-=SomeThingEviL=- wrote:Hello PR community!! And Kingslayer. I have also been trying to transfer the vehicles from PR to bf2 Coop, for me and my brother to play.
But now that I've read that you have already done it maybe you can tell me how you did it, or a good place to start getting info on how to do it (I know I could find the info and do it in time, but you already know how to do it right, and it would take me a lot of time) So if you could give me a run down on the steps and files needed to transfer the vehicles that would help a lot.
I know that most the files ill need are in the Battlefield 2\mods\pr\objects folder but I don't know if all the information for the icons and hud are in there too. So thank you if you can help me out with this.
The best thing would be if you made your transfer of the vehicles to play with a friend and have it all packaged up and ready to upload and can send it to me, that would save me a lot of work. (

If I'm lucky

)
Hi there!!
Well first than nothing I can't upload any PR files without the devs permission so that possibility it's a "no no" :S
I can give you an idea on how to do it, but I'm not sure if it will help you or confuse you since I don't know how much experience do you have into this "transfering stuff"

but well here I go:
1? files you will need for a vehicle:
*vehicles_server( .con/.tweak/.collisionmesh files, weapons_ranges(ai templates), common(animations and other stuff))
*vehicles_client( .bundledmesh, sounds, textures)
*weapons_server/client(armament and stationary weapons)
*menu_server(HUDS) hud/hudsetup/vehicles
(ICONS) Atlas/PR_MemeAtlas.tac and PR_MemeAtlas.tai
*menu_client(huds textures) HUD\Texture\Ingame\Vehicles\Icons\Hud
(icons textures) Atlas\MemeAtlas_0.dds and MemeAtlas_1.dds
I guess that's all D:
2? where do you put the files:
Well...you put them in your mod's objects client/server, menu server/client, etc. xD
3? .tweak files:
Basically this is the most important file, it will be really hard to give you a fast explanation on how to modify it so I will recomend you to use a bf2 .tweak as a reference(if you want to transfer a tank, use the .tweak file of the M1/T90/T95 as reference)
4? getting the vehicle into the levels:
Go to your level's folder and open the server.zip, extract "server.zip\gamemodes\gpm_coop\64(or the level you want)\GamePlayObjects.con" and open the GamePlayObjects.con, replace the name of any vehicle you want with the name of your vehicle, save it and put it back in the server.zip
and that's it...
I'm actually planning on making some tutorials on how to transfer weapons/vehicles/soldiers into your personal mod so I strongly recomend you to wait for them
