[PR:V Beta1] Battle of IA Diang textures crashing

If you find a bug within PR:BF2 (including PRSP), please report it here.
Post Reply
iSmall
Posts: 82
Joined: 2012-02-26 23:23

[PR:V Beta1] Battle of IA Diang textures crashing

Post by iSmall »

I getting crashes without no pop ups or something , when i want to load a PR:V map Battle of ia diang (or something like that) , i getting crashed everytime, when my games loads Textures on 69% . How to fix this issue?
Raufbold
Posts: 156
Joined: 2009-01-11 12:29

Re: [help]PR:V Battle of IA Diang textures crashing

Post by Raufbold »

Try to set textures to medium
BloodyDeed
Retired PR Developer
Posts: 4452
Joined: 2008-05-07 17:43

Re: [help]PR:V Battle of IA Diang textures crashing

Post by BloodyDeed »

I assume you are using an ATI graphic card older than x1900 series?

I'm sorry but this is apparently a bug in the current PR:V version that needs to be fixed with the first client side update.
Stay updated and try to avoid Ia Drang, the other maps should work fine.


Moved thread to bug section.
Image
Obiwan120
Posts: 30
Joined: 2012-01-16 22:01

Re: [PR:V Beta1] Battle of IA Diang textures crashing

Post by Obiwan120 »

Ah ha. I get the same. Been trying to fix this for the fast few hours. :/ I guess we just gotta wait for a patch.

EDIT: Forgot to mention that I have a 1GB Mobile Intel(R) 4 Series Express Chipset.
Last edited by Obiwan120 on 2012-04-07 14:28, edited 1 time in total.
iSmall
Posts: 82
Joined: 2012-02-26 23:23

Re: [help]PR:V Battle of IA Diang textures crashing

Post by iSmall »

[R-DEV]BloodyDeed wrote:I assume you are using an ATI graphic card older than x1900 series?

I'm sorry but this is apparently a bug in the current PR:V version that needs to be fixed with the first client side update.
Stay updated and try to avoid Ia Drang, the other maps should work fine.


Moved thread to bug section.
Thats it, thanks for info :)
Canofwhoop
Posts: 74
Joined: 2009-01-29 03:19

Re: [PR:V Beta1] Battle of IA Diang textures crashing

Post by Canofwhoop »

I too have this problem.
all my video settings are as low as they all can go.
my ATI VideoCard is a Radeon X1650 Series
rodrigoma
Posts: 1537
Joined: 2012-03-22 21:21

Re: [PR:V Beta1] Battle of IA Diang textures crashing

Post by rodrigoma »

im getting a crash to desktop in the new maps as well, barracuda and tad sae work fine though
i havent tried lowering my texture would that work?
Last edited by rodrigoma on 2012-04-07 13:47, edited 1 time in total.
Tim270
PR:BF2 Developer
Posts: 5166
Joined: 2009-02-28 20:05

Re: [PR:V Beta1] Battle of IA Diang textures crashing

Post by Tim270 »

rodrigoma wrote:im getting a crash to desktop in the new maps as well, barracuda and tad sae work fine though
i havent tries lowering my texture would that work?
Edit; wrong advice.
rodrigoma
Posts: 1537
Joined: 2012-03-22 21:21

Re: [PR:V Beta1] Battle of IA Diang textures crashing

Post by rodrigoma »

ok lowered my textures and the other map works fine
its a shame la drang doesnt work, please update soon, it looks like the best map
and all the server are playing it
Proletarier
Posts: 4
Joined: 2009-06-07 17:14

Re: [PR:V Beta1] Battle of IA Diang textures crashing

Post by Proletarier »

on my computer the map "Ia Drang" is working well, although "Dien Duong" is crashing on load between animations and collisions.
i am using nv 580 gtx 3gb and 16gb ram, no need for a crash.
SoccerSpartan
Posts: 11
Joined: 2010-06-17 14:48

Re: [PR:V Beta1] Battle of IA Diang textures crashing

Post by SoccerSpartan »

I am getting this as well. Using Intel HD Graphics (i3) here. Any ideas of when we can expect such an update? Looking forward to playing this map.
Obiwan120
Posts: 30
Joined: 2012-01-16 22:01

Re: [PR:V Beta1] Battle of IA Diang textures crashing

Post by Obiwan120 »

Prob fixed with the PR:V Beta 2 update.

Running: 1GB Mobile Intel(R) 4 Series Express Chipset
Image

Image
Post Reply

Return to “PR:BF2 Bugs”