Show your models thread...(IMAGE HEAVY)

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kerrermanisNL
Posts: 65
Joined: 2011-01-04 07:52

Re: Show your models thread...(IMAGE HEAVY)

Post by kerrermanisNL »

Am I the only one who thinks that really looks like captain kirk? Nice job :D
What's this?
Cohiba Esplandido, sir. Are you confiscating my cigar sir?
This cigar doesn't belong to you, it belongs to the army.

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lucky.BOY
Posts: 1438
Joined: 2010-03-03 13:25

Re: Show your models thread...(IMAGE HEAVY)

Post by lucky.BOY »

Wow this looks really good! Only the forehead is maybe too tall?

-lucky
Doc.Pock
Posts: 2899
Joined: 2010-08-23 14:53

Re: Show your models thread...(IMAGE HEAVY)

Post by Doc.Pock »

Cool head. Very nce ears here
AquaticPenguin
Posts: 846
Joined: 2008-08-27 19:29

Re: Show your models thread...(IMAGE HEAVY)

Post by AquaticPenguin »

kerrermanisNL wrote:Am I the only one who thinks that really looks like captain kirk? Nice job :D
Hoping you mean Picard as that was the aim. :D
Tim270
PR:BF2 Developer
Posts: 5166
Joined: 2009-02-28 20:05

Re: Show your models thread...(IMAGE HEAVY)

Post by Tim270 »

Nice work AP. I might be able to post some better crits when I get home later.

Starting to get some solid forms
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kerrermanisNL
Posts: 65
Joined: 2011-01-04 07:52

Re: Show your models thread...(IMAGE HEAVY)

Post by kerrermanisNL »

AquaticPenguin wrote:Hoping you mean Picard as that was the aim. :D
As you might have guessed, I'm not a big Star Trek (it's star trek right? :p ) fan. But yeah I meant Picard.. It's uncanny man! Seriously mental

-edit
Damn Tim, I love it when you post something in this thread. Always absolute quality. Great job (yeah I know, if you look at all my previous posts it's always nice job etc... But seriously, you guys rock ;D) Serious nice detail. Is this just something for fun (I'm assuming it is) or is this for some kind of project your working on?
What's this?
Cohiba Esplandido, sir. Are you confiscating my cigar sir?
This cigar doesn't belong to you, it belongs to the army.

Image
Tim270
PR:BF2 Developer
Posts: 5166
Joined: 2009-02-28 20:05

Re: Show your models thread...(IMAGE HEAVY)

Post by Tim270 »

hehe thanks :)

Not quite sure how far it will end up going. Hopefully going to bake it down and texture and use it as a portfolio piece, maybe even put it in a little scene in the UDK. If it ever gets that far though is uncertain. :p

Going to be a Gatling gun btw.
LITOralis.nMd
Retired PR Developer
Posts: 5658
Joined: 2010-04-10 16:15

Re: Show your models thread...(IMAGE HEAVY)

Post by LITOralis.nMd »

AquaticPenguin wrote:
WIP sculpt, any crits appreciated.
Looks good,

I started laughing, in the US there was a skull found, very very old, was nicknamed "Kennewick man", they had a forensic artist do a reconstruction... it looks like your WIP sculpture, and Picard.

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longer article explaining it:
Kennewick Man
Tim270
PR:BF2 Developer
Posts: 5166
Joined: 2009-02-28 20:05

Re: Show your models thread...(IMAGE HEAVY)

Post by Tim270 »

Model by Harry, texture by me although very Wip.

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Going to do a variety versions of it., this one is meant to be very lightly rusted.
Last edited by Tim270 on 2012-03-13 01:07, edited 1 time in total.
Adriaan
Retired PR Developer
Posts: 5150
Joined: 2008-10-22 21:47

Re: Show your models thread...(IMAGE HEAVY)

Post by Adriaan »

Awesome job on that one :)
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Doc.Pock
Posts: 2899
Joined: 2010-08-23 14:53

Re: Show your models thread...(IMAGE HEAVY)

Post by Doc.Pock »

adriaan do u have any pony models? would anyone texture a pony if i made one?
sylent/shooter
Posts: 1963
Joined: 2009-04-10 18:48

Re: Show your models thread...(IMAGE HEAVY)

Post by sylent/shooter »

well if adriaan did it, you might end up with A my little pony :P

Killing the enemy sylently
Doc.Pock
Posts: 2899
Joined: 2010-08-23 14:53

Re: Show your models thread...(IMAGE HEAVY)

Post by Doc.Pock »

thats the pony i need. but i dont have enough time for a proper hand-texture job right now.
Ich muss fur die Deutsche Prufung lernen...
Adriaan
Retired PR Developer
Posts: 5150
Joined: 2008-10-22 21:47

Re: Show your models thread...(IMAGE HEAVY)

Post by Adriaan »

Nope, sorry. I don't have any pony models. :p
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pfhatoa
Posts: 917
Joined: 2009-08-27 19:26

Re: Show your models thread...(IMAGE HEAVY)

Post by pfhatoa »

I've seen some people linking tuturials in here, so I'll link a script, move or remove if needed. It's a tree generating script which is free to use commercially and for non-commercial projects. I can't really evaluate if it's a good script but maybe someone can use it for something good.

Avizstudio.com - ATree3D
kerrermanisNL
Posts: 65
Joined: 2011-01-04 07:52

Re: Show your models thread...(IMAGE HEAVY)

Post by kerrermanisNL »

Can't wait to see the end result! Should be good
What's this?
Cohiba Esplandido, sir. Are you confiscating my cigar sir?
This cigar doesn't belong to you, it belongs to the army.

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Surround
Posts: 609
Joined: 2006-12-10 23:49

Re: Show your models thread...(IMAGE HEAVY)

Post by Surround »

Sorry guys :D Non pr related. I try to finish this untill tomorrow when I have this trainee interview.
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kerrermanisNL
Posts: 65
Joined: 2011-01-04 07:52

Re: Show your models thread...(IMAGE HEAVY)

Post by kerrermanisNL »

Surround wrote:Sorry guys :D Non pr related. I try to finish this untill tomorrow when I have this trainee interview.
Isn't supposed to be PR related ;)

Anyways, looking good, looks clay like :P
What's this?
Cohiba Esplandido, sir. Are you confiscating my cigar sir?
This cigar doesn't belong to you, it belongs to the army.

Image
Kaijleor
Retired PR Developer
Posts: 380
Joined: 2007-07-04 10:26

Re: Show your models thread...(IMAGE HEAVY)

Post by Kaijleor »

another small project for the AFSR mod... while working on bigger PR stuff...

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Surround
Posts: 609
Joined: 2006-12-10 23:49

Re: Show your models thread...(IMAGE HEAVY)

Post by Surround »

How much you usually spend time on a low poly.

Made this in 3 hours. I know its hasty. It probably could have more tris in corners, but I have to finish this tonight.

I miss the days when they seemed to take forever. Why I didnt model back then :(


* I added a buggy baked version of it. Does anybody have idea why the baking gave those funny edges?
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Last edited by Surround on 2012-03-25 23:03, edited 1 time in total.
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