[Help] Terrain Issue

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CTRifle
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[Help] Terrain Issue

Post by CTRifle »

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any thoughts? I have the island in a DEM and a .tif if I need it. In geo it loads like that, and in L3DT it loads super stretched vertcally, I cant even edit it.
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Amok@ndy
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Re: Terrain Issue

Post by Amok@ndy »

whats the screenshot showing ? L3DT ? or GeoControl ?
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jax
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Re: Terrain Issue

Post by jax »

Change the max height.

Off we fuck.
BroCop
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Re: Terrain Issue

Post by BroCop »

[R-DEV]Amok@ndy wrote:whats the screenshot showing ? L3DT ? or GeoControl ?
The post says its in geo
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CTRifle
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Re: Terrain Issue

Post by CTRifle »

Yes thats in Geo, and I dont know how to fix that
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Amok@ndy
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Re: Terrain Issue

Post by Amok@ndy »

CroCop wrote:The post says its in geo
sry missed that in my morning hurry lol

anyways could you open it up in photoshop and show us how its looking like there ?
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Rhino
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Re: Terrain Issue

Post by Rhino »

jax wrote:Change the max height.
x2,

with scaled down terrain you also need to scale down the height otherwise it looks really odd.
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CTRifle
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Re: Terrain Issue

Post by CTRifle »

So do what exactly?
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Pvt.LHeureux
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Re: Terrain Issue

Post by Pvt.LHeureux »

Reduce the max permitted height of your map.
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Chuva_RD : You want to remove bugged thing but dont tell how to fill formed void.
CTRifle
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Re: Terrain Issue

Post by CTRifle »

In geo? Because when I try to do that, it doesnt work, nothing happens
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Pvt.LHeureux
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Re: Terrain Issue

Post by Pvt.LHeureux »

In BF2 editor I think. You can in the level tweak bar.
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Chuva_RD : You want to remove bugged thing but dont tell how to fill formed void.
CTRifle
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Re: Terrain Issue

Post by CTRifle »

SOLVED-ish, I just did a bit of editing in photoshop to the .raw and its fixed for the map, thanks tho guys
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Rhino
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Re: Terrain Issue

Post by Rhino »

I hope you didn't change the height of your terrain in the heightmap by just darkening the image.... You should use the full range of your heightmap so you get the max amount of height control aswell as it will reduce the amount terrain lods impacts on "warping" your terrain.

As said before, change the max height in your level settings options here:
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L3DT also has a min and max height options, dunno about Geo Control but I expect it dose too somewhere.
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CTRifle
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Re: Terrain Issue

Post by CTRifle »

Yes, but I changed that but all that did was stretch the terrain vertically, where as what I wanted to bring that island up. The .tif had a black area around it which meant level 0 of terrain, so I raised the levels a bit to raise the island a bit higher so the water doesnt cut off the shores and what not
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Rhino
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Re: Terrain Issue

Post by Rhino »

Ye, most DEM data classes the sea level as 0 height, where you need to manually make the sea bed.
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