PR:V ZSU-57-2

Post Reply
ShockUnitBlack
Posts: 2100
Joined: 2010-01-27 20:59

PR:V ZSU-57-2 Modelling Error

Post by ShockUnitBlack »

The ZSU-57-2, to my knowledge, has never featured the integrated roof featured in PR:V :(
Last edited by ShockUnitBlack on 2012-04-09 05:10, edited 5 times in total.
"I Want To Spend The Rest Of My Life With You Tonight."
=HCM= Shwedor
Posts: 432
Joined: 2009-09-04 22:17

Re: PR:V ZSU-57-2

Post by =HCM= Shwedor »

The ZSU-57-2.... is so bad I can't properly express it. It does almost no damage at all to vehicles (it will take more than 50% of the ammo load to even kill a logistics vehicle, and considering it has 57mm guns, it should do more damage than even a BMP-3's gun). Its turret does not have a warm up time. It can't cross the entire map without blowing up from terrain damage, even the slightest bump damages it. It does almost no damage to helicopters. The only thing this vehicle is good for is killing infantry, and even in that task it isn't very good.
shwedor
ShockUnitBlack
Posts: 2100
Joined: 2010-01-27 20:59

Re: PR:V ZSU-57-2

Post by ShockUnitBlack »

Basically the above. It's a terrible mix of bugs and dirt ugly aesthetics. I can't express it any other way, despite that it was a vehicle I had really wanted to try out.
"I Want To Spend The Rest Of My Life With You Tonight."
ComradeHX
Posts: 3294
Joined: 2009-06-23 17:58

Re: PR:V ZSU-57-2

Post by ComradeHX »

I concur.

At first I thought I saw something scary from Red-Alert.

Then I realized that it is weak and fragile when I tried it.
AfterDune
Retired PR Developer
Posts: 17094
Joined: 2007-02-08 07:19

Re: PR:V ZSU-57-2

Post by AfterDune »

It's noted.
Image
Stealthgato
Posts: 2676
Joined: 2010-10-22 02:42

Re: PR:V ZSU-57-2

Post by Stealthgato »

I don't think it explodes when destroyed, just switches to a barely noticeable wreck model and starts smoking like it's damaged.

It also has the HUD from the Spandrel. What a mess this asset is.
AfterDune
Retired PR Developer
Posts: 17094
Joined: 2007-02-08 07:19

Re: PR:V ZSU-57-2

Post by AfterDune »

We can't create new HUDs because of PRV right now being an addon and not fully integrated, so we're forced to using existing ones.

The ZSU has a wreck model, but it doesn't look very destroyed, so we gave it a texture with damage marks and added smoke, to indicate you can't use the vehicle anymore.

It's not a mess, just needs to be improved a bit.
Image
Navo
Posts: 1389
Joined: 2011-05-22 14:34

Re: PR:V ZSU-57-2

Post by Navo »

It doesn't fit in the maps at all. If the NV get an armored vehicle, the US should get at least two.
Conman51
Posts: 2628
Joined: 2008-05-03 00:27

Re: PR:V ZSU-57-2

Post by Conman51 »

Its also a stealthy as a cat.

I seriously cant hear it unless im within like 20m. Unlike the US logi vehicle, which can be heard many miles away
"It's not the size of the dog in the fight, it's the size of the fight in the dog."
-Mark Twain



Image
40mmrain
Posts: 1271
Joined: 2011-08-17 05:23

Re: PR:V ZSU-57-2

Post by 40mmrain »

settle down lads, it's a little unpolished, it's not that bad

I already made a post about this a few days ago, anyways.
Hunt3r
Posts: 1573
Joined: 2009-04-24 22:09

Re: PR:V ZSU-57-2

Post by Hunt3r »

Just give the guns a lot of bite and make it able to survive against terrain and small arms but not much else.
Image
Post Reply

Return to “Vehicles”