It's a shame that you can't simulate a civilian population easily. I suppose you could have some none cache objects spawn in the area that cost tickets if BLUFOR kill them, but also cost INS if they attack them. It'd be very unrealistic and a bit of a faff, but it'd mean buildings would have to be searched rather than flattened.LyRiCs wrote:i want the old way.. 150m radius..
insurgency mode should be "searching house after house for weapon caches and hideouts"
and not:
"oh there is a cache marker, lets attack it must be exact on the marker in the building.. oh ok shoot it with the chopper"
-.-
it has to be a SEARCH and not a permanent attack on cache marker or a run on possible "unknown cache-places" because every veteran knows all the places..
That said, a larger radius would also help big time
