Not sure, if u have this problem.
Check the levelnames inside of the lightmapAtlas.tai. Open it with notepad++
Check all lines entries for the levelname. Maybe, the mapname for the objects lightmaps not corresponding with the new mapname.
If u open the tai file, u will see something like this: My excample is IronGator
Code: Select all
# mods/xpack/levels/iron_gator/lightmaps/objects/LightmapAtlas.tai
#
#
# <filename> <atlas filename>, <atlas idx>, <woffset>, <hoffset>, <width>, <height>
#
# Texture <filename> can be found in texture atlas <atlas filename>, i.e.,
# <group><idx>.dds with texture coordinates boundary given by:
# A = ( <woffset>, <hoffset> )
# B = ( <woffset> + <width>, <hoffset> + <height> )
#
# where coordinates (0,0) and (1,1) of the original texture map correspond
# to coordinates A and B, respectively, in the texture atlas.
levels/iron_gator/lightmaps/objects/xp1_ac_mid_engine_int=00=-106=54=98.dds levels/iron_gator/lightmaps/objects/LightmapAtlas0.dds, 0, 0, 0, 0.5, 0.5
levels/iron_gator/lightmaps/objects/xp1_ac_mid_bunks_int_objects=00=-132=55=139.dds levels/iron_gator/lightmaps/objects/LightmapAtlas0.dds, 0, 0.5, 0, 0.5, 0.5
levels/iron_gator/lightmaps/objects/xp1_ac_mid_engine_int_objects=00=-106=54=98.dds levels/iron_gator/lightmaps/objects/LightmapAtlas0.dds, 0, 0, 0.5, 0.5, 0.5
levels/iron_gator/lightmaps/objects/xp1_ac_mid_bunks_int=00=-132=55=139.dds levels/iron_gator/lightmaps/objects/LightmapAtlas0.dds, 0, 0.5, 0.5, 0.5, 0.5
levels/iron_gator/lightmaps/objects/xp1_ac_hanger_int=00=-138=62=148.dds levels/iron_gator/lightmaps/objects/LightmapAtlas1.dds, 1, 0, 0, 0.5, 0.5
...and more
Success