40-50 non-enterable buildings up to 500 tris each (LOD0)
Not too dense forests
100-200 of detail-objects in city
and still with playable FPS?
2. What is the tris limit on statics in LOD0?
3. How much "T-shapes" (for example) is possible to have?



